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Created with GPT Image 2 + Omni Flash / Seedance 2.0 Prompt: Create a clean, premium storyboard infographic for a product ASMR unboxing video. Design specifications: Background: White background with a modern, minimalist layout. Title at the top: STORYBOARD Product name in bold dark blue: HAN RIVER WET &...

32,594 Aufrufe • vor 20 Tagen •via X (Twitter)

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Crafted with GPT image 2 + Gemini Omni/ Seedance 2.0 Prompt: Create a clean, premium storyboard infographic for a product ASMR unboxing video. Design specifications: White background with a modern, minimalist layout. Title at the top: STORYBOARD Product name in bold green (replace with: [PRODUCT NAME]) Subtitle: ASMR UNBOXING Include four information boxes below the title: Duration: 30 Seconds Style: POV Hands, ASMR Audience: 18–35 years old Audio Suggestion: Soft ASMR • Crinkles • Tapping • Pouring Create 12 storyboard panels arranged in a 3-column × 4-row grid. Each panel should contain: A numbered green badge (1–12) Timestamp (0–2.5s, 2.5–5s, etc.) A realistic cinematic image showing the scene Handwritten white doodle text like: TA-DA! POP! WOW! PICK! CRINKLE~ TEAR! POUR~ HOT WATER STIR~ SMOOTH! BEST! Three text sections below every image: VISUAL: ACTION: DIALOGUE: Use realistic product photography, warm wooden table, soft natural lighting, shallow depth of field, POV hands only (no face visible), premium commercial advertising style. Storyboard sequence: 1 (0–2.5s) Visual: Product box on wooden table. Action: Hands enter frame and point to the box. Dialogue: "Have you tried this before?" 2 (2.5–5s) Visual: Opening the box. Action: Lift the top flap slowly. Dialogue: "Let's unbox it together." 3 (5–7.5s) Visual: Multiple individual sachets neatly arranged. Action: Fully reveal the inside. Dialogue: "Wow, look how many!" 4 (7.5–10s) Visual: Pick up one sachet. Action: Remove a single stick pack. Dialogue: "Let's start with one." 5 (10–12.5s) Visual: Close-up of sachet. Action: Hold and gently crinkle it. Dialogue: "That crinkle sound is satisfying." 6 (12.5–15s) Visual: Tear open the top. Action: Slow ASMR tearing. Dialogue: "Just a small tear." 7 (15–17.5s) Visual: Powder visible inside. Action: Show the powder close-up. Dialogue: "Looks delicious." 8 (17.5–20s) Visual: Pour powder into mug. Action: Slow pouring. Dialogue: "Pour everything in." 9 (20–22.5s) Visual: Hot water being poured. Action: Steam visible. Dialogue: "Add hot water." 10 (22.5–25s) Visual: Stir drink. Action: Slow circular stirring. Dialogue: "Mix it well." 11 (25–27.5s) Visual: Finished drink. Action: Show creamy texture from above. Dialogue: "Looks smooth and creamy." 12 (27.5–30s) Visual: Product box beside finished drink with thumbs up. Action: Hand gives thumbs up. Dialogue: "Easy, delicious, and ready!" Footer: Total Duration: 30 Seconds Format: Vertical (9:16) Style: POV Hands, ASMR Unboxing Typography should resemble a professional creative agency storyboard, with clean spacing, green accents, rounded panel borders, and high-end presentation suitable for client pitches.

Ciri

294,467 Aufrufe • vor 21 Tagen

Crafted with Seedance 2.0 + GPT Image 2/ Nano Banana Prompt: Create a professional advertising agency storyboard for a 30-second luxury ASMR unboxing commercial of a premium perfume called GATSBY WHITE UP. Use a clean white presentation board with a modern editorial layout, navy and black typography, thin gray dividers, and a premium pitch-deck aesthetic. Organize the storyboard into 12 numbered frames (3 rows × 4 columns) with timestamps, grouped into Part 1 (0–10s), Part 2 (10–20s), and Part 3 (20–30s). At the top include: Title: GATSBY WHITE UP – ASMR UNBOXING Storyboard: 30 Seconds (3 Parts) Four info cards with icons: Style: POV Hand, ASMR, Premium Luxury Commercial Audience: Male, 16–35 Voiceover: None (Pure ASMR) Audio: Tapping, Leather, Zipper, Glass, Spray, Ambient Each storyboard frame should feature: Premium product photo Frame number and timestamp Handwritten doodle text (e.g., "NEW!", "SOFT~", "ZIP...", "WOW!", "CLICK!", "PSSST", "FRESH", "LUXURY") Three short captions: Visual, Action, and Audio The sequence should show: 1. Case placed on table 2. Leather texture close-up 3. Zipper opening 4. Case reveal 5. Bottle removed 6. Bottle beauty shot 7. Cap removed 8. Spray nozzle pressed 9. Perfume mist 10. Bottle returned to case 11. Case zipped closed 12. Hero product shot with bottle and case At the bottom, add four infographic sections: Product Key Features (reusable vegan leather case, premium zipper, refillable bottle) Includes (bottle, refill bottle, funnel) Perfect For (daily use, travel, work, gym, gifting) How to Refill (3 simple icon steps)

Ciri

17,545 Aufrufe • vor 20 Tagen

200 participants. One survived. Every step decided their fate 🔥 I recreated a Squid Game-inspired survival story entirely with FlovaAI . Filmmaking is now as simple as writing a script and letting AI do the magic. The workflow is incredibly simple: ➛ Start with an idea and a script, then use Script to Video Skill. ➛ Flova analyzes your script, generates consistent characters and visual assets, and transforms the entire story into cinematic video scenes with remarkable quality. From character creation to final video generation, the process is smooth, fast, and delivers results that often exceed expectations. Made with the Script to Video skill on FlovaAI Prompt: Storyboard 1 – The Selection Visual: A gigantic underground concrete hall with cold white industrial lighting. 200 contestants in identical green tracksuits stand in perfectly straight rows. Black masked guards carrying rifles surround them. Every contestant shows different emotions—fear, anxiety, determination, hopelessness. A giant digital countdown glows red above them. Camera: Slow drone shot descending from the ceiling into a close-up of terrified faces. Mood: Silent, tense, intimidating. Duration: 6–7 seconds. Storyboard 2 – The Rules Visual: Massive steel doors slowly slide open, revealing a breathtaking glass bridge suspended over a bottomless abyss. Thick fog swirls below. Powerful spotlights illuminate alternating glass panels. Camera: Wide cinematic reveal followed by a slow push toward the bridge. Mood: Mystery and overwhelming fear. Duration: 6–7 seconds. Storyboard 3 – First Decision Visual: The first contestant slowly steps onto the bridge. Their foot trembles inches above two identical glass panels. Sweat drips from their face. Everyone behind watches in complete silence. Camera: Extreme close-up of the foot, then over-the-shoulder shot toward the endless bridge. Mood: Heart-pounding suspense. Duration: 6–7 seconds. Storyboard 4 – First Elimination Visual: Another contestant chooses the wrong panel. The glass explodes into thousands of realistic shards. The contestant falls into the darkness while everyone screams in horror. Camera: Ultra slow motion tracking every glass fragment before switching to shocked reactions. Mood: Chaos and terror. Duration: 6–7 seconds. Storyboard 5 – Survival Instinct Visual: Contestants begin memorizing the safe path while others panic. One player helps a frightened teammate across a dangerous jump as the countdown continues. Camera: Fast tracking shots mixed with emotional close-ups. Mood: Hope versus desperation. Duration: 6–7 seconds. Storyboard 6 – Betrayal Visual: A desperate contestant suddenly pushes another player onto an uncertain glass panel. It instantly shatters, sending them into the abyss. The pusher freezes in guilt while others stare in disbelief. Camera: Handheld close-up followed by dramatic slow-motion. Mood: Brutal betrayal. Duration: 6–7 seconds. Storyboard 7 – Final Two Visual: Only two exhausted contestants remain. Their clothes are torn, faces bruised, breathing heavily. A giant timer flashes its final seconds above them. Camera: Wide symmetrical shot followed by alternating close-ups of both faces. Mood: Maximum tension. Duration: 6–7 seconds. Storyboard 8 – The Final Leap Visual: One contestant leaps toward the final glass panel. Time slows. Glass bends under their weight but holds. The other contestant jumps onto the wrong panel and disappears into darkness. Camera: 360° cinematic rotation with ultra slow motion. Mood: Climactic and emotional. Duration: 6–7 seconds. Storyboard 9 – The Sole Survivor Visual: The lone survivor walks toward a gigantic steel vault door. It slowly opens, flooding the arena with brilliant golden sunlight. Above, masked VIP spectators silently applaud from luxurious balconies. The survivor walks into the light without looking back. Camera: Low-angle tracking shot transitioning into a massive aerial pullback. #FlovaAI #FlovaCPP | FlovaAI_Japan

Ai Arainz

78,131 Aufrufe • vor 11 Tagen

A peaceful evening in Paris turns into chaos. One ordinary man answers an extraordinary call. The guardian awakens. created on GPT image and seedance 2.0 on TapNow Prompt: Style: Ultra-realistic cinematic superhero film, Hollywood blockbuster quality, fast-paced editing, dynamic camera movement, realistic physics, dramatic lighting, 4K HDR, vibrant Paris atmosphere, high energy, seamless transitions. 0:00–0:03 Camera: FPV drone dives through the Paris skyline before rapidly descending toward a lively plaza near the Eiffel Tower. Fast whip-pan between musicians, cafés, tourists taking photos, street performers, and children chasing pigeons. Action: The city feels vibrant and alive. Warm golden-hour sunlight reflects off the buildings. Fireworks begin in the distance as a city festival fills the streets. Audio: Lively crowd chatter, street music, laughter. 0:03–0:06 camera: Sudden handheld shake followed by a dramatic low-angle shot of a museum entrance. Action: A powerful blue energy blast erupts, shattering the glass doors. Smoke pours out as a masked thief bursts into the street holding a glowing blue crystal. Police rush forward but are knocked back by a pulse of energy. The thief leaps effortlessly onto nearby rooftops. Audio: Explosion, glass shattering, screams, alarms. Thief (laughing): "Catch me if you can!" 0:06–0:09 Camera: Match cut to Caden exiting a nearby café with an iced coffee. Medium tracking shot follows him as confused crowds rush past in the opposite direction. Action: He notices the chaos. His silver ring suddenly glows with brilliant blue energy. Extreme close-up: Intricate symbols appear on the ring, rotating as pulses of light spread across his hand. AI Voice (from the ring): "Guardian Protocol activated." Caden (smirking): "Seriously? Right now?" 0:09–0:12 Camera: Dynamic 360° orbit around Caden. Action: He twists the ring. Blue energy erupts around him in swirling ribbons. A sleek black superhero suit with glowing blue accents materializes piece by piece—boots, gloves, armored jacket, utility belt, and a streamlined black eye mask. The transformation ends with a burst of energy as his long coat flutters dramatically. Audio: Rising orchestral music mixed with electronic pulses. Caden: "Let's do this." Style: Same cinematic style, high-speed action, smooth speed ramps, realistic VFX. 0:12-0:15 Camera: Low-angle tracking shot sprinting alongside Caden as he races through crowded Paris streets. Speed ramps emphasize his agility. Action: He vaults over café tables, slides across a car hood, and jumps onto a moving delivery truck without losing speed. Audio: Heavy footsteps, traffic, intense cinematic score. Caden (grinning): "You're not getting away that easily!" 0:15–0:18 Camera: FPV-style rooftop chase. The camera flies just behind Caden as he leaps between rooftops. Action: The thief glances back with a confident smile while clutching the glowing crystal. Chimneys, rooftops, and Paris landmarks blur past at high speed. Thief: "You'll have to be faster than that!" 0:18–0:25 Camera: Wide shot of the Eiffel Tower followed by a dramatic side-tracking shot. Action: The thief launches from one steel beam toward another. Caden follows without hesitation. Mid-air, they collide briefly. The crystal slips from the thief's hand and spins toward the ground. Audio: Wind rushing, metal clashing, music building to a climax. Camera: Extreme slow-motion close-up. Action: Caden dives through the air and catches the glowing crystal inches before it hits the ground. The thief disappears into a cloud of dark smoke. Suddenly, cracks spread across the crystal as bright blue energy leaks out. Camera: Slow push-in on Caden's face as the light reflects in his eyes. Caden (whispering): "This... wasn't just a theft." Final Frame: The crystal emits a blinding flash. CUT TO BLACK. Text on screen: "To Be Continued..." 🎬

Caden Flux

22,055 Aufrufe • vor 21 Tagen

They weren’t dancing, they were summoning a forgotten power hidden within the rhythm of Habibi. Made with Seedance 2.0 on Yapper PROMPT: Create a 25-second surreal cinematic music video synchronized to Habibi by ANIGER. Set the scene in a grand palace hall draped with deep red velvet curtains, illuminated by intense crimson lighting, warm candlelight, and shimmering golden reflections. At the center stands a luxurious round banquet table covered in rich red velvet, decorated with ornate gold tableware, dozens of candles, and a massive arrangement of red roses. Surrounding the table are several faceless matte-black mannequins wearing ultra-detailed royal Middle Eastern-inspired attire: embroidered silk robes, jeweled turbans, layered gold necklaces, and flowing fabrics in crimson, emerald green, and gold. Part 1 — The Ritual Begins (0–15s) 0–5s: Wide establishing shot. The camera slowly dollies into the grand hall as the mannequins stand motionless around the feast table in elegant ceremonial poses. 5–10s: The mannequins raise their hands in synchronized ritual movements. Red and gold energy streams from their fingertips, converging into a glowing orb above the roses. Candle flames intensify and rose petals begin floating. 10–15s: The orb expands and pulses with the beat. Mystical symbols appear in the air as curtains billow and golden particles swirl around the room. Part 2 — The Summoning (15–25s) 15–20s: The glowing orb erupts into a towering column of crimson and gold light reaching to the ceiling. The mannequins continue their ceremonial movements as the room vibrates with magical energy. 20–23s: From the center of the light emerges a majestic spectral falcon made of glowing embers and golden particles. It spreads its wings above the table. 23–25s: Final overhead rotating hero shot. The mannequins freeze with arms raised in reverence while the falcon circles above and the enchanted tableau glows intensely. Visual Style Photorealistic 8K, cinematic realism, 35mm film look, ARRI ALEXA aesthetic, high-fashion editorial styling, volumetric lighting, atmospheric smoke, floating particles, rich red-and-gold color grading, mystical and hypnotic atmosphere. Negative Prompt blurry, low quality, visible faces, text, watermark, modern clothing, bright daylight, distorted anatomy, poor fabric detail, weak visual effects.

Shami

22,584 Aufrufe • vor 2 Monaten

if you want to create an AI channel with guaranteed views do this: this is the 2nd channel i see in less than a week that has done the same thing🚨 1. identify a channel that is already successful 2. take screenshots and send them to Gemini, 3. ask it “for a prompt that imitates that visual style” 4. use it every time you generate an image 5. Veo 3.1 or Kling 2.1/2.5 turbo for image to video 6. basic editing for example, this is the visual style i would use at Calliopelabs: { "channel_visual_style": { "aesthetic": "High-End 3D CGI Documentary", "tone": "Dark Tech, Investigative, Cinematic, Mystery", "render_style": "Octane Render, Ultra-realistic textures, 8k, Ray-tracing", "core_elements": { "characters": { "type": "Featureless Mannequins", "material": "Polished gray-white metal, smooth, reflective, seamless", "features": "No face, no eyes, no mouth, abstract representation of humans" }, "environment": { "style": "Minimalist 3D stages, clean abstract voids", "background": "Slightly blurred (Bokeh), uncluttered, focus on subject" }, "lighting": { "mood": "Cinematic & Dramatic", "palette": "Cool tones (Deep Blues, Cyans, Emerald Greens), Neon accents, High Contrast", "technique": "Volumetric lighting, Rim lights, Studio setup" }, "camera": { "style": "Macro photography feel, shallow depth of field, cinematic angles", "movement": "Slow, deliberate, floating, dolly-in" } } } } paste it into the Visual Style, create a template (voice over, music, effects etc..) and automate video the generation download the video and review it, create a thumbnail with Nano Banana Pro imitating that channel mercilessly - upload the video - get views - repeat until one channel explodes if you want me to better explain how to do this with my tool ask for it in a comment and i’ll write you ⬇️

Sergio Gil

50,733 Aufrufe • vor 6 Monaten

Seedance 2.5 POV video. The best AI video model is live. Full prompt: POV — Morning Commute in Coastal Japan | Ultra-Realistic, One Continuous Take First-person POV, no cuts, one unbroken handheld-feeling shot from our own eyes on the way through a small seaside town. Ultra-photorealistic, phone-in-hand realism — natural camera micro-shake, subtle head bob with each step, occasional glance down at our own hands and shoes. 4K, shallow but natural depth of field, real morning light, no color-grading fantasy, no neon. Beat 1 — Descending into the station (0–4s): We walk down worn concrete station stairs into a small coastal-town metro entrance, one hand loosely gripping a canvas bag strap that swings into the lower frame. Fluorescent tint mixes with daylight bleeding from the entrance behind us. Commuters pass in soft focus; we hear muffled announcements and the shuffle of footsteps. Beat 2 — The orange cat (4–9s): We slow and crouch — the horizon dips as our POV lowers toward the ground. An orange tabby sits by a ticket-gate pillar, tail curled. Our hand (natural skin texture, slightly bitten nails, cuff of a sleeve) reaches into frame and gently strokes its head. The cat leans into the touch, eyes half-closing, ears flicking. We hold there a beat, warm and quiet. Beat 3 — Boarding, settling by the window (9–14s): We rise, the horizon lifts, and we step through the train doors just as the chime sounds. POV turns and moves toward a window seat; we sit, and the frame settles against the glass. A faint silhouette of us ghosts over the view. The train pulls away with a gentle lurch. Beat 4 — The shimmering sea (14–20s): Through the window, the town gives way to open coastline. Sunlight scatters across the water in thousands of moving sparkles — real specular glitter, not CGI bloom. Utility poles and wires strobe past in the foreground. We rest our chin lightly (subtle downward frame tilt), just watching. Beat 5 — Rails into the sea (20–25s): The track curves and runs so close to the shore that the rails seem to vanish straight into the water — the sea fills nearly the whole frame, waves lapping right up to the ballast. Foam catches the light. We're gliding along the edge of the ocean, the horizon line steady, gulls crossing in the distance. Hold on this until the shot ends. Technical spec: continuous POV, first-person, no cuts or transitions, natural handheld micro-motion, realistic morning ambient audio (station hum, cat, train chime, rail clatter, distant surf), authentic Japanese coastal-railway setting (Shimonada / Enoden-style seaside line), overcast-to-clear soft daylight, photoreal skin and fabric texture, 2.39:1 or 16:9, ultra-realistic. Coming soon to Higgsfield.

Higgsfield AI 🧩

29,642 Aufrufe • vor 2 Tagen

After-Hours Spider Hero 🕷️🌙 By day, he saves the city. By night, it's instant noodles, video games, and a well-earned break. Made with GPT Image 2 + Seedance 2.0 Mini on Pollo AI #PolloAI #PolloSpiderVerse Prompt: Part 1 – Hero on Duty (0–15s) Style: Stylized 3D animation, comic-inspired aesthetic, original non-branded spider-themed hero, expressive animation, vibrant sunset lighting, cinematic camera, exaggerated facial expressions, smooth action, 16:9, 4K. Prompt: Create the first 15 seconds of an animated short about an ordinary spider-themed superhero. Scene 1 (0–7s): A masked spider hero swings between towering skyscrapers at sunset, dodging explosions and stopping a giant robot. Fast-paced action, comic-book speed lines, dynamic camera movements, cheering crowds, epic heroic atmosphere. Scene 2 (7–15s): After defeating the robot, the hero lands on a quiet rooftop. He removes his mask, lets out a long sigh, stretches his aching back, rubs his sore shoulders, and looks completely exhausted. He walks toward the rooftop exit, heading home as the sun sets behind the city skyline. End Frame: The hero opens the apartment building door and steps inside, setting up the next scene. Part 2 – After Hours (15–30s) Style: Keep the same hero, same outfit, same animation style, same cinematic quality, and same apartment for perfect continuity. Prompt: Continue directly from Part 1. Scene 3 (15–20s): The hero enters his small apartment, drops onto a worn-out couch while still wearing half of his suit, prepares a cup of instant noodles, pours in hot water, and impatiently waits for it to cook. Scene 4 (20–25s): As he starts eating, his phone suddenly flashes: "EMERGENCY! CITY UNDER ATTACK!" He glances at the notification, then at his noodles, quietly flips the phone face down, and continues eating without saying a word. Scene 5 (25–30s): He picks up a game controller and starts playing video games. Outside the apartment window, distant explosions light up the night sky. He briefly looks outside, shrugs with a smile, and keeps gaming. The camera slowly pulls back as the screen freezes with bold comic-style text: "OFF DUTY." 🎮🕷️

Zyra AI

51,656 Aufrufe • vor 11 Tagen

Nobody's talking about the Claude trick that fixes every Seedance 2.0 video mistake. A cinematic action scene, an animated sequence, a product ad, and a dialogue scene are completely different types of content. Different camera language, different pacing, different reference logic. Most people try to force all of it through one universal prompt. The fix turns out to be simpler than expected: Claude Skills. It's not some secret hack. It's a file of instructions you load into Claude for one specific type of task. Once it's loaded, Claude stops acting like a general assistant and starts thinking like an expert in that one niche — with its own set of rules for that scene type. Here's what that looks like in practice: ▪ Cinematic skill — generates real camera language: dolly moves, crane shots, rack focus, shot discipline across multiple cuts. Test: a medieval battle between two armies, 15 seconds, dark fantasy. Result — three shots with the shot logic of an actual film, not just "epic battle" typed as text. ▪ Animation skill — locks in style and physics before a single shot is built. One test: a rain-soaked shonen fight in the style of Tokyo Revengers. Another: a quiet Ghibli-style farm scene. Same skill, completely different visual output — because the style gets fixed at the very top of the prompt. ▪ Product ad skill — keeps the product front and center in every shot: clean hero framing, commercial lighting, a full product description built from the reference image before any shots are generated. ▪ Dialogue skill — this is where most people fall apart. Lip sync, emotional direction, shot structure, and audio cues all have to work together. Test: an interrogation scene with a fourth-wall break — and the moment landed exactly as written, down to the pause and tone. The core idea is simple: instead of writing a prompt from scratch every time and hoping for the best, you build one skill per content type — and Claude asks the right setup questions (genre, tone, shot count, camera energy) before generating a fully structured Seedance 2.0 prompt. One prompt template for everything is exactly why 90% of AI videos look the same. This 13-minute video is free, and it's more useful than a $500 course. YouTube: "Skai Generated" - Thank you for sharing this invaluable material with us.

Zentrix⌚️

43,491 Aufrufe • vor 10 Tagen

One shirt. 10 outfits. Infinite possibilities. Which look are you wearing first? 👀👇 Made with Seedance 2.0 on BudgetPixel AI Prompt: > Create a trendy, ultra-realistic Instagram fashion reel featuring a stylish Gen Z female influencer showing **10 ways to style the same oversized pastel yellow button-up shirt**. No dialogue, only upbeat viral pop music with clean animated text labels for each look. Vertical 9:16. > > Open with the influencer holding the shirt on a hanger in a bright, minimalist apartment. She smiles at the camera and tosses the shirt forward as the text **"1 Shirt 🤍 10 Ways to Style"** appears. > > Fast-paced fashion montage with smooth whip pans, spin transitions, jump cuts, and snap transitions. > > Show these looks: > > 1. Casual Chic – open over a white crop top with wide-leg jeans. > 2. Front Knot – tied at the waist with denim. > 3. Off Shoulder – relaxed styling with sunglasses. > 4. Tucked In – tucked into tailored white trousers with a belt. > 5. Open with Denim Shorts – casual summer look with an iced coffee. > 6. Belted Chic – fully buttoned with a slim belt and black tailored trousers. > 7. Layered Dress – worn open over a fitted white midi dress. > 8. French Tuck – half-buttoned with rolled sleeves and relaxed jeans. > 9. Effortless Layers – draped over the shoulders with white linen trousers and a black tank. > 10. Monochrome Minimal – buttoned with cream wide-leg trousers for a clean luxury look. > > Throughout the video, show the influencer confidently walking, posing, spinning, adjusting the collar and sleeves, fixing sunglasses, holding a coffee, checking herself in a mirror, and smiling naturally. Mix full-body shots, medium shots, close-ups of fabric, accessories, and outfit details. > > Bright natural daylight, warm minimalist interiors, luxury Pinterest aesthetic, cinematic handheld camera movement, shallow depth of field, realistic fabric physics, premium editorial fashion photography, smooth transitions, ultra-realistic 4K HDR. > > End with a quick collage of all 10 looks surrounding the final outfit and the text: **"10 Looks. 1 Shirt. 🤍 Which one's your favorite?"**

Maria

33,712 Aufrufe • vor 29 Tagen

Milestone! We (robotic arms for gadgets assembly) finished the first commercial order, which brought the first revenue. Here are some learnings from this: The customer was a smart toy manufacturer. The task was to add a heatsink to Raspberry Pi. We received parts from them and returned the assembled modules back. Currently, it's done by teleoperation. Later it will be done by a remote employee via the Internet. Then it will be automated action by action, reducing the operator's time on this and making the task profitable. ps. If you have an assembly task that we can do for you asynchronically - leave a comment below. Learning 1. It's possible! This task which is usually done by the human arm with 5 fingers can be done with a two-finger gripper with the addition of a couple of simple tooling. The task was not simplified. We peeled off thin films from stickers, unpacked paper boxes, moved PCB boards full of components, etc. And no unsolvable problems have been encountered yet. Challenges: 1) The paper box shifted during the opening Solved with the plastic walls that you can lean against 2) Heat pad, stuck to the gripper instead of heat sync. Can be solved by gripper with a pump, but this time solved with the patience of the operator 3) The film on the pad is very thin. Turned out that sub-millimeter arm precision is enough to peel it off with just a regular gripper. 4) The working area has not enough space. You'll only know this by doing real tasks in bulk. This could be solved by an extra pair of long arms, but in this case, solved with the patience of the operator. I think that in the end, we will have 5-10 types of universal tooling and 5-10 types of grippers to solve almost all the problems in such assembly tasks. Learning 2. It's slow. It took 5 times more time, than doing it with human hands. But the good news is there's a lot of room for improvement. We now have specific “time for task” metrics, which we will decrease with iterations. The main reasons for slowness: 1) To rotate the gripper to a steep angle you are forced to control one robot arm with two hands instead of using both arms. We can fix this by just making more room for rotations. 2) Grabbing PCB board with two arms is hard. A slight difference in rotation can break the board, and it's hard to control these angles visually. To solve this, the best way is to use force feedback so you can feel the pressure applied to the item. 3) Accuracy and steadiness is still can be improved We will try a metal version and double the motors to do this. 4) It is physically difficult for the human hands to move with such precision To solve this, we will add a pad for the hands like in surgical robots Learning 3. It's a good business model The "Factory in the cloud" is a good business model for this stage. You send us parts and we send back assembled modules. Currently, it's more convenient than sending a robot to your place, as we can iterate/fix the robot quickly and utilize it 100% of the time. When we polish the set-up over time - we can send robots to your place. So if we can assemble something for you in the USA with Chinese prices by using modern automation - leave a comment below.

Igor Kulakov

37,266 Aufrufe • vor 1 Jahr

OFFICIAL: EASTER EGG GUIDE FOR TOTENREICH: Wonder Weapon: 1. Head to The Drydocks and lower The Crane, this will allow you to wall jump and interact with the tip of the ship to pick up the Chain Link 2. Next, Head to Storm Bridge and pick up Chili Chunks behind the truck next to Deadshot 3. Place Chili Chunks on the table in the middle of the Skalen Market 4. Next, Head to Burial Grounds left-side door and interact with the keyhole. 5. Interact with the door again and hold it to open the door and to unlock the underground area. 6. This will spawn a Zursa Bear during a special round (starting the second special round) you need to kill him and he will drop The Lantern 7. Place The Lantern in the center of the Underground Room in Burial Grounds. 8. Constellations will appear around the wall. Interact with them as they’re shown on the table in this order: left, right, back, front. 9. Once completed, Astrid will appear and talk, she will then travel to different areas of the map. She will occasionally stop and you will need to kill frost zombies next to her. 10. Once all the Soulboxes are completed an Obstacle Course will form on the outside of The Lighthouse, climb to the top by Jumping / Wall Jumping up 11. Once you reach the top, Listen to the Astrid talk and pick up The Jotunn Star Wundersignal: 1. After completing Jotun Star Quest Head to The Lighthouse and inside on a shelf there will be a Crowbar 2. There are Multiple Wooden Boxes around the map with red IDs on the bottom right corner of the front of the box in red (for example III-6) use The Crowbar on the Wooden Box that has the Roboterteile ID (the IDs are on the shipping manifest in the War Factory Admin Room), this will give Flak Gun Round War Factory Core Foundry Fjord Road Dry Dock 3. Head to Turret Gun beside The Lighthouse and place Flak Gun Round then melee with Jotunn Star 4. Next, Head to The Robot Head in spawn and interact with it to search broken piece to get The Transmitter 5. Go to Tyr’s Head and place it inside the Wall Machine thingy at the top of the Ladder 6. Next, whilst inside of Tyr’s Head underneath the balcony there are 3 white lights, 2 of these lights will blink, count how many times it blinks -Both lights will remain on, There is the sound of a light turning on to indicate the start of a new light flashing cycle where both lights will flash at the same time to a certain count (for example left 2, right 5). Both lights will be on and then it will flash another set (for example left 6, right 4). (Unsure if these 2 combos have to be put into console in order but correct entry will give two different voicelines.) After entering one correctly you will be kicked out to hear voiceline and can re-enter console to input the 2nd shortly afterwards. 7. Now head to Core Foundry, and use a molotov to burn the ascender to access the consoles. 8. Ascend and interact with the consoles, The next part is timed and has a cooldown if you fail - you need to Calibrate the Amplitude and Frequency using the flashing light code. 9. Once this has been done head to the room Next to the Radio Tower and pick up The Wunderbarrage Controller Atomkraft Core 1. Find three uraniums: Uranium #1 Find the Fishing Rod (Olaf’s Personal Item) locations: - Dry Dock - Storm Bridge - Fishery Island - Beacon island Look for a Glowing Green Fish jumping around the water at each Fishing Location and use the Fishing Rod at that location once you see it Fishing Locations: Eidskallen Landing x2 Beacon Island x2 Eidskallen Square x2 Dry Dock (found one so far) Fishery Island x2 Tyr’s Foot (found one so far) Once the fish is caught it will spawn an Irradiated Ravager (HVT) that will disappear and respawn somewhere else, chase it down and kill it (check your map to see its location, it shows up as an HVT). It will drop a Uranium. Uranium #2 Next, Craft an ARC-XD (there is one for free in Eidskallen Square on top of a box near the flame trap, you can get it by fishing as well) and melee the vent at Core Foundry to the left of the zipline to open the Secret ARC-XD Course. Blow up the boat full of barrels. Once the course is completed the 935 Genetic Lab room will be open and another Uranium x2 will be inside a Prison Cell There are several Jars with Heads inside in this room, all labelled A,B,C,D,E Look down the Hallway inside the Lab and note which numbered rooms have Nuclear Symbols 1 = A, 2 = B, 3 = C, 4 = D and 5 = E Take one Jar at a time that corresponds with the Numbers next to Nuclear Symbols and place them on the machine to the right of the cell door, once the correct jars are placed the Jar on the left side of the machine will glow purple and you can pick up acid There is a Big Chunk of Meat on a desk next to multiple drawings in the same Room, interact with it, then Pick up The Necrospike Once you have The Necrospike, use it on the Prison Cell Door, this will trigger a lockpick mini game. Spin the lockpick until the lock turns white 3x to unlock the cell, then pick up the second Uranium. Uranium #3 Next you need to craft or obtain the Glocke Drop, once you have one call it in, then shoot 20 mid-air zombies it throws up. This will drop the third and final Uranium. 2. At the Dry Dock, you need to call a WunderBarrage (unlocked by completing Wundersignal steps) in on the “02 Building” at Dry Dock (where there’s debris on the stairs), this will open the stairs to the Machine Workshop. 3. Inside The Workshop there is a Claw Machine which you can place all of The Uranium inside of and play a mini-game. -Have a big group of 7 cores and a small group of 2 cores. 4. Once you complete the Mini-game you will be able to pick up The Atomkraft Core (Note: you drop if you zipline, and cant sprint with it) 5. Head to Quick Revive and place The Atomkraft Core on generator next to quick revive. Go into the shed behind quick revive and turn on the generator. You must now defend the The Atomkraft Core until it’s charged. In interrupted you must turn on the generator again to continue. 6. Take the The Atomkraft Core to the barrel on the Storm Bridge and a Mini-Cutscene will play between the Giant and The Robot. Vegvisir 1. After the cutscene finishes, The Dravakar Shard will spawn at Tyr’s Foot, pick it up 2. Pick it up and place the Shard inside the Bloodheim Hall on the bonfire 3. Use WW range attack to light the fire 4. Use Disciple Injection (there should be a free one around the map) and throw zombies into the bonfire (I only had to throw four) 5. A lockdown will start. Kill the boss zombie and pick up the Sunstone from the bonfire 6. Put the Sunstone in the church and do a range WW attack on it. 7. Around the map, there will now be floating rocks and runes. Above the church there will now be a compass with runes and arrows. -Shoot the floating rune rocks with the ranged WW in the order of the arrow lines. If an arrow has 1 line, then that's the first one. If an arrow has 2 lines, that's the second one, etc. 8. Go into Tyr's Head and interact with the console to start the boss fight. Credit to Callum and the ZoneX discord

COD: Zombies News

81,036 Aufrufe • vor 3 Monaten

100 years. 10 iconic looks. One seamless journey through the evolution of men's fashion. Which decade would you wear? 👔✨ Created with GPT image 2.0 and Seedance 2.0 on Thank You AI PROMPT: Style: Ultra-realistic cinematic fashion reel, luxury editorial, premium Instagram creator aesthetic, smooth camera movement, natural lighting, 4K, highly detailed fabrics, realistic clothing physics. Scene Overview A stylish male model showcases five iconic fashion eras from the 1920s to the 1960s. The video takes place in the same modern studio with soft daylight and a clean architectural background. The same model appears throughout the video while only the clothing changes between decades. Every outfit change happens naturally during camera movement, creating a smooth and satisfying visual flow. The only on-screen text is the decade name. Music is a modern electronic fashion track that builds continuously without vocals. Character Use the reference image as the model. Young adult male. Confident but relaxed. Friendly expression. Natural walking pace. The same model appears in every scene. Environment Minimalist fashion studio. Large windows. Warm daylight. Neutral beige walls. Polished concrete floor. Luxury editorial atmosphere. Keep the background consistent throughout the video. 0:00–0:03 — 1920s The video opens with the model standing confidently in the center of the studio. The camera slowly moves closer. He adjusts his cufflinks before looking toward the camera. Outfit Charcoal pinstripe three-piece suit White dress shirt Dark tie Waistcoat Pocket watch chain Oxford shoes Grey newsboy cap On-screen text: 1920s As the camera quickly pans to the right, the clothing smoothly changes into the next decade. 0:03–0:06 — 1930s The camera finishes the movement. The model now wears a cream double-breasted suit with wide lapels, pleated trousers, spectator shoes, and a fedora. He places one hand in his pocket and takes a confident step forward. On-screen text: 1930s The camera gently circles around him, and during the movement the outfit changes into the next style. 0:06–0:09 — 1940s The camera completes the circle. The model now wears an olive green utility jacket with tailored trousers, brown leather boots, and a classic wristwatch. He buttons the jacket while walking slowly toward the camera. On-screen text: 1940s A warm light sweep crosses the frame, leading naturally into the next outfit. 0:09–0:12 — 1950s The model now wears a fitted white T-shirt, dark blue cuffed jeans, a brown leather belt, leather boots, and classic sunglasses. He casually adjusts the sunglasses before taking two relaxed steps forward. On-screen text: 1950s The camera briefly moves closer, then pulls back, allowing the clothing to change smoothly. 0:12–0:15 — 1960s The model now wears a black turtleneck, camel overcoat, slim trousers, Chelsea boots, and a simple wristwatch. He walks confidently toward the camera with both hands in his coat pockets. On-screen text: 1960s During the final second, the camera begins a slow clockwise circle around him. His coat moves naturally as he lightly adjusts the collar. The music continues to build instead of ending. 0:15–0:18 — 1970s The video begins exactly where Part 1 ended. The camera continues its slow clockwise movement around the model before settling into a smooth front-facing angle. The music hits the next beat naturally. Outfit Brown suede jacket Patterned open-collar shirt Flared trousers Brown leather belt Platform shoes Gold wristwatch Aviator sunglasses The model adjusts his sunglasses before removing them with a confident smile. On-screen text: 1970s As the camera moves slightly closer, the outfit changes naturally into the next decade. 0:18–0:21 — 1980s The camera continues tracking forward. The model now wears a charcoal oversized business suit with a patterned tie, pleated trousers, polished loafers, and a classic dress watch. He straightens his tie while walking confidently toward the camera. On-screen text: 1980s The camera briefly passes beside him, creating a smooth transition into the next outfit. 0:21–0:24 — 1990s The camera emerges on the opposite side. The model now wears an oversized light-wash denim jacket over a graphic T-shirt, relaxed jeans, chunky white sneakers, and a simple silver chain. He smiles naturally while walking across the frame with both hands in his jacket pockets. On-screen text: 1990s The camera follows his movement before quickly swinging to reveal the next decade. 0:24–0:27 — 2000s The camera settles into a smooth tracking shot. The model now wears a black leather jacket over a fitted white T-shirt, slim dark jeans, white high-top sneakers, and aviator sunglasses. He casually removes the jacket from one shoulder while continuing to walk. The movement of the jacket naturally fills part of the frame as the clothing changes into the final look. On-screen text: 2000s 0:27–0:30 — 2020s The jacket clears the frame. The camera slowly pushes toward the model. He now wears a modern quiet luxury outfit. Outfit Beige overshirt Premium white T-shirt Relaxed tailored trousers White minimalist sneakers Luxury stainless steel watch Simple silver ring The model walks toward the camera before stopping naturally. He smiles confidently while looking directly into the lens. On-screen text: 2020s The decade text gently fades into: 100 YEARS OF MEN'S FASHION Then below it: 1920 → 2020 The music reaches its final peak before fading smoothly. The camera holds on the model for a brief moment before fading to black. Camera Style Smooth cinematic movement Gentle dolly shots Slow orbit around the model Occasional push-in Natural handheld feel Soft depth of field Luxury fashion commercial look Visual Style Premium editorial photography Warm natural colors Soft contrast Highly detailed fabrics Clean tailoring Realistic lighting Crisp facial details Natural movement Elegant pacing

Caden Flux

30,445 Aufrufe • vor 8 Tagen

EPISODE 1- FINAL REPLAY Was their love story built on a lie? The championship was over, but the biggest betrayal was just beginning. Made with Nano Banana 2 + Seedance 2.0 on RoboNeo prompt Style: Ultra-cinematic drama, premium streaming-series aesthetics, photorealistic visuals, anamorphic framing, shallow depth of field, luxurious golden ballroom lighting with dramatic shadows, subtle facial acting, slow deliberate camera moves, emotional orchestral score swelling with tension. GRAND GALA BALLROOM – NIGHT 0–5s | Recall & Re-hook Freeze frame from Episode Zero lingers on the brunette’s @[Image 2](image_2) knowing smile as she lowers her wine glass. The giant replay screen behind her flashes blinding white. Hard cut to black. A single heartbeat sound. The replay screen bursts to life — but instead of football highlights, it shows intimate, hidden footage: the football champion @[Image 4](image_4) and the elegant dark-haired brunette @[Image 2](image_2) in a passionate embrace in a private locker room, his winner’s medal still around his neck. The crowd in the ballroom gasps audibly. 5–12s | Consequence Cut to the blonde woman @[Image 3](image_3) at the elegant table. Her face drains of color as she stares at the massive screen. Tears well up again. She picks up her engagement ring from the table in her bare hand and clutches it so tightly it digs into her right hand. The football champion @[Image 4](image_4)(still in black suit, medal now missing from his neck) stands frozen a few feet away, horror dawning on his face. He (medal now missing from his neck) turns toward the screen, then desperately toward the blonde. Blonde woman (whispering, broken): “You said it was only the match that changed everything…” The blonde @[Image 2](image_2) walks away abruptly, knocking over a champagne flute. It shatters loudly on the marble floor — the sound cutting through the now-hushed ballroom. She looks between the champion @[Image 3](image_3) and the brunette @[Image 1](image_1), betrayal turning to cold fury. Blonde woman @[Image 2](image_2)(voice cracking but gaining strength): “Then why does the final replay show you celebrating with her… while I waited for you?” The replay screen loops the damning embrace in slow motion. Guests murmur and film with their phones. 27–30s | Next Cliffhanger The brunette @[Image 1](image_1) smiles wider, turns, and begins walking away through the crowd as the replay screen suddenly cuts to new unseen footage — a close-up of the brunette @[Image 1](image_1) slipping something into the champion’s drink earlier that night, followed by a quick flash of a mysterious document with official-looking seals. The champion’s face twists in shock and realization. The blonde’s eyes widen in horror as she sees it too. Freeze frame on the three of them — triangle of tension. Text on screen fades in: EPISODE TWO Fade to black. Distant crowd applause mixes with a rising, ominous orchestral sting.

Sharon Riley

68,284 Aufrufe • vor 13 Tagen

someone is going to make millions with this in 2026 99% of people think this is a real human (or they fail to notice it’s an ai-generated video) but this video is completely ai-generated, including the background music. let me teach you how to create this in a few minutes follow this workflow step by step: first, create the base image of your ai influencer using nb pro. this is currently the best tool for character consistency i used a json prompt to generate the base image then i turn it into video (i will share the exact json prompt with you in this thread) now, to generate the video paste this prompt into google veo using the “frame to video” option “a man in his 40s sits on a 1980s living room couch, looking directly at the camera with a serious expression. he gestures naturally with one hand as he speaks in vintage tv broadcast aesthetic: "today is october 12th, 1985. what i'm about to tell you will sound impossible... but mark my words, these three predictions will come true. no background music, no sound effects” next, i gave it a chunk of script, i only changed the script dialogue each time and kept the rest of the prompt exactly the same using this method, you also get a little consintent voiceover here is the format for you to use: [character description] + [visual style] + [dialogue of your script for under 8 seconds] for example, for the next part dialogue; [A man in his 40s sits on a 1980s living room couch, looking directly at the camera with a serious expression. He gestures naturally with one hand as he speaks in Vintage TV broadcast aesthetic: "but mark my words, these three predictions will come true... ONE: You will carry a device no bigger than a playing card that holds ten thousand songs" ] rest things i adjusted in the editing, now how to clone the audio for these several clips we just generated? i got the best audio from the very first clip i generated using veo 3 but here is the trick: - export that clip to a video editor - detach the audio of it - duplicate it to make it 10+ seconds long - clone the voice over using elevenlabs (go to 11Labs-> click on voices-> click on "create or clone a voice" button in the top right side) (i named mine “1985 ai influencer” inside 11labs) then, finally export all your video clips into your video editor detach the audios of all clips, and export it to 11Labs to clone it with that "1985 AI Influencer" voice once you dubbed it, import it back to your editor that’s it. there are endless use cases where you can use such an ai influencer like this to promote your biz: - skincare - weight loss & nutrition - psychology and mental health - marketing and sales - predictions (like this video) - making money & career growth - dating, parenting, and so on… there are a few people already started using such ai influencers, you are just behind them, you can find their pages on instagram don't be lazy, create one such an ai influencer for your targeted biz 2026 is going to be yours

ViralOps

14,302 Aufrufe • vor 7 Monaten

Some stories don't end with the rescue; they begin with the chase. The pendant is broken. The call has been made. Now Reyes has only one clue and everything to lose. Made with Seedream 5.0 and Seedance 2.0 on RoboNeo Prompt: PART 1 — 0–15s VIDEO PROMPT Continue directly from Episode Zero final frame. Create a realistic live-action football thriller scene with a cinematic Netflix-style sports drama atmosphere. Mateo Reyes: 28-year-old fictional elite football captain, athletic build, short dark wavy hair, brown eyes, light stubble. Wearing a navy-and-gold national-style football kit with captain armband. Jersey details: Back name: REYES Number: 10 Clean realistic sports lettering. No real team logo or brand visible. Emotional state: confused, protective, determined. Elena: 27-year-old woman, long dark wavy hair, cream blouse, tan trousers, silver pendant around her neck. Fearful expression. Looking directly toward Mateo. Stranger: Tall mysterious figure wearing a dark overcoat. Face completely hidden in shadow or outside the frame. Black leather glove gripping Elena’s shoulder. Never reveal identity. [0.0–1.5 SEC] RECALL — CLIFFHANGER CONTINUATION Camera: Static cinematic freeze-frame matching Episode Zero ending. Medium-wide over-the-shoulder shot from behind Mateo. Composition: Mateo stands in the right foreground. His arm is slightly extended toward Elena. The back of his jersey is partially visible with “REYES 10” readable. Elena stands on the left side near a railing. Stranger stands behind Elena with a gloved hand on her shoulder. Mateo is looking directly at Elena. He is not looking at the crowd. Visual: Natural stadium lighting. Realistic sweat and skin texture. Soft background blur. Crowd only as an indistinct background element. Audio: Low cinematic impact sound fading from previous episode. Text Overlay: Minimal elegant serif text: “PREVIOUSLY...” Bottom-left. [1.5–5 SEC] THE QUESTION Camera: Slow handheld push-in from Mateo’s side angle. Natural documentary-style movement. Action: The frozen moment resumes. Elena turns toward Mateo, fear visible in her eyes. The Stranger pulls her slightly backward while keeping his face hidden. Mateo takes one step forward. His eyes remain fixed only on Elena. Shot A — Mateo Close-Up 35mm cinematic lens. Mateo breathing heavily. Confusion and urgency on his face. He speaks directly to Elena: Mateo: “Elena — who is that?!” Shot B — Elena Reaction Medium close-up. Elena looks frightened. She appears unable to explain. Her pendant catches a small reflection of light. Shot C — Stranger Detail Close-up of the black glove tightening on Elena’s shoulder. Face remains hidden. No dialogue. [5–10 SEC] SECURITY INTERVENTION Camera: Handheld tracking shot behind Mateo. Maintain clear geography. Mateo remains focused on Elena. Elena and Stranger move toward the side exit. Do not show Mateo shouting toward random people. Action: Two fictional stadium security officers enter from the side corridor. One officer blocks Mateo. Security Officer: “Sir, stay back — we’ll handle this.” Mateo tries to move forward but is stopped. Cut to Elena. The Stranger pulls her toward the exit. Before disappearing, Elena looks back. Her eyes meet Mateo’s. Mateo freezes. The silver pendant reflects the stadium light. No exaggerated crying. Only shock and fear. [10–15 SEC] THE CHASE BEGINS — MOVING TO THE LOCATION Transition: Move naturally from the stadium exterior into the pursuit. No return to the stadium. Camera: Fast handheld tracking shot following Mateo as he leaves through a restricted side exit. Night environment. Realistic street lighting. Thriller atmosphere. Action: Mateo removes his match layer and throws a dark training jacket over his shoulders. As he walks away: The camera briefly captures the back of his shirt: REYES 10 Clearly visible. No logos. No real team branding. Mateo follows the last known direction where Elena was taken. Cut to: Exterior — Abandoned Industrial Location Dark warehouse entrance. Quiet street. Moody cinematic lighting. Mateo arrives alone. Camera follows from behind. His jacket moves naturally in the wind. He searches the area. Final Shot: Slow cinematic push-in. Mateo notices Elena’s silver pendant lying near the entrance. He picks it up. His expression changes from confusion to determination. Low suspense music rises. CUT TO BLACK. PART 2 — 15–30s VIDEO PROMPT 15.0–19.0 sec | PANEL 1 — THE WEIGHT OF THE PENDANT Camera Slow cinematic push-in. Natural handheld movement. Action Mateo slowly closes his fingers around the pendant. His breathing becomes uneven. He stares at it as memories of Elena flash across his mind (no flashback visuals, only conveyed through his expression). His shoulders slump. For a brief moment, he struggles to stay composed. He presses the pendant tightly against his forehead, closes his eyes, and exhales deeply as if blaming himself for not reaching her in time. A tear begins to form but never fully falls. He whispers almost silently: "I'm sorry..." Cold wind moves through the abandoned industrial yard. Everything else remains silent. 19.0–24.0 sec | PANEL 2 — THE PHONE CALL Camera Medium close-up from the front. Shallow depth of field. Slow handheld push toward Mateo. Action His phone suddenly vibrates. He opens his eyes immediately. His breathing stops for a split second. Without letting go of the pendant, he answers. Dialogue Unknown Voice (distorted, calm): "You should have stayed on the pitch, Reyes." Mateo's face changes instantly. The sadness disappears. Anger replaces it. His grip tightens around the pendant until his knuckles turn white. Mateo (furious): "Where is she?!" Silence. The call disconnects. Flat electronic tone. Mateo continues listening to the dead line for another second, refusing to lower the phone. 24.0–27.0 sec | PANEL 3 — DESPERATION Camera Handheld side tracking shot. Medium-wide framing. Natural movement. Action Mateo lowers the phone slowly. His breathing becomes heavier. Frustration overwhelms him. He punches a nearby concrete pillar with his free hand. The impact echoes through the empty warehouse. He immediately winces in pain. His knuckles become slightly bloodied. He doesn't care. Still clutching Elena's pendant tightly in the other hand, he leans against the pillar for a brief second, trying to regain control. He wipes the tears from his eyes with the back of his sleeve. Then straightens up. His expression changes completely. Fear is gone. Only determination remains. 27.0–30.0 sec | PANEL 4 — THE PROMISE Camera Wide cinematic shot. Very slow dolly forward. Long abandoned industrial road disappearing into darkness. Action Mateo steps forward into the empty roadway. His fist remains tightly closed around Elena's pendant. Far ahead— A single red taillight flickers once before disappearing behind an abandoned warehouse. Mateo never looks away. He quietly says: "I'm coming for you." No music for a beat. Only distant wind. Freeze exactly as the taillight disappears. Hold the frame for two full beats. Hard cut to black. END CARD Black background. Elegant gold serif typography. Slow two-second fade in. EPISODE 2 COMING SOON Hold for at least two seconds before fading out.

Shami

46,713 Aufrufe • vor 16 Tagen

Have you ever faced this situation? if yes, stop dating broke boys. GPT Image 2 + Seedance 2.0 on TapNow prompt Part 1 (0–15 seconds) Cinematic close-up establishing shot inside an elegant, dimly lit Parisian fine-dining restaurant. Dark wood paneling, crystal chandeliers, candlelit marble tables, and mirrors reflecting warm ambient light. A handsome man in his early 30s with dark hair, wearing an open-collar white linen shirt, sits across from a stunning blonde woman in a fitted black low-cut dress. A young waiter in a crisp white shirt and black bowtie approaches and places a black leather bill folder on the table, saying, “Your bill, sir.” The man opens the folder and examines the long receipt showing a total of €217.40. He calmly pulls out a white calculator, types in the numbers, then looks up at the woman with a slight smile and says, “So, shall we split it?” The woman freezes mid-sip of her red wine, her eyes widening in surprise. The camera holds on her reaction as the intimate restaurant ambience continues. Warm golden lighting, shallow depth of field, realistic film grain, cinematic 24fps style. --- Part 2 (15–30 seconds) The blonde woman slowly lowers her wine glass, staring at the man with a mix of disbelief and quiet amusement. She reaches into her black handbag, takes out a gold credit card, and hands it to the waiter as he returns with the payment terminal. The man watches in stunned silence, his mouth slightly open. The terminal beeps with a green confirmation light as the full bill is paid. She stands gracefully, adjusts her dress, looks back at him with an unreadable smile, and says, “Don’t lose your calculator.” She walks away through the elegant restaurant while the waiter hides a smile. The man remains seated, staring after her, completely caught off-guard. The camera smoothly follows her exit, then slowly pulls back to reveal the luxurious dining room, flickering candles, soft background chatter, and the man sitting alone with the calculator still open. Rich contrast, fashion-film aesthetic, natural skin texture, realistic mot

Sharon Riley

28,271 Aufrufe • vor 7 Tagen

📖SEEDANCE 2.0 JUST MADE EVERY FILM SCHOOL IRRELEVANT FOR SOLO CREATORS Solo creators with the right workflow are closing clients that used to require a full production studio. Seedance 2.0 inside Dreamina holds character consistency across scenes in a way no other tool at this price point comes close to. Same face, same costume, same lighting logic — frame after frame after frame. That's the feature that turns a single prompt session into a short film. The lava demon materializing inside a gothic cathedral. The girl in black holding her ground while everything burns around her. Two characters with completely different visual languages sharing the same atmospheric world — and Seedance holds both of them consistent across every cut. That's not a generation. That's a production. Here's the 7-step workflow that produced this: • Step 1 — Define the character before you define the scene. Write a complete physical description — face structure, hair, clothing, skin, posture. This becomes the anchor every future generation references. • Step 2 — Build the world separately from the character. Gothic cathedral, candlelight, fog, cracked stone, scattered bodies. Define the atmosphere as its own entity before you place anyone inside it. • Step 3 — Generate the reference frame. One image that establishes the visual language, the color grade, the lighting temperature. Lock this as your style reference before generating any video. • Step 4 — Feed the reference into Seedance's image-to-video pipeline with a motion prompt. Camera behavior only — slow push, hold, circle. The image handles the subject. The prompt handles the direction. • Step 5 — Generate four variations per scene. Delete the two that look generated. Keep the one where the character's face holds and the atmosphere feels physical rather than rendered. • Step 6 — Edit in CapCut or Premiere Pro. Add music that matches the emotional temperature of the grade — the visual already tells you what the sound should feel like. Dark orchestral, slow tempo, single instrument carrying the melody. • Step 7 — Save the character description and reference frame as a template. The next episode starts from the same character in the same world. Series content becomes a system, not a restart. How a freelancer sells this: Dark fantasy content for game studios, music artists, and fantasy brands is a real market with real budgets. A musician dropping an album needs a visual world. A game studio needs promotional cinematics. A fantasy brand needs a story. Where to find clients: • Music artists on SoundCloud and Spotify releasing dark, gothic, or cinematic albums — search by genre, find artists with 1k–50k listeners who have no visual content. They have the audience and the need but no production budget for traditional video. • Indie game studios on Itch and Steam launching fantasy or horror titles — they need promotional cinematics and trailers but can't afford a production company. A single free scene built from their game's character art opens every conversation. • Dark fantasy and gothic brands on Instagram and TikTok with strong photo content but zero video presence — jewelry brands, clothing labels, occult lifestyle brands. They have the aesthetic already built. You just add motion to it. • Fantasy and horror fiction authors on Instagram and Substack launching new books — they need visual teasers, trailers, and world-building content to build pre-launch audiences. Most have no idea this kind of production is accessible at this price point. • Tabletop RPG creators and Dungeon Masters on Patreon and Kickstarter — they build entire fantasy universes and need cinematic content for campaigns, promotional videos, and subscriber rewards. The niche is underserved and the creators inside it spend consistently on content tools and services. 📥Tomorrow I'll show you what's sitting right next to this opportunity. 🔖Save this if you are looking for practical AI methods that actually pay.

Zentrix⌚️

50,098 Aufrufe • vor 1 Monat

20 ChatGPT Vision/GPT-4V Prompts to Elevate Your Business. Supercharge your business decisions with AI insights. [🔖Bookmark for future reference] 1. Ad Effectiveness Review Prompt: "Review this ad draft for our upcoming (user-specified event, e.g., 'Black Friday sale'). Break down the visual elements for clarity, emotional impact, and brand alignment, then suggest changes to improve conversions." 2. Email Campaign Visuals Feedback Prompt: "Analyze the visuals in this email campaign for our (user-specified product line, e.g., 'summer collection'). Evaluate the visual flow, image-to-text balance, and color scheme, offering steps to enhance attention and cohesion." 3. Landing Page Conversion Analysis Prompt: "Review this landing page for our (user-specified campaign, e.g., 'new software launch'). Point out user friction areas, suggest improvements for call-to-action visibility, and recommend design tweaks to build trust." 4. Packaging Design Assessment Prompt: "Look at the design of this packaging for our new (user-specified product, e.g., 'organic tea range'). Assess its market distinctiveness, readability, and emotional appeal, and offer design recommendations for better shelf appeal." 5. Social Media Post Review Prompt: "Assess this draft of our social media post for (user-specified event or day, e.g., 'World Coffee Day'). Examine its potential engagement, authenticity, and visual appeal, suggesting methods to increase interactions and reach." 6. Logo Redesign Feedback Prompt: "Check our redesigned logo for the (user-specified market, e.g., 'youth sports gear'). Evaluate its adaptability across platforms, memorability, and target audience relevance, providing feedback for refinement." 7. Sales Brochure Analysis Prompt: "Examine this sales brochure for our (user-specified service, e.g., 'cloud hosting solutions'). Highlight areas of strength and suggest design or content areas that could be more compelling." 8. Product Image Review Prompt: "Evaluate these product images intended for our online store featuring (user-specified product type, e.g., 'handmade jewelry'). Suggest changes to improve clarity, appeal, and potential sales conversion." 9. Newsletter Layout Critique Prompt: "Analyze this newsletter layout intended for our monthly (user-specified topic, e.g., 'tech innovations update'). Point out visual or content segments that could be made more engaging or clear." 10. Business Report Presentation Prompt: "Assess this business report presentation for our upcoming (user-specified event, e.g., 'shareholder meeting'). Offer feedback on data visualization, clarity, and overall professional appeal." 11. Press Release Format Prompt: "Review this press release format for our upcoming (user-specified announcement, e.g., 'merger news'). Suggest changes to improve clarity, engagement, and media appeal." 12. Product Tutorial Clarity Prompt: "Evaluate this product tutorial for our (user-specified product, e.g., 'smart blender'). Recommend steps to make instructions clearer and more user-friendly." 13. Membership Card Design Prompt: "Review our new membership card design for our (user-specified program, e.g., 'loyalty rewards'). Suggest changes for improved visual appeal and brand representation." 14. E-commerce Site Review Prompt: "Evaluate our e-commerce site focused on (user-specified product category, e.g., 'vintage apparel'). Offer insights to improve navigation, product presentation, and checkout experience." 15. Workshop Flyer Review Prompt: "Check out this flyer for our upcoming workshop on (user-specified topic, e.g., 'digital marketing trends'). Recommend design or content enhancements to boost registrations." 16. E-book Cover Feedback Prompt: "Review the cover of our e-book titled (user-specified title, e.g., 'The Future of E-commerce'). Provide feedback for visual impact, readability, and market appeal." 17. Mobile App Interface Review Prompt: "Check out the user interface of our mobile app created for (user-specified purpose, e.g., 'inventory management'). Highlight usability areas of concern and provide design improvement suggestions." 18. Product Launch Teaser Evaluation Prompt: "Review this teaser image for our upcoming product launch in the (user-specified category, e.g., 'smart home devices') sector. Assess its intrigue factor, clarity of the hint, and alignment with our brand identity. Provide recommendations to ensure maximum anticipation and online buzz leading up to the launch." 19. Viral Marketing Campaign Potential Prompt: "Examine this visual concept for our planned viral marketing campaign targeting (user-specified demographic, e.g., 'Gen Z on TikTok'). Evaluate its potential reach, emotional connection, and call-to-action strength. Offer insights and tweaks to maximize chances of trending and high engagement on platforms like X." 20. Corporate Video Thumbnail Analysis Prompt: "Evaluate the thumbnail chosen for our corporate video about (user-specified subject, e.g., 'company culture'). Suggest changes to increase click-through rates and viewer engagement." ————————————————— Thanks for reading! If you enjoyed this post, feel free to: 1. Repost to share the knowledge with your audience. 2. Follow Bryan Marley for more high-value AI insights. Which prompt did you like the most? Let me know in the comments! 👇🏾

Bryan Marley

74,304 Aufrufe • vor 2 Jahren

This Animation turned out cool 🔥 Seedance 2.0 on Higgsfield Full open-sourced prompts and assets below Prompt: Generation 1 Aoi = Image 1 · Kaijin = Image 2 · Mio = Image 3 · Ren = Image 4 · Classroom = Image 5 All shots take place in the Classroom Shot 1 (0–3s) — Low static shot. Aoi slumped on the tiled floor between the desk rows, overcast daylight from the tall windows right, overturned desks and scattered notebooks around her, sweat soaking her bangs, neckerchief pulled loose, hand pressed to her stomach, breath ragged. Wall clock ticking. Shot 2 (3–5s) — Tight close-up on Aoi's hand on the tile, fingernails darkening and lengthening into claws, veins raising black under the skin, a pink flush blooming beneath the flesh; ragged breathing turning to wet clicking. Shot 3 (5–8s) — Rapid three-frame cut, Aoi becoming Kaijin: spine erupting through the blouse in a row of ivory spines; jaw splitting as bone-white plate sheets over the skull; a second eyelid tearing open on the collarbone, grey iris rolling into place. Hard cuts, wet cracking, cold blue-grey light on pink tissue. Shot 4 (8–10s) — Fast vertical tilt up Kaijin rising hunched to full height, shredded sailor collar and blue neckerchief hanging off its shoulder, central eye fixing forward, ivory horns catching window light, tiles splitting under its claws, guttural roar against the green chalkboard. Shot 5 (10–12s) — Camera in the dim corridor. Mio and Ren sprinting toward the wooden door on the left, scythe and hammer in hand; they burst through into the grey daylight and freeze, Mio recognizing the sailor collar on Kaijin. Mio (Japanese, low): 「遅かった。」 ("We're late.") Shot 6 (12–13.5s) — Low dutch angle. Ren charging first, hammer swinging into Kaijin's leg; whip-pan as the counterblow throws him sideways through a desk into the corkboard wall, papers scattering off the pins. Shot 7 (13.5–15s) — Close-up slow motion, Mio vaulting the wreckage, hook connecting across Kaijin's forearm, hot pink ichor spraying in thick suspended arcs against the window light — freeze on the ichor mid-air. Generation 2 Aoi = Image 1 · Kaijin = Image 2 · Mio = Image 3 · Ren = Image 4 · Classroom = Image 5 Last frame = Image Shot 8 (15–17s) — Wide static two-anchor frame. Kaijin backhands Mio toward the cracking chalkboard as Ren is swatted into a row of desks opposite; both impacts land in the same beat. Ren (Japanese, groaning): 「まだやれる…お前は?」 ("Still good… you?") Mio (Japanese, pushing up): 「当然。」 ("Obviously.") Shot 9 (17–19s) — Floor-level tracking, Kaijin's clawed feet splitting tiles as it stalks toward Mio, central eye dilating, torso eyes blinking out of sync, desks shoved aside, pages lifting in the draft. Shot 10 (19–21s) — Close-up on Ren rising, blood at his temple, hammer up into a two-handed grip, eyes locked on Kaijin's exposed ribs. Shot 11 (21–23s) — Extreme close-up slow motion, hammer head into the ribs, bone-white shards and hot pink fluid bursting frame by frame, Kaijin staggering off-balance. Shot 12 (23–25s) — Fast orbit around Mio and Ren flanking the staggered Kaijin from opposite sides, hook and hammer both rising, overcast light streaking the lens. Shot 13 (25–28s) — Slow motion, Mio driving the hook into Kaijin's shoulder joint and wrenching down with a full-throated scream, burst of hot pink; Ren's hammer follows a half-beat later into the same joint; the mass folds and collapses face-first, torn sailor collar settling in the pink pool. Shot 14 (28–30s) — Pull back to wide. Mio and Ren standing over the corpse, chests heaving, weapons hanging loose; Mio staring at the blue neckerchief in the ichor; a notebook page drifts down past frame — hold, cut to black.

Lex

33,272 Aufrufe • vor 15 Tagen