Video yükleniyor...

Video Yüklenemedi

Ana Sayfaya Dön

Created with Seedance 2.5 No reference images. No animators. Just prompts Prompt: [0:00–0:04] VISUAL: MAYA CHEN, mid-20s, hospital gown, jolts awake in a black-site lab, wires ripping off her arms, alone in the dark. Heart monitor beside her flatlines then screams back to life. VO (whispered, shaky): "She died...

17,011 görüntüleme • 19 gün önce •via X (Twitter)

0 Yorum

Yorum bulunmuyor

Orijinal gönderinin yorumları burada görünecek

Benzer Videolar

POV: The ghost chasing you, is actually your boyfriend. A horror investigation turns into the funniest plot twist you never saw coming. The ending is worth the wait. Made with GPT Image 2 and Seedance on TapNow Prompt: VIDEO PROMPT — "THE GHOST IN THE CARNIVAL" (30s Horror-Comedy Vlog Short, 16:9) — ROLES SWITCHED Style: Found footage horror • paranormal investigation vlog • cinematic suspense • horror-comedy twist. Setting: abandoned carnival at night. CHARACTER DESCRIPTIONS Maya (the vlogger): Early-20s girl, radiant and striking. Wears a flowing rainbow ombré dress — fabric transitioning from violet at the shoulders through blue, green, yellow, orange, to red at the hem, catching light with a subtle iridescent shimmer. Hair styled in the longer side braided into a thick rope braid streaked in matching rainbow pastel colors, small silver hoop earrings, soft glowing skin, bright hazel eyes with a curious, fearless sparkle. Carries a handheld camera and flashlight throughout. Same dress, hair, and gear consistent across every shot — no drift. Jake (the boyfriend / "the ghost"): Mid-20s, tall athletic build, tousled dark brown hair, strong jawline, warm brown eyes, light stubble, handsome and charming. Wears a fitted black bomber jacket over a grey henley, dark jeans, worn leather boots. Same face and outfit consistent across all appearances. Setting: Abandoned carnival at night — rusted ferris wheel silhouette against the moon, cracked funhouse mirrors, tattered circus tents flapping in wind, broken carousel horses frozen mid-gallop, flickering string lights barely holding power. Sound design: Low ambient horror BGM (creaking metal, distant wind chimes, faint off-key carousel melody) building tension throughout, swelling into a sharp orchestral stab at the jumpscare, then cutting to warm acoustic guitar strum for the comedic ending. CUT-SCENE BREAKDOWN (0:00–0:04) — ACT 1: The Investigation Found-footage handheld shot: Maya walks alone through the carnival gates, flashlight beam cutting through fog, camera slightly shaky, rainbow braid swaying. Rusted ferris wheel looms behind her, carousel horses frozen in the dark. Dialogue (Maya, to camera): "Alright guys… this place has been closed for like fifteen years. Let's see what we find." BGM: low ambient drone, distant creaking metal. (0:04–0:08) — ACT 2: The Warning Signs Maya walks past a row of cracked funhouse mirrors. In one mirror's reflection — barely visible in the background — a flash of a dark jacket flickers past, gone before she turns. She doesn't notice. Camera lingers a beat too long on the empty mirror. BGM: single high string note, tension rising. (0:08–0:12) — ACT 3: The Reveal Maya pushes into a tattered circus tent. Flashlight flickers. A pale face flashes directly behind her in frame — gone in a blink. She spins around, flashlight sweeping, rainbow dress catching the light. Dialogue (Maya, nervous): "...Okay, who's there?" BGM: dissonant sting. (0:12–0:16) — ACT 4: The Chase The figure appears directly behind Maya — full jumpscare, dark silhouette catching the light for a split second before vanishing. Maya bolts, camera shaking violently as she sprints between carousel horses, the figure flashing briefly in and out of frame from different angles. Dialogue (Maya, panicked): "Oh my god— OH MY GOD—" BGM: sharp orchestral hit, frantic percussion. (0:16–0:20) — ACT 5: The False Ending Maya ducks into the old ticket booth, slams the door shut behind her. Silence. Heavy breathing. She slides down against the door, flashlight shaking in her hand, camera catching her relieved exhale, braid falling loose over her shoulder. Dialogue (Maya, whispering): "Okay... okay, I think I lost it." BGM: music drops to near-silence, just her breathing and wind outside. (0:20–0:25) — ACT 6: The Twist Begins Behind Maya, unnoticed, a silhouette rises slowly in the booth's shadowed corner — tall frame stepping forward silently, closer, closer. Maya senses it, turns her flashlight up in dread. BGM: tension rebuilding, single sustained note. (0:25–0:30) — The Reveal & Comedy Twist The "ghost" steps into the light — it's Jake, grinning, hands raised in mock surrender. Maya freezes in shock, then bursts out laughing in relief, swatting his arm. Dialogue (Maya): "IS THAT YOU?! Jake, what the— I almost had a heart attack!" Dialogue (Jake, laughing): "You scream like a little girl, you know that?" BGM: sudden shift to warm, playful acoustic guitar strum. Hard cut to black. Text overlay: "Never bring your boyfriend to a horror investigation."

Shami

28,969 görüntüleme • 2 ay önce

Seedance 2.5 is incredible It can take you to any city in the world. Xin chào Việt Nam 🇻🇳 It feels like I actually traveled to Hanoi, Vietnam! 👇Feel free to add any city you’d like to visit to this prompt. HANOI TRAVEL VLOG — 30 SEC No reference image. The woman below is described in words and must be built from the text alone. SUBJECT: one Korean woman, early 20s, the only person the film follows. Small oval face with a soft jawline, large round eyes with double lids, a small straight nose, full coral-red lips, fair skin. Black wavy hair tied low at the nape and pulled forward over one shoulder, with loose strands left at the temples. A small gold hoop in each ear. Real Korean skin texture with visible pores — no doll-like AI smoothness, no beauty filter. The face established in the first shot is repeated exactly in every following shot: same features, same hair, same colour. She never morphs into a different person and no lookalike appears. OUTFIT (identical throughout): burgundy ribbed knit halter top, cream high-waist flared trousers, tan leather belt with a gold buckle, burgundy platform heeled sandals, a thin gold bracelet on one wrist. There is no changing shot. CAMERA: she is filming herself on her own phone. Most shots are selfies with her arm extended; objects and food are shot by turning the phone toward them. 16:9 landscape throughout, no black bars. 26mm phone lens, deep focus, neutral iPhone colour, handheld jolt on every step, autofocus landing a beat late, exposure lagging when she moves from bright to dark, a fingerprint smudge bleeding beside strong lights. No cinematic grading, no studio lighting, no glow fx. Background people stay out of focus and nobody looks at the camera for long. DIALOGUE: lines are short and land in one breath. An interjection plus one short sentence is fine, but never two complete sentences strung together. There is breath between them and they are never rushed into each other. Punctuation is used once — no doubled question marks or exclamation marks. The two Vietnamese greetings are not fluent — just phrases she has picked up. (0:00–0:02) — Hotel window, Hanoi morning reveal. Selfie, low angle. She shoves the curtain sideways and narrow tube houses under bundled cables open up behind her. The window blows out white, then the exposure catches up. Bright grin. Dialogue: "Xin chào~ 하노이 왔다!" Transition: Hard cut on beat (0:02–0:04) — Old Quarter junction, a river of motorbikes. Selfie, stepping out between the bikes. She swings the phone to her face while a stream of helmets and conical hats flows behind her, horns overlapping. Overcast daylight, deep focus. Dialogue: "이걸 어떻게 건너?" Transition: Fast cut on beat (0:04–0:06) — Street café. Selfie, arm short. She pushes a glass with condensed milk settled at the bottom toward the lens until it fills half the frame, eyebrows raised. Low backless stools, a stained yellow French wall behind. Transition: Snap cut (0:06–0:08) — Alley bánh mì cart. Insert, phone pointed down at her hands. A baguette split over the charcoal is handed to her in newspaper and she peels the paper down with her fingertips. Steam rises and a few sprigs of coriander stick out of the split. White tube light on the cart, a parked motorbike beside it. Transition: Cut on natural movement (0:08–0:09.75) — Huc Bridge reveal. She raises the phone from her face and tilts it up until the red wooden bridge crossing the lake fills the frame. Natural daylight, sky blown out behind a banyan tree. Her mouth opens slightly. Transition: Soft cut mid-upward motion (0:09.75–0:12) — Train Street café. Selfie. On a low stool beside the track she is holding a coffee glass in both hands; hearing it come she sets the glass down and pulls her stool back against the wall. She looks at the lens, then sideways, and her face collapses into a laugh as a train comes out of the far end of the lane and passes an arm's length away. Dialogue: "헐 진짜 온닷ㅋㅋㅋㅋ" Transition: Cut on the end of the laugh (0:12–0:13.75) — Old Quarter, the 36 streets. Follow from behind, phone low. She shoulders through the packed lane with the bánh mì, finishes the last piece and folds the newspaper away. Unlit lanterns and signs stacked tight overhead, people pushing past. Overcast afternoon light. Transition: Cut on forward movement (0:13.75–0:15.5) — Back seat of a cyclo. Her hands are empty now — the phone low at knee height in one hand, the rail in the other. The street slides past under the folded canopy, the driver's back swaying in front. She looks out, not at the lens. The music drops a beat, leaving only wheels and horns. Transition: Snap cut (0:15.5–0:18) — Phở shop. From here the image is camcorder: blooming tape, light noise, late focus. The camera is fixed at eye level across the counter, no phone or camera visible in frame. Medium. She sits down on a low blue stool under a hand-painted Phở sign. The owner sets a steaming bowl of beef phở down — thin-sliced beef, rice noodles, spring onion, a side plate of sprouts and basil. Dialogue: "쌀국수! 이거 먹으러 왔어~" Transition: Cut on the bowl landing (0:18–0:20) — Lifting the noodles. Macro, phone lowered to the bowl, shallow focus. She draws rice noodles up out of the clear broth with her chopsticks, steam climbing. The steam crosses the lens and one side of the frame hazes over and clears. Only the broth and the slurping at the next stool. Transition: Cut with the noodles still raised (0:20–0:22) — First mouthful. Selfie, handheld. She pulls in a big mouthful, closes her eyes and opens them. Her shoulders drop and she nods once at the lens. Just after sundown, the white fluorescent light of the shop. Dialogue: "미쳤다 진짜." Transition: Cut where her face softens (0:22–0:23.5) — The broth. Selfie, close. She lifts the bowl in both hands, tips it back, sets it down and lets out a breath. The lens fogs with steam. Sound only. Transition: Cut back to phone image quality (0:23.5–0:27) — Tạ Hiện beer street ★signature. She steps into the narrow lane on an extended-arm selfie, walking between the rows of low plastic stools set out on the ground, and slowly lifts her head. Red, yellow and green lanterns hung low across the lane slide over her face and the same colours bleed across the wet ground. Rack focus — her face sharp, the signs behind spreading. Practical light only, no glow. 60% slow motion. Transition: Soft cut with her head still up (0:27–0:30) — Long Biên Bridge, night reveal. Close selfie → arm extends → the river and the Hanoi night open up below. Wind pushes her bangs across her eyes once. Natural night phone exposure. Dialogue: "그럼 모두 tạm biệt~!" She waves broadly at the camera and that same hand covers the lens as the frame goes dark. AUDIO: real location sound over the music. Unbroken motorbike horns and engines, stools scraping the pavement, charcoal sizzling, a train horn and rails, cyclo wheels, broth boiling and chopsticks, slurping at the next stool, night street noise, wind. Her muttering is natural Korean. CONSISTENCY: the same face, the same hair and the same clothes in every shot. Hands and chopsticks are natural with no smeared fingers. No text, no subtitles, no logo and no watermark on screen. No filming equipment is visible in frame. FINALLY: this has to look like footage a real person shot on a phone. Nothing about the face, the skin or the movement should read as AI-generated. Every line of dialogue is enunciated clearly, syllable by syllable — no slurring, no swallowed syllables, no clipped word endings, and the tense consonants and final consonants of Korean are pronounced accurately. Expressions and gestures are not performed; they are what the moment would naturally produce.

MagicAI

22,627 görüntüleme • 24 gün önce

Maybe it was never about the five minutes. It was about wanting to spend them together. ❤️ Made with Flova AI using Nano Banana Pro + Seedance 2.0, powered by Skill Script to Video #Flovaai #Flovacpp PROMPT: Create a 60-second cinematic high-school first-love story using SEEDANCE 2.5. IMPORTANT: Generate the video as EXACTLY TWO CONTINUOUS SHOTS: SHOT 1 = 0–30 seconds SHOT 2 = 30–60 seconds The two shots must connect seamlessly and feel like ONE continuous short film, not two unrelated clips. FORMAT: 16:9 widescreen Cinematic photorealism Premium coming-of-age romance film Fast-paced but emotionally natural Smooth transitions and motivated camera movement Realistic teenage body proportions and expressions Natural English dialogue only No subtitles unless dialogue is naturally spoken No text overlays No character redesign CHARACTER CONSISTENCY — EXTREMELY IMPORTANT: Use the provided character reference sheets for BOTH characters. BOY: Preserve exact face, hairstyle, clothing, body proportions, accessories and identity from the character sheet. GIRL: Preserve exact face, hairstyle, clothing, body proportions, accessories and identity from the character sheet. Their faces, hairstyles and outfits must remain IDENTICAL throughout both shots. The boy and girl are both 17–18-year-old high-school students. Keep the romance completely innocent, wholesome and age-appropriate. VISUAL LANGUAGE: Warm nostalgic coming-of-age movie aesthetic, realistic school environment, natural skin texture, subtle film grain, cinematic depth of field, soft lens bloom, realistic physics, natural hair movement, expressive eyes, believable teenage body language. Use a dynamic combination of: wide establishing shots, medium tracking shots, over-the-shoulder shots, close-ups, handheld intimate moments, smooth push-ins, whip-pan transitions, shallow-focus inserts, and brief slow-motion accents. Avoid excessive slow motion. The pacing should feel energetic and modern. ━━━━━━━━━━━━━━━━━━━━ SHOT 1 — 0:00–0:30 “THE ROUTINE” ━━━━━━━━━━━━━━━━━━━━ 0:00–0:03 OPEN on a cinematic wide shot of a lively high-school hallway immediately after the final bell. Students rush past the camera. The boy exits his classroom with his backpack over one shoulder. He looks across the hallway. The girl is already there. Their eyes meet. She gives him a tiny smile. He smiles back. CAMERA: Fast lateral tracking shot through the crowd, then smoothly pushes toward the boy as he notices her. 0:03–0:07 She walks toward him. He casually falls into step beside her. GIRL: “You're late.” BOY: “By two minutes.” She laughs. They continue walking. CAMERA: Smooth backward tracking shot in front of them as students pass naturally around them. 0:07–0:11 QUICK MONTAGE. They sit together in class. She steals one of his fries during lunch. He looks offended. She laughs. He secretly smiles. CUT TO: Their notebooks side by side. She draws a tiny smiley face in the margin of his notebook. He notices. CAMERA: Fast close-up inserts and match cuts, keeping the rhythm playful and energetic. 0:11–0:15 They leave school together. Golden afternoon light floods the corridor. He holds the door open for her. She playfully bumps his shoulder as she walks past. He laughs. CAMERA: Low-angle tracking shot transitioning into a warm side-profile shot. 0:15–0:20 Outside school. They walk down the sidewalk. She talks animatedly while he listens. A light breeze moves her hair. He looks at her for a moment longer than he should. She catches him staring. GIRL: “What?” BOY: “Nothing.” She smiles knowingly. CAMERA: Over-the-shoulder close-up from behind her, revealing his shy smile. 0:20–0:25 The sky suddenly darkens. First drops of rain hit the pavement. She looks upward. BOY: “Uh-oh.” She laughs and quickly pulls her cardigan closer. The boy opens his small umbrella. CAMERA: Quick tilt from the darkening sky down to them. 0:25–0:30 They squeeze underneath the tiny umbrella together. Their shoulders bump. They laugh. The camera slowly circles around them as they begin walking through the rain. The boy looks at her. She looks back. A brief quiet moment. MATCH CUT: Camera passes behind the umbrella fabric. Use the movement of the umbrella to create a seamless transition into SHOT 2. ━━━━━━━━━━━━━━━━━━━━ SHOT 2 — 0:30–1:00 “FIVE MORE MINUTES” ━━━━━━━━━━━━━━━━━━━━ IMPORTANT: SHOT 2 begins from the EXACT SAME MOMENT as Shot 1 ends. Same characters. Same clothing. Same umbrella. Same rainy street. Same lighting. Same environment. No visual reset. 0:30–0:35 Continue the walking shot. They move through the rain beneath the tiny umbrella. Their hands accidentally touch. Both notice. Neither pulls away immediately. CAMERA: Slow subtle push-in toward their hands, then rack focus to their faces. 0:35–0:40 They reach the girl's house. She steps out from beneath the umbrella. She turns toward him. GIRL: “See you tomorrow?” BOY: “Yeah.” She starts walking toward her front door. The boy watches her. She takes a few steps. 0:40–0:44 He suddenly gathers courage. BOY: “Hey!” She turns around. CAMERA: Quick handheld push toward the boy as he runs a few steps back toward her. 0:44–0:49 He smiles nervously. BOY: “Can I have five more minutes?” She looks at him, amused. GIRL: “You already had an hour.” He laughs. BOY: “I know.” A small pause. She smiles. GIRL: “Okay. Five more minutes.” 0:49–0:54 She steps back underneath the umbrella. They begin walking together again. The rain becomes softer. The street lights begin glowing as evening approaches. CAMERA: Wide cinematic tracking shot from the front, slowly moving backward as they walk toward camera. 0:54–0:58 QUICK NOSTALGIC MONTAGE: Their sneakers splashing through puddles. Their hands almost touching. Her laughing. His nervous smile. The tiny umbrella tilting as they walk closer together. A final glance between them. Use rhythmic match cuts synced to the emotional music. 0:58–1:00 FINAL WIDE SHOT. The camera pulls slowly upward and backward. The two teenagers walk away together beneath the tiny umbrella, becoming smaller against the glowing evening street. The rain sparkles under the streetlights. They continue talking and laughing as they disappear farther down the road. FADE OUT. FINAL EMOTIONAL FEELING: First love. Youth. Nervous butterflies. The feeling of not wanting the day to end. Do NOT make the ending sad. Do NOT introduce a breakup. Do NOT introduce a twist. Do NOT introduce additional characters who become romantically relevant. The entire story should feel like one precious memory from the beginning of a first love. ━━━━━━━━━━━━━━━━━━━━ CAMERA & MOTION REQUIREMENTS ━━━━━━━━━━━━━━━━━━━━ Keep camera movement fluid and cinematic throughout. Use motivated transitions rather than random cuts. Mix fast-paced montage editing with slower intimate close-ups. Prioritize: • smooth tracking shots • natural handheld movement • cinematic push-ins • over-the-shoulder compositions • expressive close-ups • realistic rack focus • wide environmental shots • subtle slow-motion only for emotional beats Maintain realistic physics for: rain, umbrella movement, hair, clothing, walking, running, hand gestures, and interactions with the environment. ━━━━━━━━━━━━━━━━━━━━ AUDIO & DIALOGUE ━━━━━━━━━━━━━━━━━━━━ Natural English dialogue only. Dialogue should sound spontaneous and age-appropriate. Ambient sound: school hallway chatter, footsteps, distant laughter, birds, city ambience, rain, umbrella fabric, wet pavement. Music: soft modern coming-of-age instrumental soundtrack that gradually builds from playful and light to warm and emotional. Music must never overpower dialogue. ━━━━━━━━━━━━━━━━━━━━ NEGATIVE PROMPT ━━━━━━━━━━━━━━━━━━━━ No character identity changes. No face changes. No hairstyle changes. No outfit changes. No age changes. No adult appearance. No sexualized content. No exaggerated body proportions. No random wardrobe changes. No duplicated characters. No extra limbs or fingers. No distorted hands. No unnatural walking. No floating objects. No impossible rain physics. No inconsistent umbrella. No teleporting. No location jumps that break continuity. No random camera cuts. No excessive slow motion. No cartoon appearance. No anime style. No plastic skin. No overprocessed faces. No text overlays. No subtitles. No logos. No watermark. No visual glitches. No abrupt ending. FINAL REQUIREMENT: SEEDANCE 2.5 MUST PRIORITIZE CHARACTER CONSISTENCY, FACIAL IDENTITY, TEMPORAL CONTINUITY, NATURAL MOTION AND SEAMLESS TRANSITION BETWEEN THE TWO 30-SECOND SHOTS. The final result should look like a polished 60-second scene from a premium cinematic coming-of-age romance film.

Caden Flux

30,374 görüntüleme • 24 gün önce

Made with seedance 2.5 on Tapnow AI Create a 20-second ultra-realistic casual smartphone travel vlog featuring the same Korean woman in her early 20s throughout. She has a petite oval face, brown eyes, natural coral lips, fair realistic skin and long straight black hair. Maintain identical facial identity, hairstyle, body proportions and appearance with no morphing or identity drift. TRAVEL OUTFIT: Cream oversized knit sweater, dark blue straight-leg jeans, white low-top sneakers and small crossbody bag. Hair in a loose low ponytail with natural strands. TRAINING OUTFIT: Off-white cotton keikogi-style jacket, matching white training pants and plain dark navy beginner belt. No logos, text or patterns. Keep this outfit identical throughout training. STYLE: Genuine handheld smartphone footage, imperfect framing, subtle camera shake, autofocus shifts, natural exposure, slight motion blur, realistic skin, blinking and body movement. No cinematic shots, drones, gimbals, beauty filters or commercial look. LOCATION: Quiet Japanese countryside neighborhood and a small authentic wooden dojo with traditional architecture, wooden floors and natural daylight. No famous landmarks. 0:00–0:04: She walks toward the dojo while filming herself, excited and curious. She says naturally in Korean: “오늘은 일본 무술을 직접 배워볼게요!” She briefly shows the dojo entrance, then returns to selfie mode. 0:04–0:07: Inside the dojo, she is now wearing the training uniform. She adjusts her sleeves. A friendly instructor bows respectfully; she bows back slightly awkwardly and smiles. 0:07–0:11: Instructor demonstrates a simple beginner stance and controlled hand movement. She copies it awkwardly, places one foot incorrectly, then tries again after the instructor calmly corrects her posture. 0:11–0:15: She attempts a slow beginner stance transition with controlled defensive arm movement, briefly loses balance, regains footing and laughs naturally. Instructor smiles encouragingly. Keep movements safe and beginner-friendly. 0:15–0:18: Natural jump cut. Same woman and identical outfit/appearance. She repeats the sequence with noticeably better balance but still looks like a beginner. She smiles proudly. 0:18–0:20: Outside the dojo in soft late-afternoon light, she films herself, slightly out of breath and smiling. She says: “생각보다 어렵지만 정말 재미있어요!” She gives a small wave and lowers the phone. AUDIO: Natural Korean female voice with accurate lip-sync. Footsteps, fabric movement, dojo ambience, distant neighborhood sounds and light wind. No music or dramatic effects. FINAL RULES: Photorealistic, authentic smartphone vlog, believable physics and beginner-level martial arts. No fighting, exaggerated movements, action choreography, famous landmarks, logos, brands, subtitles, text, watermarks or visual effects.

Anissa

50,319 görüntüleme • 10 gün önce

POV: The kiss that broke the internet, recreated with AI on the tip of Tokyo Tower. A viral cinematic moment, reimagined with seamless camera movement, perfect character consistency, and a breathtaking skyline that never leaves the frame. Every shot stays locked to the very top of Tokyo Tower for a romance that feels straight out of a blockbuster. Made with GPT Image 2 and Seedance on Pollo AI for the Peak Moment Challenge. Prompt: PART 1 • 0:00–0:15 — THE REVEAL & THE KISS (9:16) 0:00–0:03 — Arrival Continuous crane arc already in motion around the couple on the tip of Tokyo Tower's antenna mast. Only one Tokyo Tower visible. Wind moves Jessy's hair and trench dress. He wears the yellow kawaii mascot helmet. Jessy: "You're seriously wearing that up here?" Man: "Only for you." 0:03–0:06 — Reveal Camera continues the same arc. He removes the helmet, revealing tousled brown hair and blue eyes. 0:06–0:09 — Pull Continuous crane widens. He pulls Jessy close by the waist, she grabs his jacket collar. The Polloai flag becomes visible above. 0:09–0:12 — Kiss Camera keeps pulling back with a subtle Dutch roll. They kiss on the tip of Tokyo Tower as the grade transitions from hazy news footage to warm cinematic. 0:12–0:15 — Sway Wide shot. They slowly turn while kissing. Tokyo Tower and the Polloai flag remain clearly visible. PART 2 • 0:15–0:25 — THE SPIN & THE VIEW (9:16) Continuity: First frame must exactly match the last frame of Part 1. 0:15–0:18 — Spin Continue the identical crane arc and orbit. He spins Jessy once on the tower tip. Dress, jewelry and blue-streaked hair flow naturally. Jessy: "Don't drop me from up here!" 0:18–0:21 — Second Kiss Orbit tightens into a close two-shot. They share another soft kiss, foreheads touching between kisses. 0:21–0:23 — View Camera cranes upward and pulls back. They face the glowing Tokyo skyline together with the Polloai flag above. 0:23–0:25 — Hold Slow push-in. They remain embracing on the tip of Tokyo Tower until fade to black. Strict: Maintain the exact reference camera movement throughout. All actions happen only on the tip of Tokyo Tower, with only one Tokyo Tower visible in every shot. #PolloAI #PolloPeakMoment

Jessica Collins

35,777 görüntüleme • 2 ay önce

What would you do if this mirror pulled you underwater? Nano Banana 2 + Seedance 2.5 on TapNow prompt SCENE CONTEXT A girl Image flees something unseen through a glowing forest, trips, falls — and finds an antique mirror that yanks her through into an underwater city. There, mid-float before the great shell palace, she turns her head — a flash of POV shows a colossal mouth opening onto her — and back in the wide frame the whale is already closing its jaw and gliding calmly away. 24 seconds, full realism. ACTIVE REFERENCES — STRICT ROLE HIERARCHY Image HER EXACT FACE — sole source of her identity and features, 100% match, zero drift: a 20-year-old , 163 cm, slim and lightly built. Soft rounded oval face; warm light-beige skin with a golden undertone and real photographic texture — visible pores, small freckles and tiny beauty marks across the cheeks and nose bridge; dark blue almond eyes with a shallow partially hidden upper-lid crease and soft under-eye fullness; thick dark straight brows with individual hairs brushed upward; a small neat nose with narrow straight bridge and softly rounded tip; full lips with a defined cupid's bow, the lower lip fuller, natural rosy tone; softly rounded jaw tapering to a small chin; small silver hoop earrings. Ignore this reference's hair, clothing, car interior and lighting. Face identity comes from this reference in every single frame. Image : CHARACTER SHEET — controls everything: long voluminous wavy blonde hair past the shoulders; neat elven ears with slender pointed tips; a white billowy medieval linen shirt deep plunging scoop neckline that reveals significant cleavage., with puffed sleeves; a brown leather underbust corset; fitted sage-green trousers; tall brown leather boots; brown leather gloves; a forest-green wool hooded cloak clasped at the collar. Does NOT control the face. Image FOREST LOCATION — a misty magical forest: narrow dirt path, giant glowing red mushrooms casting warm orange light, pink flowers, mossy trunks, drifting fog. 100% matches the reference. Image : UNDERWATER CITY LOCATION — the plaza: a colossal ribbed nautilus-shell palace with glowing golden seams, pearl shell houses with warm windows, god rays from above, jellyfish and drifting sea life. 100% matches the reference. FORMAT MODE One continuous shot from 0:00 to 0:19, then TWO HARD CUTS in the finale: a fast POV insert and a return to the previous framing. No fades, no dissolves. Full realism. HER BACKWARD GLANCE — HOW IT MUST LOOK, STRICT Whenever she checks behind her, she does NOT turn toward the camera and does NOT look into the lens. She rotates her head roughly 45° to ONE SIDE and her EYES GO THE SAME WAY her head goes — looking off toward that side of frame, into the fog, then snapping forward again. BANS: no over-the-shoulder look at the lens, no eye contact with the camera, no 180° head turn. SHOT 1 — 0:00–0:01.5 — HER FEET, LOW AND CANTED LOW, near ground level, canted hard — Dutch tilt ~20–25° — framing her BOOTS and lower legs sprinting along the path: soil bursting, cloak hem cracking, mushroom stalks brushing aside, path streaking in motion blur. Handheld, jolting with her rhythm; the pursuer heard far behind in the fog. SHOT 2 — 0:01.5–0:03 — HER FACE, FRIGHTENED Unbroken move: the frame rises and pushes in to her FACE — a tight running close-up travelling with her, still canted, hair whipping. Raw fear: wide eyes, brows drawn, mouth gasping, dirt on her cheek. Twice she performs the 45° glance as specified, eyes going the same way as her head, searching the fog off to that side; then forward again. SHOT 3 — 0:03–0:05 — THE TRIP, WIDE Unbroken: the frame swings out to a WIDE shot of the path — full figure, mushrooms towering, fog closing the depth. Mid-glance her leading boot CATCHES a root — the foot stops dead, momentum throws her forward, and she goes down hard in full view: knees, then hands and shoulder into the dirt, dust and leaf litter bursting up, cloak flying over her. She lands sprawled, chest heaving. SHOT 4 — 0:05–0:09 — THE MIRROR SHE ALMOST IGNORES Unbroken: the camera drifts in from the front, then around to her side, settling into profile with her and the mirror in frame. Fear first, curiosity second: sprawled, she checks behind with the 45° head-and-eyes turn; the crashing is closer. She scrambles up, barely looking ahead — then registers an ornate antique MIRROR against a mossy trunk, filled with cold blue glow unlike the warm mushroom light. Brushing dirt off her sleeve with ONE hand, her eyes stay on the glass. THE MIRROR DOES NOT REFLECT: her reflection NEVER appears, no mirror image of her, no reflection of the forest — the glass is a window filled with its own inner light: fog thinning into deep watery blue, faint caustics, vague luminous silhouettes far in the depth, no sharp image. The blue washes her face. ACTING TASK — HER CHOICE (the work happens in her eyes): glass → a 45° glance into the fog behind → glass again; she registers that nothing of HER answers her movement in it; no time to solve it. She extends ONE FINGER toward the surface. (Safety: gaze always engaged; natural blink cadence.) SHOT 5 — 0:09–0:11 — THE YANK: UNDER A SECOND Her fingertip nears the glass. The light FLARES — the surface SNAPS outward like a whip and SEIZES her hand. INSTANT: she is RIPPED off her feet, jerked forward along her outstretched arm, body whipping horizontal in a single frame, head-first through the glass, boots torn off the ground last, cloak cracking behind her. No build-up, no float — limp as a ragdoll, the mirror doing ALL of it, vector purely FORWARD through the glass plane. Camera: caught off guard WITH her — it WHIPS sideways-and-forward, slings around behind her flying body and punches through the rippling surface on her heels; water and bubbles SLAM across the lens, forest colors ripped into deep blue. NOT her POV. SHOT 6 — 0:11–0:16 — ARRIVAL IN THE PLAZA Same shot, no cut — camera behind her. THE FIRST UNDERWATER FRAME IS THE ARRIVAL FRAME: the portal exits DIRECTLY INTO the plaza of >>; the colossal nautilus palace is ALREADY in frame, its ribbed pearl wall with glowing golden seams filling the background, sharp and close; shell houses with warm windows border both sides. NO TRAVEL, no approach — the water BRAKES her within a meter or two. HER BODY: horizontal, HEAD-FIRST, back toward the surface, fully passive — arms loose, LEGS STILL AND MOTIONLESS, no kicking, no strokes; thrown cargo, not a swimmer. UNDERWATER PHYSICS, HIGHEST PRIORITY: hair streaming backward in rippling seaweed-like strands, cloak dragging in a heavy water-loaded wave; on stopping, hair and cloak drift forward past her shoulders by inertia. She pivots from horizontal to upright — feet swinging down, legs hanging relaxed — settling into weightless float facing the palace wall. HER HAIR AT REST, STRICT: no parting, no combed order — a loose free-floating mass fanning outward and upward from her whole head, strands crossing over her crown in constant slow chaotic motion, never symmetrical, never still. The cloak billows wide, breathing with the water. SHE CANNOT BREATHE UNDERWATER: cheeks slightly puffed, lips pressed, holding her breath. Bubbles rise from her mouth in small silver clusters climbing upward past her face. ACTING TASK: to ORIENT beneath something impossibly huge — her attention pulls UPWARD: head climbing the glowing houses, up the palace wall, chin lifting, trying to find where the spiral ends. Jellyfish pulse between the houses. SHOT 7 — 0:16–0:19 — SETTLE INTO THE MEDIUM PROFILE FRAME Same shot, no cut. The camera drifts smoothly from behind her around to her side and settles into the framing that holds for the rest of the film: FRAMING LOCK — MEDIUM PROFILE: she is seen from her LEFT SIDE in a medium shot, CHEST-UP ONLY — never full-body, never small in frame; her head and shoulders occupy the lower-left third, elven ear tip clear, hair a floating dark halo, white puffed sleeve and green cloak reading in the frame's bottom, one gloved hand extended forward. Behind and above her, filling the whole background, the giant glowing spiral nautilus palace; pearl shell houses along the lower edge; god rays raking down from the surface; a jellyfish drifting at frame-left; her bubbles rising past her face. She hangs weightless with the faintest sway. SHOT 8 — 0:19–0:21 — SHE TURNS HER HEAD (SAME FRAME) No cut, camera locked in the FRAMING LOCK. She turns her head sharply to look off toward frame-LEFT — a fast, alarmed head turn, eyes going the same direction, brows snapping up, a startled burst of bubbles ripping from her mouth. Her shoulder tenses; nothing else of her moves. She is still only chest-up in frame; the whale is NOT visible yet. HARD CUT. SHOT 9 — 0:21–0:22.5 — POV: THE MOUTH OPENS ON US FIRST-PERSON POV FROM HER EYES — fast and brutal: filling the entire frame, the colossal whale's head rushes in from the left, and the vast baleen MOUTH OPENS WIDE — grooved pale throat pleats stretching, a dark glowing cavern spreading until it swallows the frame edge to edge; water and bubbles ripping past the lens; the scale absolute, the opening several times larger than a human body. Quick — a second and a half, no lingering. The frame goes to the mouth's darkness. HARD CUT. SHOT 10 — 0:22.5–0:24 — BACK TO THE SAME FRAME: THE WHALE MOVES ON Return to the EXACT FRAMING LOCK of Shot 7–8 — same camera position, same background: the glowing spiral palace, the shell houses, the god rays. The girl is no longer there; only her last scattered bubbles rising where she floated. The colossal whale is already in frame with its JAW CLOSED, gliding calmly from LEFT to RIGHT across the plaza — placid, unhurried, indifferent, as if it simply fed on the way past. Its enormous flank sweeps close past the lens: dark iridescent mother-of-pearl skin shifting purple-green-blue like oil on water, scattered glowing teal rings and dotted bioluminescent lines, a tall webbed translucent dorsal fin with visible veining, pectoral and tail fins extending into long flowing translucent ribbon-streamers rippling like silk. TRUE WHALE LOCOMOTION: all thrust from the TAIL — deep lateral sweeps bending the rear third of the body, an S-wave of muscle rolling down the flanks head-to-tail on every beat, mass shifting under the skin, head steady on course, ribbon-fins streaming back like wings. Living muscle, never a rigid sculpture on rails. Its wake rocks the jellyfish and scatters her bubbles. It exits frame-RIGHT. Final beat: the empty plaza, the palace glowing, bubbles dispersing, water settling. END. Exactly ONE creature in the finale, the same individual in the POV and in the return frame — no second creature, no duplicate. No grabbing, no chewing, no thrashing, no blood, no gore — the horror is entirely scale. PHYSICS Forest: real running biomechanics, the head-turns costing her balance, the trip stopping the foot dead while momentum carries her over, a genuine three-point fall, real bodyweight in the scramble up. The yank: whip-crack acceleration, body limp, purely forward. Underwater: everything obeys water — drag on limbs and fabric, slow rebound, no dry-hair or dry-cloth behavior in any frame; the whale moves with true mass and inertia, its bow wave visibly displacing water, bubbles and jellyfish; the jaw opens and closes with weight, not like a trap. LIGHTING Forest: warm orange mushroom glow against cool misty air; the mirror's cold blue the only competing source. Underwater: cool blue depth light with god rays, warm golden light from the shell houses and the palace's glowing seams; caustic ripples crawling over her skin, the white sleeve and the whale's flank; the open mouth in the POV reading as a deep shadowed cavern with faint light only on the throat pleats. Natural exposure, no stylization. MATERIALS Real skin with pores and freckles; individual hair strands, dry and flying in the forest, water-loaded and undulating below; real linen weave, leather grain, heavy wool cloak with true water weight; real soil, moss and mushroom flesh; pearl shell with subsurface glow; the whale's iridescent hide with subsurface shift, skin folds and grooved throat pleats, translucent fin membranes. No plastic skin, no CG sheen. AUDIO — SFX ONLY, NO MUSIC 0:00–0:05: pounding footsteps, ragged breathing, cloak snapping, DISTANT crashing branches and a low guttural monster call rolling through the fog; the trip — scuff, body impact, gasp. 0:05–0:09: panicked breathing, scrambling in dirt, forest ambience, a rising crystalline hum near the glass. 0:09–0:11: a sharp liquid CRACK, one violent water-rush WHOOSH, bubbles slamming the lens; forest sound cutting off dead. 0:11–0:19: muffled underwater ambience, soft bubble streams, distant whale-like calls, faint clicks, a deep resonant hum from the palace. 0:19–0:22.5: a startled bubble burst; a deep swelling RUMBLE from the left; in the POV a roaring water-rush and the wet groan of the opening jaw. 0:22.5–0:24: one soft heavy WHOMP settling, then calm rhythmic tail SWISH, the flank's water-rush passing the lens, fading right into churning wake and settling ambience. No score, no melody anywhere. POSITIVE CONSTRAINTS Continuous shot 0:00–0:19; then exactly TWO HARD CUTS: into the POV insert and back out to the identical framing. No other cuts anywhere. FRAMING LOCK: from 0:16 to the end (except the POV insert) the camera holds the same medium profile framing — she is CHEST-UP, seen from her left side, lower-left of frame, with the glowing spiral palace filling the background. She is never shown full-body in this section, never small in frame, and the camera never moves. The finale order is exact: she turns her head left (chest-up, whale not visible) → HARD CUT to her POV of the mouth opening wide, fast → HARD CUT back to the same framing where the jaw is already closed and the whale glides calmly left to right and exits. Her glances in the forest: ~45° head turns with eyes going the same direction; never toward the lens. The forest pursuer is NEVER shown — distant sound only. The mirror NEVER reflects her or the forest — a lit window, not a reflective surface. Underwater she never swims — legs still and motionless throughout; the palace fills the background from the first underwater frame, no travel. Her hair underwater is a chaotic free-floating mass — never parted, never neat, never still. Face 100% >> every frame, zero drift; hair, elven ears, wardrobe 100% >>; forest 100% >>; plaza and palace 100% >>. No grabbing, chewing, blood or gore; exactly ONE creature; she is not visible after the POV cut, only her bubbles. Full realism — no animated look, no illustration, no CG gloss, no plastic surfaces. Clean image: no grain, no vignette. She is the only person. No text, no logos, no watermarks. OPTICS STRONG anamorphic lens character: horizontal squeeze and compression, oval elliptical bokeh, horizontally stretched highlights, curved barrel edge distortion, chromatic aberration toward the edges. NO lens flares, NO light streaks, NO floating bokeh circles. Shot 1: canted 20–25°, low on boots. Shot 2: focus locked on her face. Shot 3: wide, deep focus. Shots 4–5: her face and the mirror's glow. Shots 6–8: her in medium profile against the palace, caustics softening the depth. Shot 9 (POV): ultra-wide immersive perspective, the mouth filling the frame. Shot 10: the flank sharp as it sweeps past the lens.

Sharon Riley

28,464 görüntüleme • 24 gün önce

POV: You don't need a film crew to make a World Cup commercial anymore. From a simple idea to a cinematic football story—powered entirely by AI. Made with Kling 3.0 on Pollo AI Prompt: PART 1 (0:00–0:15) | 16:9 | Cut Scenes 0:00–0:03 | Wide Living Room Camera: Slow handheld dolly-in. TV visible behind Jessy. Action: Jessy lounges watching Argentina vs Brazil, tosses popcorn at the TV after a bad pass. Dialogue: Jessy: "Come on!" Audio: Stadium crowd, commentator, room ambience. 0:03–0:06 | Over-the-Shoulder Camera: Medium OTS toward the TV. Action: The player stops, looks directly at Jessy, smiles. She grabs the remote. Dialogue: Jessy: "Wait... me?" Audio: Crowd softens, remote click. 0:06–0:10 | TV Exit Camera: Medium-wide tracking shot. Action: TV ripples like water as the player steps into the living room. Jessy freezes. Dialogue: Player: "Nice place." Audio: Water ripple, boots on floor, TV commentary. 0:10–0:15 | Couch Camera: Medium two-shot. Action: Jessy quietly sits back as the player casually joins her on the couch. Dialogue: Jessy: "...Okay." Audio: Stadium ambience. Cut. PART 2 (0:15–0:30) | Cut Scenes 0:15–0:18 | Watching Together Camera: Medium two-shot. Action: They watch the match in silence. Dialogue: Player: "Brazil's shaky." Jessy: "Yeah..." Audio: TV crowd and commentary. 0:18–0:21 | Realization Camera: Alternating close-ups. Dialogue: Jessy: "You're playing." Player: "Break time." Audio: Stadium crowd building. 0:21–0:25 | Goal Celebration Camera: Handheld whip-pan. Action: Argentina scores. The player jumps up, sending popcorn everywhere. Dialogue: Player: "GOAL!... Oops." Jessy: "Seriously?" Audio: Massive crowd roar, popcorn scattering. 0:25–0:30 | Hallway Camera: Follow, then slow pullback to wide. Action: The player heads toward the hallway. Jessy watches the TV—his position on the pitch is empty. Dialogue: Player: "Bathroom?" Jessy: "Second left." Jessy (to herself): "...Sure." Audio: Boots clicking, TV commentary, fade to black. #PolloAI #BringTheWorldCupHome #WorldCup2026

Jessica Collins

43,567 görüntüleme • 2 ay önce

Used Product Commercial Skill to create this video on FlovaAI FlovaAI_Japan prom SHOT 1 [0:00–0:03] — 3s, real-time Extreme close-up: a single perfect golden-brown fried mandu (Korean dumpling), triangular fold, sitting on the railing of a 10th-floor officetel balcony in Seoul. Bright midday sun catching every crisp fried edge, steam rising gently. A small dish of soy-vinegar dipping sauce sits right beside it, close to the mandu. SHOT 2 [0:03–0:05] — 2s, real-time A pigeon lands on the railing a foot away. It looks at the mandu, tilts its head, takes one casual step closer. Its wing brushes the sauce dish. SHOT 3 [0:05–0:06] — 1s, real-time The mandu and the sauce dish both wobble from the nudge. They tip together and fall off the edge of the railing. SHOT 4 [0:06–0:10] — 4s, slow motion Wide shot from directly across the street at 10th-floor level: the mandu and sauce dish tumbling outward, rotating end over end, catching the sunlight on every turn. Behind them, the building facade — a tall Seoul apartment block, muted grey-blue exterior, laundry hanging on a few balconies. The mandu is a tiny golden triangle falling against the building. SHOT 5 [0:10–0:13] — 3s, real-time Ground level wide shot: a busy Seoul street in midday sun. Pedestrians with shopping bags, a delivery scooter idling at the curb, a tteokbokki/odeng street cart with an ajumma stirring a pot, a dog sleeping in a patch of sun, an elderly man reading a newspaper on a bench. Ordinary day, nobody aware anything is falling. SHOT 6 [0:13–0:15] — 2s, real-time Close-up on the sleeping dog: one ear twitches, then both go up. Nose starts working. One eye opens, pupils tracking something falling. The dog slowly rises, never looking away from above. SHOT 7 [0:15–0:17] — 2s, real-time Close-up on the cart ajumma: her stirring spoon slows, then stops. She looks up, eyes widening, and slowly sets the spoon down on the cart edge. SHOT 8 [0:17–0:19] — 2s, real-time Close-up on the newspaper man: a small triangular shadow crosses his page. He lowers the newspaper and looks up, his glasses catching the sunlight. SHOT 9 [0:19–0:23] — 4s, slow motion Wide shot of the full street: the mandu and sauce dish visible as tiny falling shapes above the crowd. Below, reactions ripple outward — the dog now standing, the ajumma craning her neck, the newspaper man on his feet, the delivery driver stepped off his scooter looking up, a vegetable vendor shielding her eyes with one hand. SHOT 10 [0:23–0:25] — 2s, real-time A second pigeon flying past at around the 5th-floor level narrowly dodges the falling mandu, does a startled double-take mid-flight, and veers off. SHOT 11 [0:25–0:29] — 4s, extreme slow motion Extreme close-up: the mandu now three feet from the ground, rotating slowly, every crisp fried ridge sharp in the light, a faint trail of steam still lifting off it. The sauce dish falls a foot above it, tilting but staying upright. SHOT 12 [0:29–0:31] — 2s, real-time Ground-level close-up: the dog's mouth is open, perfectly positioned. The mandu drops directly into it. The dog closes its mouth. The sauce dish lands upright on the pavement beside the dog with a small click. SHOT 13 [0:31–0:34] — 3s, real-time The dog sits down, chews twice, swallows. It licks its nose once, then glances down at the sauce dish, then up at the silent, staring crowd. SHOT 14 [0:34–0:40] — 6s, real-time Wide shot: total silence on the street for a beat. Then the dog lies back down in its sunny spot and closes its eyes. The crowd slowly breaks and goes back to what they were doing — the ajumma picks her spoon back up, the newspaper man sits and lifts his paper, the delivery driver gets back on his scooter. SHOT 15 [0:40–0:45] — 5s, real-time Overhead, back on the 10th-floor balcony: the first pigeon is now sitting exactly where the mandu used to be, looking down at the street below. Bright midday sun, crisp shadows. Hold on the pigeon as the shot settles, closing the sequence. #Flovaai #Flovacpp

Sharon Riley

32,523 görüntüleme • 1 ay önce

A stolen necklace. A city-wide chase. And a secret hidden inside the loot. What started as a simple getaway turns into a race to uncover a mystery that was hiding in plain sight all along. Made with FlovaAI with the help of GPT Image + Seedance. #Flovaai #Flovacpp Prompt: 40-Second Cinematic Owl Heist Chase Prompt Style: Ultra-realistic cinematic animated action-comedy, DreamWorks/Pixar-quality, expressive anthropomorphic owls, blockbuster action sequences, detailed feathers, realistic city environment, dramatic lighting, shallow depth of field, cinematic motion blur, Hollywood-quality camera work. SCENE 1 (0:00–0:04) Luxury auction gallery, evening. A legendary artifact sits inside a glass security case: The Mooncrest Necklace — the same priceless necklace that vanished from the city's historic library months ago before mysteriously resurfacing on the black market. A clever great horned owl named Don smashes the display case and grabs the necklace. Red alarms instantly erupt throughout the building. Camera: Extreme close-up of the necklace sparkling under emergency lights. News broadcast playing nearby: "Authorities still have no answers regarding the famous library theft..." SCENE 2 (0:04–0:07) Don bursts through the gallery entrance. A sleek metallic racing green sports car drifts sideways to the curb. Behind the wheel sits Tony, a confident barn owl wearing aviator sunglasses. Tony: "You got it?" Don: "Let's fly." Don dives through the passenger window. SCENE 3 (0:07–0:10) Tony floors the accelerator. The metallic racing green sports car launches forward, tires screaming against the pavement. Security guards race out behind them. Camera: Low-angle hero shot tracking alongside the speeding car. SCENE 4 (0:10–0:14) The sports car drifts around a crowded downtown intersection. Don examines the Mooncrest Necklace. A hidden engraving briefly catches the sunlight. For a split second, an ancient map-like pattern becomes visible. Don: "There's definitely something hidden in this thing." SCENE 5 (0:14–0:18) Police vehicles join the pursuit. Tony cuts through a narrow alley. Laundry lines whip across the windshield. One pursuing SUV becomes tangled in bedsheets and crashes harmlessly into stacks of cardboard boxes. Tony: "One down." SCENE 6 (0:18–0:22) The owls burst into a bustling street market. Don notices a group of antique dealers staring at the necklace. A wanted poster featuring the Mooncrest Necklace hangs nearby. The crowd immediately recognizes it. Chaos erupts. Camera: Overhead drone shot showing market-wide confusion. SCENE 7 (0:22–0:26) A police helicopter appears overhead. Its spotlight locks onto the metallic racing green sports car. Don holds the necklace toward the light. The gemstones create dazzling reflections across nearby buildings. The pilot briefly loses sight of the car. Don: "Still got a few tricks." SCENE 8 (0:26–0:30) The chase enters an old historic district. Tony races through a narrow stone archway barely wider than the car itself. Police vehicles are forced to take a longer route. Camera: Tight side shot with inches of clearance. SCENE 9 (0:30–0:34) Tony spots a construction ramp leading toward a partially completed bridge. Tony: "Hold on." The metallic racing green sports car accelerates. The engine roars. SCENE 10 (0:34–0:37) The vehicle launches into the air. Epic slow motion. As the car flies between skyscrapers, moonlight shines through the necklace. The hidden engraving suddenly projects a glowing pattern across the dashboard. A secret map begins to reveal itself. Don: "Wait... this is why everyone wants it." SCENE 11 (0:37–0:40) The sports car lands smoothly on a riverside boulevard. The police are far behind. Tony and Don stare at the glowing map hidden inside the necklace. In the distance, a shadowy figure watches them from a rooftop. Mysterious Voice: "They've found the first clue." Cut to black. Text on Screen THE MOONCREST HEIST Tagline: "The theft was only the beginning." Music: Epic orchestral score ending with a mysterious cinematic sting. 🦉🏎️🌙💎

Shami

24,941 görüntüleme • 2 ay önce

just copy the prompt below and paste on Utopai the PAI agent turns it into script, create storyline, generate clips and edit all by itself prompt: High-energy 3D CGI animated comedy short, Pixar quality, ultra-detailed character animation, exaggerated physics, vibrant colors, warm orange kitchen lighting with glowing flames, bright daylight city streets, dynamic camera work with fast pans, tilts and dramatic angles, subtle motion blur on fast movements, comedic timing and expressions, upbeat energetic music with whooshes and impacts. **Main Character Casting Descriptions:** - **Pizza Chef - Jack (main actor in kitchen)**: Early 50s energetic male, messy silver hair, large prominent nose, thick expressive eyebrows, sharp intense eyes, fair skin with slight blush from heat. Wears white double-breasted chef jacket, wear white chef hat with text “el.cine” in front, gree neckerchief. Highly animated face — furrowed brows, focused squint, dramatic determination turning to exhaustion. - **Pizza Delivery Guy - Tom (main actor on street/scooter)**: Late teens/early 20s lanky male, long blue hair, huge expressive brown eyes, long nose, very animated facial expressions (surprise, determination, panic, relief). Wears white helmet with spinning yellow propeller on to, light blue leather with text el.cine at back, white pants, sneakers. Fast, exaggerated movements. - **Customer (final shot)**: Large, middle-aged stern woman, brown hair, heavy eyebrows, downturned mouth, wearing beige suit jacket, white shirt, dark trousers. Standing in doorway with impatient/annoyed expression. SHOT 1 (0:00–0:02) – Cinematic fast motion, dramatic low angle with subtle Dutch tilt and intense push-in: fast push from kitchen wide shot to close up on the Pizza Chef’s face in the bustling kitchen. He grips the large pepperoni pizza on a metal tray with raw, over-the-top determination — brows dramatically furrowed into deep angry V-shapes, eyes sharply narrowed with a fierce glint and slight crazy wideness at the edges, teeth gritted in heroic effort, dramatic sweat beads flying off his forehead. Bright orange flames explode upward from the pizza in the foreground with massive sparks and heat waves licking toward his face. Dynamic camera orbits left while pushing in for maximum tension, subtle motion blur on the flames. Background shows chaotic kitchen with stacked pizza boxes, glowing ovens, and flying embers. SHOT 2 (0:02–0:04) – Medium close-up, eye-level: Chef lifts the flaming pizza higher with both hands, leans forward, eyes wide with concentration as flames lick upward toward his face. SHOT 3 (0:04–0:06) – Medium shot, eye-level, dynamic pan: Chef dramatically spins the flaming pizza on the peel in a huge fiery arc above his head, left hand on forehead in dramatic pose, right arm extended. Flames trail in a perfect circle. SHOT 4 (0:06–0:08) – Low-angle dramatic shot looking up: Chef tosses the flaming pizza high into the air with both hands. The camera follows the spinning fiery pizza as it arcs toward the ceiling tiles. SHOT 5 (0:08–0:10) – Extreme low-angle on ceiling: The flaming pizza spins in a perfect circle of fire against the tiled ceiling, sparks flying. SHOT 6 (0:10–0:12) – Wide dynamic shot, low angle: Chef does a full acrobatic flip in mid-air, upside-down, catching the flaming pizza behind his back while still in the air. SHOT 7 (0:12–0:14) – Wide action shot, eye-level: Chef lands in a wide stance, spins the flaming pizza on one hand like a basketball, then dramatically throws it forward toward the open doorway with full body power, flames trailing, quick push in and follow the close up of the flying pizza in slow motion SHOT 8 (0:14–0:16) – Medium shot on street, eye-level: Pizza Delivery Guy stands outside the shop holding an empty pizza box, looking down at his watch with bored expression, propeller on helmet slowly spinning. SHOT 9 (0:16–0:18) – Medium close-up, eye-level: Chef (partially visible inside doorway) throws the flaming pepperoni pizza directly toward the Delivery Guy. Delivery Guy looks up with wide-eyed shock. SHOT 10 (0:18–0:20) – Medium shot, eye-level: slow motion, close up of the flaming pizza flies straight into the open pizza box held by the Delivery Guy. Flames whoosh past his face as he catches it perfectly. SHOT 11 (0:20–0:22) – Close-up on Delivery Guy’s face: His eyes go extremely wide in surprise, mouth open, propeller spinning faster, and talk excitedly SHOT 12 (0:22–0:24) – Extreme close-up on smartphone screen held in hand: Red digital timer clearly shows “00:30” counting down. SHOT 13 (0:24–0:26) – Close-up on Delivery Guy’s face: Expression changes from shock to intense determination — eyebrows lowered, mouth set in a smirk, eyes focused. SHOT 14 (0:26–0:50 end) – Wide tracking shot from behind, fast-paced: Delivery Guy jumps on his purple scooter and speeds away down the sunny city street, pizza box secured on the back. Camera follows as he weaves between cars, jumps over red-and-white construction barriers, rides up stairs, does rooftop jumps, and finally stops smoothly in front of a house. He turns with a confident smile as the stern Customer opens the door and stares at him and says with an angry tone “you are late” cut to Tom smiling awkwardly and scratch the back of his head, he takes the pizza from his back and suddenly he slide and fall down on the ground Cinematic 3D CGI animation style, highly exaggerated comedic action, perfect continuity of the flaming pizza and characters, dynamic camera movements exactly matching the original video’s pacing, framing, and energetic tone. Photorealistic 3D render quality, 1080p, 24fps.

el.cine

12,990 görüntüleme • 3 ay önce

A brave knight. A legendary dragon. An adventure that ends in the most unexpected way. ⚔️✨ Made on FlovaAI with the help of Nano Banana Pro and Seedance 2.0 #Flovaai #Flovacpp The Dragon Doesn't Want a Knight (60 Seconds) Prompt: Ultra-high-quality 3D animated fantasy film, DreamWorks/Pixar-level animation, cinematic storytelling, rich medieval fantasy world, highly expressive facial animation, lush forests, ancient moss-covered mountains, warm volumetric lighting, magical atmosphere, realistic fire, detailed dragon scales, cinematic depth of field, dynamic camera movement, smooth transitions, emotional comedy, orchestral fantasy score, 4K HDR, vibrant colors. Characters: Knight: Young, determined but inexperienced, around 20 years old. Polished silver armor with a royal blue cape, expressive face, messy brown hair, slightly awkward but brave. Dragon: Enormous emerald-green dragon with glowing amber eyes, large horns, weathered scales, intimidating appearance but surprisingly gentle and sarcastic personality. Deep, warm voice. PART 1 (0:00–0:15) — The Hero Arrives 0:00–0:05 Camera: Epic aerial drone shot soaring above mist-covered mountains at sunrise. The camera dives toward an ancient cave carved into a towering cliff. Smoke lazily drifts from the entrance as birds scatter into the sky. Action: A lone knight climbs the rocky trail with determination, gripping his sword tightly while his blue cape billows dramatically in the wind. Audio: Grand orchestral score builds with distant dragon roars echoing through the valley. 0:05–0:10 Camera: Low-angle tracking shot following behind the knight as he enters the cave. The environment grows darker, illuminated only by glowing lava cracks and shafts of sunlight breaking through the ceiling. Action: He stops, raises his sword toward the darkness, and takes a deep breath. Knight (shouting heroically): "Fear me, beast! I've come to slay the dragon!" 0:10–0:15 Camera: Slow cinematic dolly through the darkness until an enormous emerald dragon is revealed sleeping peacefully atop a mountain of treasure. Close-up on one sleepy amber eye opening as it lets out a massive yawn, releasing a tiny puff of fire. Dragon (half asleep): "...Can you come back tomorrow?" The knight freezes in complete confusion. PART 2 (0:15–0:30) — The Most Tired Dragon 0:15–0:20 Camera: Medium two-shot. The knight awkwardly lowers his sword while the dragon stretches lazily, scratching behind one horn. Dragon (with a sigh): "I'm exhausted." The epic music abruptly stops, leaving only awkward silence. Knight: "...Wait... what?" 0:20–0:25 Camera: Slow pan across the cave, revealing piles of broken swords, shattered shields, cracked armor, and bent spears stacked in one corner. Dragon (casually): "I've had six knights this week." 0:25–0:30 Camera: Close-up of the dragon rolling its eyes. Dragon: "None of them even introduced themselves." A tiny baby dragon peeks out from behind a treasure chest, gives the knight a cheerful little wave, then quickly hides again. The knight blinks, completely speechless. PART 3 (0:30–0:45) — The Truth 0:30–0:35 Camera: Slow push-in on the knight as he relaxes and carefully places his sword on the ground. Knight: "...So..." "What do you actually want?" 0:35–0:40 Camera: Close-up on the dragon's face. Its playful smile fades as it gazes toward the cave entrance, where golden evening light shines across the valley. A long, quiet pause. 0:40–0:45 Camera: Extreme close-up of the dragon's eyes. Dragon (softly): "Honestly..." Small pause. "...A friend." The soundtrack shifts into a gentle piano melody. PART 4 (0:45–1:00) — A Different Kind of Victory 0:45–0:50 Camera: Warm montage with smooth cinematic transitions. The knight and dragon sit beside a campfire inside the cave. The dragon carefully roasts marshmallows using tiny controlled flames. Knight (laughing): "This wasn't in knight school." Dragon (smiling): "Neither was loneliness." 0:50–0:55 Camera: Wide shot outside the cave. The King leads hundreds of armored soldiers charging up the mountain, banners waving and dust rising beneath galloping horses. King (shouting): "Did you defeat the dragon?" 0:55–1:00 Camera: Heroic medium shot of the knight standing beside the dragon at the cave entrance. The dragon nervously peeks from behind him. The knight smiles. Knight: "No." A brief pause. "...I met him." Final Camera: The camera slowly cranes upward, revealing the knight and dragon standing together against the glowing sunset as the music reaches an emotional crescendo. Fade to Black.

Caden Flux

30,264 görüntüleme • 1 ay önce

The moment her eyes opened, the match changed forever. GPT Image 2 + Seedance 2.0 TITLE: SHARON RILEY — Awakening the Competitor Create a premium 15-second sports commercial filmed on a professional red clay tennis court at golden hour. The athlete is a female professional tennis player wearing an elegant baby pink performance tennis dress with coordinated baby pink athletic accessories throughout the entire film. Visual style combines luxury sports advertising, cinematic realism, emotional storytelling, and elite athletic performance. Warm clay reds, terracotta tones, golden sunlight, and soft baby pink wardrobe dominate the color palette. STRICTLY FOLLOW THE SHOTS IN THIS EXACT ORDER. SCENE 1 (0:00–0:02) Wide overhead aerial shot. Female tennis player lies motionless on a red clay court, eyes closed, body relaxed. Clay dust surrounds her silhouette. Warm morning sunlight washes over the scene. Camera performs a slow descending crane move from directly above. Mood: stillness, meditation, anticipation. No athletic movement yet. SCENE 2 (0:02–0:05) Cut to close-up. A tennis ball rolls through the foreground toward camera. Behind it, the athlete's eyes suddenly open and lock directly into the lens. Determination emerges instantly. Baby pink outfit visible around shoulders and chest. Camera slowly pushes inward. Emotion: awakening, focus, inner drive igniting. SCENE 3 (0:05–0:07) Immediate cut to explosive serve. Low-angle hero shot from court level. Athlete launches upward with maximum extension during a powerful serve. Baby pink tennis dress flows dynamically through the motion. Clay particles scatter beneath her feet. Sunlight catches airborne dust. Energy transitions from calm to explosive. SCENE 4 (0:07–0:09) Dynamic sprint sequence. Athlete accelerates across the baseline at full speed. Camera tracks smoothly alongside her movement. Powerful footwork sends clay dust trailing behind. Baby pink performance attire contrasts against the deep red clay. Mood: speed, determination, athletic elegance. SCENE 5 (0:09–0:11) Broadcast-style sports coverage framing. Telephoto lens perspective. Athlete strikes a forehand during an intense rally. Subtle television broadcast graphics and live-coverage overlays appear briefly on screen. Professional tournament atmosphere. Audio impression: "Coming to you live from..." Maintain realistic sports broadcast aesthetic. SCENE 6 (0:11–0:13) Ground-level tracking shot. Athlete performs an aggressive clay-court slide while returning a difficult shot. Large spray of red clay erupts dramatically around her. Baby pink outfit remains clearly visible against the clay. Show maximum athletic commitment and effort. High-energy sports photography style. SCENE 7 (0:13–0:14) Quiet recovery moment. Athlete sits on a terracotta bench niche beside the court. Heavy breathing after intense exertion. Baby pink tennis dress lightly dusted with red clay. Close-up of a water bottle being raised to her lips. Moment of vulnerability and recovery. Golden sunlight remains warm and cinematic. SCENE 8 (0:14–0:15) Medium portrait shot. Slow push-in toward athlete's face. Sweat glistens naturally on skin. She looks directly ahead with unwavering determination despite visible fatigue. Baby pink athletic attire remains visible in frame. Emotion: resilience, sacrifice, excellence. End on a powerful confident stare. VISUAL STYLE Ultra-realistic cinematic sports commercial. Luxury athletic brand campaign aesthetic. Natural clay-court textures. Premium sports photography. Shallow depth of field. Authentic athlete movement. Golden-hour sunlight. Warm terracotta and clay color grading. Subtle film grain. High-end commercial production quality. EMOTIONAL ARC Rest → Awakening → Explosion → Pursuit → Competition → Sacrifice → Recovery → Determination.

Sharon Riley

29,534 görüntüleme • 2 ay önce

Made this video with GPT IMAGE 2 + seedance 2.5 via Prompt ⤵️ Part 1. 30 second + part 2. 15 second =Total 45 second DURATION: 45 seconds ASPECT RATIO: 16:9 Prompt ⤵️ Part 1. 30 second Create an ultra-photorealistic cinematic female morning fitness lifestyle vlog. REFERENCE PRIORITY: irene galbraith = STRICT FEMALE IDENTITY REFERENCE img8 = MASTER FITNESS LOOK, OUTFIT, HAIRSTYLE, SHOES AND ACCESSORIES ĐI MДGĐ = BEDROOM ENVIRONMENT imogen = BATHROOM ENVIRONMENT CurlyQ2 = MORNING WALKING ROUTE silvercoupe = GYM ENVIRONMENT @IMG6 = FITNESS ACTION REFERENCE The SAME woman from irene galbraith must appear throughout the entire video. Use img8 to maintain her exact fitness outfit, hairstyle, sneakers, earbuds, fitness watch and water bottle once she changes for her workout. Do not change her face, identity, hairstyle or appearance. -------------------------------------------------- 0–5 SECONDS — WAKE UP Use irene galbraith + ĐI MДGĐ. Early morning. The woman is sleeping peacefully in her bedroom. Soft morning sunlight enters through the curtains. She slowly wakes up. She opens her eyes, sits up naturally and gently stretches. She gets out of bed. Natural sleepy morning expression. CAMERA: Slow cinematic push-in from a medium-wide bedroom shot. -------------------------------------------------- 5–10 SECONDS — BRUSH & FACE WASH Use irene galbraith + imogen. She walks into the bathroom. She stands naturally in front of the mirror. She brushes her teeth. Show a brief realistic close-up of brushing. She rinses her mouth. Then she washes her face with clean water. She gently dries her face with a towel. She looks into the mirror with a fresh morning expression. CAMERA: Medium mirror shot followed by brief close-ups. Realistic water movement and natural hand movements. -------------------------------------------------- 10–15 SECONDS — GETTING READY FOR FITNESS Use img8. She changes into the exact athletic outfit shown in img8. She puts on the same running shoes. She puts in the same wireless earbuds. She wears the same fitness watch. She picks up the same reusable water bottle. She briefly checks herself in the mirror. She is ready for her morning walk and gym session. CAMERA: Quick but smooth lifestyle cuts: athletic shoes, earbuds, fitness watch, water bottle, then medium shot of her ready to leave. Do not change her outfit after this point. -------------------------------------------------- 15–22 SECONDS — MORNING WALK Use img8 + CurlyQ2. She leaves her home and walks along the peaceful morning walking route. Soft sunrise light passes through the trees. She starts with a comfortable walk. After a few moments she increases her pace into a light brisk walk. Her arms and legs move naturally. She looks calm, fresh and energetic. CAMERA: Smooth side-tracking shot. Then a front-facing tracking shot. Brief close-up of her sneakers walking on the path. Keep the morning environment visible. -------------------------------------------------- 22–26 SECONDS — GYM ARRIVAL Use img8 + silvercoupe. She arrives at the gym. She approaches the entrance. She opens the door and walks inside. The camera follows her into the gym. Briefly reveal the treadmill and workout area. She walks toward the treadmill. CAMERA: Smooth follow shot from behind. Then wide gym establishing shot. -------------------------------------------------- 26–30 SECONDS — TREADMILL BEGINNING Use img8 + @IMG6. She steps onto the treadmill. She places her feet naturally. She begins with a slow warm-up walk. After a moment, she increases the speed slightly and begins a light jog. Her posture is natural. Her arms move naturally. Her expression is focused but comfortable. END THE VIDEO WHILE SHE IS STILL LIGHTLY JOGGING. IMPORTANT: Do NOT finish the workout in Part 1. Do NOT show dumbbells yet. Do NOT show stretching yet. Do NOT show the final water/mirror scene yet. The final moment must clearly establish her jogging on the treadmill so Part 2 can continue from this exact activity. CAMERA: Side medium shot of the treadmill. Finish with a stable cinematic frame of her jogging. -------------------------------------------------- REALISM: Natural human movement. Realistic walking. Realistic running. Realistic treadmill mechanics. Realistic brushing. Realistic face washing. Realistic water. Realistic clothing movement. Realistic hands and feet. Natural facial expressions. No exaggerated movements. No sudden transitions. No teleportation. No face morphing. No identity change. No outfit change after the fitness outfit appears. No distorted hands. No extra fingers. No cartoon. No anime. No CGI-looking human. No text. No logos. No watermark. FINAL FRAME: The woman is lightly jogging on the treadmill inside the gym. Hold the final treadmill shot briefly and cleanly. This final frame will be used as the continuity reference for . PART 2. DURATION: 15 SECONDS Create an ultra-photorealistic cinematic continuation of PART 1. CONTINUITY PRIORITY — ABSOLUTE: The video MUST begin from the EXACT FINAL FRAME of PART 1. Use the final frame of Part 1 as the PRIMARY STARTING REFERENCE. The SAME woman must continue from the exact treadmill position. Preserve: - exact face - hairstyle - athletic outfit - shoes - earbuds - fitness watch - body position - gym environment - lighting - camera perspective - treadmill position There must be NO visible jump, character change, outfit change or environment change. ADDITIONAL REFERENCES: img8 = MASTER FITNESS CHARACTER @IMG6 = GYM WORKOUT ACTION Isabel Muñoz = POST-WORKOUT ENDING -------------------------------------------------- 0–4 SECONDS — CONTINUE TREADMILL Continue EXACTLY from the final frame of Part 1. The woman continues lightly jogging on the treadmill. Do not restart the action. Her running rhythm remains consistent with Part 1. After a moment, she gradually slows the treadmill. She steps off naturally. CAMERA: Continue the same camera angle from the final frame of Part 1 before making a subtle cinematic transition. -------------------------------------------------- 4–8 SECONDS — DUMBBELL WORKOUT Use @IMG6. The woman walks naturally from the treadmill to the dumbbell area. She picks up a pair of light dumbbells. She performs controlled shoulder/arm exercises. Her movements are realistic and safe. She completes a few controlled repetitions. CAMERA: Medium cinematic shot. Brief close-up of her hands holding the dumbbells. Keep her face recognizable. -------------------------------------------------- 8–11 SECONDS — MAT + STRETCH Use @IMG6. She places the dumbbells down. She moves to an exercise mat. She performs one simple controlled core exercise. Then she stands up and performs a brief gentle stretch. Natural breathing. Relaxed but slightly tired expression. CAMERA: Medium-wide shot. Smooth transition from mat exercise to standing stretch. -------------------------------------------------- 11–15 SECONDS — WATER + FINAL SMILE Use Isabel Muñoz. The workout is complete. She picks up her reusable water bottle. She takes a natural drink of water. She gently wipes her forehead with the gym towel. She looks at herself in the large gym mirror. She takes a calm breath. She gives herself a small confident satisfied smile. CAMERA: Gentle cinematic push toward her reflection. Finish on the confident smile. CUT TO BLACK. -------------------------------------------------- CONTINUITY RULES: Same woman from Part 1. Same face. Same hairstyle. Same athletic outfit. Same shoes. Same earbuds. Same fitness watch. Same gym. Same lighting. Same morning atmosphere. Same realistic visual style. The first frame of Part 2 must match the final frame of Part 1. No restart. No sudden camera jump. No outfit change. No face morphing. No different woman. No distorted hands. No extra fingers. No unrealistic exercise. No exaggerated movements. No cartoon. No anime. No text. No logo. No watermark. FINAL FEELING: The second part should feel like the SAME continuous morning workout session, not a separate video. PART 1 END: Treadmill jogging. PART 2: Continue jogging → dumbbells → core → stretching → water → mirror smile.

Elsa Ai

21,874 görüntüleme • 15 gün önce

"The label just says No Brand" GRWM w Desi Generated on Atlas Cloud Wan 3.0 Prime Esr upscale stitched together on ElevenCreative studio prompt Desi: South Asian woman, mid-20s, warm brown skin with natural, realistic texture — visible pores, subtle natural sheen, no airbrushed smoothness. Expressive dark brown eyes, defined brows, full lips. Long dark wavy hair, undone/messy at the start. No jewelry until the earrings beat. Gold jhumka earrings and thin gold necklace are her fixed accessories once applied. Environment — Desi's Bedroom: Modest, lived-in bedroom, soft neutral-toned walls, single window with sheer curtains, warm diffused morning light with real shadow falloff. Wooden/laminate flooring, small woven area rug. Flows from bed area to vanity/mirror corner to a closet/wardrobe area to a doorway. Bed: simple platform frame, unmade, muted duvet, mismatched pillows, folded throw, nightstand with a plain ceramic mug, analog alarm clock, small lamp. Vanity: wooden dresser, plain oval mirror, small ceramic dish holding her rings/studs/jhumka earrings, a plain glass jar labeled "NO BRAND" in small black sans-serif text, a plain wooden hairbrush — all visible on the surface from the start. Wardrobe area: simple open wardrobe/hangers with a small handful of plain unbranded clothing already visible. Doorway: simple wooden door, softly lit hallway beyond. Visual style (all blocks): Cinematic realism, not commercial polish. Soft natural film-like grain, warm slightly imperfect color grading true to real morning light. Skin genuinely textured, never smoothed or beauty-filtered. Smooth floating steadicam/gimbal camera movement throughout, cinematic framing sensibility, not raw flat phone footage. Audio style (all blocks): Warm, natural, close-mic room-tone quality, not sterile or studio-clean. Real object-contact sounds, natural room reverb on her voice. No music, no artificial sound effects. Standing negatives (repeat in every block): No AI morphing of any kind — no shifting, warping, or unstable facial features, body proportions, or object shapes. No items suddenly appearing or disappearing in frame — every object must already be visible in its place before she interacts with it. No over-polished or beauty-filtered skin — natural texture and imperfection required throughout. No overly clean, sterile, or commercial visual grade. No duplicate Desi in any frame. No identity drift from block to block. Every product/container shows either no text/logo or exactly the plain "NO BRAND" mark — simple black sans-serif on plain packaging. No recognizable real-world brand names, logos, or trademarked packaging/clothing design anywhere in frame. No extra fingers, fused hands, or distorted anatomy. No text overlays or captions. No music — natural ambient audio only. Mirror reflections physically accurate and consistent; camera never visible in any reflection. No sudden speed changes, no time-lapse compression, no rushed dialogue delivery. BLOCK 1 — [0:00–0:15] The Alarm, Waking, Yawn, First Line Continuity note: Opening block — no prior frame to match. Action: Dark, close frame on Desi's sleeping face, soft warm morning light beginning to catch her skin's natural texture. A phone alarm begins ringing on the nightstand. Hold on her unmoving for a real beat as it rings. Her hand fumbles slowly toward the sound, silences it. She lies still a moment longer, then opens her eyes slowly, squinting at the light. She yawns — full, unhurried, genuine — stretching slightly where she lies. A long pause settles after. Dialogue: (after the yawn, slow, groggy, real pauses) "Okay... (pause) ...so it is way too early for this..." (long pause, slow exhale) "...but let's get ready anyway." Camera: Static-to-slow-float — begins locked close on her face, only beginning the faintest float as she finishes speaking, ending the block just as she starts to shift toward sitting up. Block-specific negatives: The alarm sound must play first, before any dialogue or visible movement. Do not have her wake up abruptly or sit up quickly — the entire block stays in slow, groggy stillness. Do not begin the standing/sitting motion before the final line completes. BLOCK 2 — [0:15–0:30] Five More Minutes + Coffee Stretch Continuity note: Opens exactly where Block 1 ended — Desi still lying down, having just finished her line, beginning to shift toward sitting up. Match her position, the room's lighting, and her expression precisely to Block 1's final frame. Action: She sits up fully, stretches with a real, full arms-overhead extension, laughs softly at herself. She reaches for the ceramic mug already present on the nightstand, takes a slow sip, holds it a moment, exhales contentedly. Only after finishing the sip does she swing her legs out and stand, unhurried. Dialogue: "Five more minutes..." (pause, small laugh) "...turned into not five minutes." (beat) "Classic." (pause, after the sip) "Okay." (beat) "...That helps." Camera: Smooth floating steadicam, holding a steady elevated angle through the stretch, following her rise to standing by the block's end. Block-specific negatives: Do not skip or shorten the full stretch. The sip of coffee must complete before she stands — no simultaneous drinking-and-standing. Do not have her rush to her feet; the stand is the final motion of the block, unhurried. BLOCK 3 — [0:30–0:45] Moisturizer Continuity note: Opens exactly where Block 2 ended — Desi just risen to standing beside the bed. This block covers her walk to the vanity and the full moisturizer application. Match her position and the room's light to Block 2's final frame. Action: Camera drifts with her as she walks unhurried from the bed to the vanity, arriving at the mirror. The plain glass jar labeled "NO BRAND" is already visible on the vanity surface as she arrives. She unscrews the lid slowly, scoops a small amount, and applies it in full, unhurried circular motions across her face — the entire application shown start to finish within this block. Dialogue: (spoken only once the application is fully finished, near the block's end) "This is like..." (pause) "...the one step I actually never skip." (beat) "Everything else is negotiable." Camera: Floating lateral tracking during the walk, settling into a steady medium shot at the mirror for the application itself. Block-specific negatives: The jar must already be visible on the vanity before she reaches for it — no appearing mid-motion. The application must be shown completing in full before any dialogue begins. Do not rush the walk to the mirror to make room for the application — both get real, unhurried time within the 15 seconds. BLOCK 4 — [0:45–1:00] Hairbrush + Earrings Continuity note: Opens exactly where Block 3 ended — Desi standing at the mirror, moisturizer just applied. Match her position and expression to Block 3's final frame. Action: She picks up the plain wooden hairbrush, already resting on the vanity, and brushes out her hair with several full, unhurried strokes, working through it completely. She sets the brush down, then picks up her gold jhumka earrings from the ceramic dish and puts them on one at a time — each fully finished and settled before she begins the second. Dialogue: (mid-brushing) "Yeah, I don't even know what's in that jar anymore." (soft laugh) "The label just says 'No Brand.'" (beat, as she puts in the second earring) "...Works though." Camera: Steady medium-close shot at the mirror, holding through both the brushing and the earrings without cutting away. Block-specific negatives: The hairbrush and earrings must both already be visible on the vanity from the block's start. The first earring must be fully in place before she begins the second — no simultaneous application. Do not shorten the number of brush strokes to save time; let the motion read as genuinely unhurried. BLOCK 5 — [1:00–1:15] Wardrobe Change (Revised: Explicit Detail + Locked Outfit) Continuity note: Opens exactly where Block 4 ended — Desi at the mirror, both earrings now in place. This block covers her moving to the wardrobe area and changing. New Outfit — Locked Reference (carries into Block 6 and any future scenes): A simple, plain white or cream-colored short-sleeve cotton top with a round or slightly scooped neckline, no graphics, no visible branding — soft, everyday fabric with natural draping and slight creasing. Paired with plain straight-leg or slightly relaxed-fit trousers in a muted neutral tone (soft khaki, warm taupe, or dark grey), no visible logos, no stitched branding on pockets or waistband. Simple flat sandals or bare feet, consistent with the casual, staying-home-in-the-morning energy of the piece. This exact combination — top, trousers, footwear — must remain identical through Block 6 and any subsequent generation; treat it as a locked reference image once established. Action, explicitly detailed: Camera follows her as she walks from the vanity toward the wardrobe area, where the clothing has been visible on the rod/hangers since the environment was established — including the specific white/cream top and neutral trousers she will select, already hanging there from the start. She reaches the wardrobe, looks over the few items for a moment, unhurried, and lifts the plain white top and the neutral trousers off their hangers, laying them briefly over her arm or the chair. She turns slightly away from camera or angles herself naturally at the wardrobe (matter-of-fact, not performative), and removes her sleep t-shirt first — pulling it up and off in one unhurried motion, setting it aside on the chair or a nearby surface. She then pulls the plain white top on over her head, arms finding the sleeves naturally, settling the fabric down over her torso with a small adjusting tug at the hem. She then steps out of her sleep bottoms or loungewear pants — sitting briefly on the edge of the chair or bed if needed for balance, one leg at a time — and pulls on the neutral trousers, standing to fasten or settle them at the waist, a small natural motion to smooth them down her hips. Once fully dressed, she does a small self-check — glancing down at the outfit, smoothing the top's hem once more, rolling one sleeve cuff slightly — before turning back toward the mirror. Dialogue: "Okay..." (pause, mid-change) "...let's see." (beat, once dressed, considering the outfit) "...Yeah. That works." Camera: Floating steadicam following her to the wardrobe, holding a respectful medium distance throughout the change — matter-of-fact framing, never a close or lingering angle, treating the change the way an ordinary morning routine would actually look on camera, not stylized or drawn out for effect. Block-specific negatives: The white top and neutral trousers must already be visible hanging in the wardrobe from the start of the block — no appearing only once she reaches for them. The change must be shown as a clear, complete sequence — sleep shirt removed, new top pulled on, sleep bottoms removed, new trousers pulled on — with no skipped steps or instant swaps between states. The change must read as ordinary and unhurried but not sexualized or dwelt upon — medium-distance framing throughout, natural body positioning, nothing posed. No outfit teleporting at any point — every layer change must be visibly performed by her, not implied through a cut or dissolve (there are no cuts in this piece regardless). This exact outfit (plain white/cream short-sleeve top, neutral trousers, sandals or bare feet) is now the locked wardrobe reference for the remainder of the piece — it must not vary in color, cut, or detail in Block 6 or any subsequent scene. BLOCK 6 — 1:15–1:30 FINAL LOOK → WALK OUT CONTINUITY OPEN Block 6 begins immediately from the final frame of Block 5. There is no cut. Desi stands in front of the mirror wearing the exact outfit established in Block 5. Her: white/cream top; neutral trousers; footwear; gold jhumka earrings; gold necklace; hairstyle; makeup; facial features remain exactly consistent. --- 1:15–1:20 FINAL MIRROR CHECK Desi faces the oval mirror. The camera floats gently into position behind/alongside her. She looks at her reflection. A genuine pause. She looks down briefly at the outfit. Smooths the top once. Looks back at herself. A tiny satisfied nod. No exaggerated posing. No influencer-style presentation. She simply looks like someone deciding that she is ready enough to leave. --- 1:20–1:26 WALK TOWARD DOOR Desi turns away from the mirror. The camera smoothly follows. She walks through the bedroom toward the doorway. Her pace remains natural and unhurried. The camera never overtakes her. No whip-pan. No sudden acceleration. No speed ramp. The hallway beyond the doorway is already visible. Morning light spills naturally from the hallway. Dialogue Desi: "Okay." pause "Human." beat "Presentable." pause "Good enough." A small genuine laugh. --- 1:26–1:30 EXIT Desi reaches the doorway. She opens the wooden door. Warm hallway light falls across her. She steps through. The camera continues following her naturally. Just before she disappears completely, she turns her head slightly toward the camera. A genuine late-arriving smile. Dialogue "Alright..." pause "...let's go be a person today." beat "Bye." She exits. The camera remains inside the bedroom. It settles naturally on the empty doorway. Hold for one quiet beat. END. --- MASTER NEGATIVES & CONSTRAINTS BLOCKS 5–6 CONTINUITY One continuous physical camera take. Zero hard cuts. Zero hidden cuts. Zero jump cuts. Zero dissolves. Zero fades between states. Zero time skips. Zero time-lapse. Zero teleportation. Zero duplicated footage. Zero sudden camera repositioning. WHIP-PAN ONE WHIP-PAN ONLY. It occurs exclusively during the wardrobe change in Block 5. The whip-pan must: physically originate from the camera's current position; move through the same bedroom; temporarily obscure Desi; return naturally to the wardrobe area. It must never be used as a disguised cut. No whip-pan during Block 6. --- NO MORPHING / NO MESHING Absolutely no: face morphing; facial meshing; body morphing; wardrobe morphing; texture morphing; object morphing; environmental morphing; frame interpolation artifacts; identity blending; unstable facial geometry; unstable hands; unstable hair; unstable jewelry. Desi must remain the same woman throughout the entire sequence. --- IDENTITY LOCK Do not alter: eyes; eyebrows; nose; lips; jaw; cheekbones; skin tone; face shape; body proportions; age; hair texture; hairline. No identity drift. No alternate version of Desi. No duplicate Desi. No phantom Desi. --- WARDROBE CHANGE The wardrobe change must be physically believable. No: instant outfit swap; outfit teleportation; clothing appearing on her body; clothing disappearing from her body; clothing growing onto her; magical transition; glowing transformation; particle effect; dissolve; morph. The single whip-pan simply gives privacy while maintaining the continuous physical flow of the camera. --- OBJECT CONTINUITY No object may suddenly appear or disappear. The following must remain spatially consistent: wardrobe; clothing; chair; vanity; mirror; jewelry; dresser; plants; rug; door; hallway. The white/cream top and neutral trousers must be visibly hanging in the wardrobe before Desi selects them. --- OUTFIT LOCK Once Desi finishes changing: WHITE/CREAM SHORT-SLEEVE TOP + EXACT NEUTRAL TROUSERS + SAME FOOTWEAR must remain unchanged through the end. No recoloring. No redesign. No different sleeve length. No different trouser cut. No different footwear. No spontaneous accessories. --- MIRROR CONSISTENCY Mirror reflection must be physically accurate at all times. One Desi. Reflection matches her movements exactly. No reflection drift. No alternate face. No duplicated reflection. No delayed reflection. Camera never appears in the mirror. --- ANATOMY No: extra fingers; missing fingers; fused fingers; duplicated hands; malformed hands; warped arms; elongated limbs; distorted torso; unnatural joints; anatomical meshing. --- VISUAL STYLE Cinematic realism. Natural morning light. Natural skin pores and texture. Subtle film-like grain. Slightly imperfect real-world color. No: beauty filter; plastic skin; excessive skin smoothing; glossy commercial lighting; HDR; hyper-clean advertising aesthetic; artificial glow; excessive sharpening. --- AUDIO Continuous natural audio only: footsteps; fabric movement; clothing rustle; jewelry movement; room ambience; natural breathing; door movement; hallway ambience; Desi's natural voice. No music. No cinematic impact sounds. No artificial transition sounds. No sound effect accompanying the whip-pan. --- VOICE Warm low-mid female voice. Natural morning rasp. Close and intimate. Slow. Unhurried. Conversational. Real pauses between phrases. Never sounds like a commercial, narrator, actress, or influencer reading a script. Do not compress dialogue to fit the timestamps. Natural delivery takes priority. --- FINAL GENERATION LOCK ONE DESI. ONE BEDROOM. ONE CAMERA. ONE CONTINUOUS PHYSICAL FLOW. ONE WHIP-PAN ONLY — BLOCK 5 WARDROBE CHANGE. NO CUTS. NO MORPHING. NO MESHING. NO TELEPORTATION. NO IDENTITY DRIFT. NO OBJECT POP-IN. NO WARDROBE TELEPORTATION. NO DUPLICATION. NO TIME-LAPSE. NO RUSHED MOTION. Block 6 must begin exactly where Block 5 ends, with the exact same Desi, exact same face, exact same jewelry, exact same hairstyle, exact same outfit, exact same environment, and exact same spatial continuity. #AtlasCloud

Kayno

19,095 görüntüleme • 11 gün önce

Created with GPT Image 2 + Omni Flash / Seedance 2.0 Prompt: Create a clean, premium storyboard infographic for a product ASMR unboxing video. Design specifications: Background: White background with a modern, minimalist layout. Title at the top: STORYBOARD Product name in bold dark blue: HAN RIVER WET & DRY 2 IN 1 STEAM IRON Subtitle: ASMR UNBOXING (POV HAND) Information boxes below the title: Duration: 30 Seconds (3 Parts) Style: POV Hand, ASMR, Premium Product Commercial Audience: Home Users, Housewife, Young Adults Voiceover: No Voiceover (Pure ASMR) Audio Suggestion: Tapping, Crinkle, Cardboard, Click, Steam, Water Pouring Layout: Create 12 storyboard panels arranged in a 4 column × 3 row grid, divided into three horizontal blocks labeled PART 1 (0 to 10s), PART 2 (10 to 20s), and PART 3 (20 to 30s). Each panel should contain: A numbered dark blue badge (1 to 12) with its respective timestamp. A realistic cinematic image showing the scene. Handwritten white and orange doodle text sketched over the image. Four text sections below every image: VISUAL: ACTION: DOODLE: AUDIO: Aesthetic Style: Premium lifestyle commercial advertising style. Realistic product photography, light wood or beige table, soft warm studio lighting, shallow depth of field, POV hands only with no face visible. The product is a sleek, cream colored handheld steam iron with a gold rimmed ceramic base. Storyboard sequence: PART 1 (0 to 10s) 1 (0 to 2.5s) Visual: Product box placed flat on a wooden table. Action: Hands enter frame and tap the sides of the box. Doodle: NEW! Audio: Cardboard tapping. 2 (2.5 to 5s) Visual: Close up of the box lid, focusing on the brand logo. Action: Fingers gently trace the printed logo and illustration. Doodle: LET'S OPEN! Audio: Finger scratching on cardboard. 3 (5 to 7.5s) Visual: A box cutter slicing the sealing tape. Action: Blade slowly cuts through the adhesive tape. Doodle: SLICE... Audio: Tape cutting. 4 (7.5 to 10s) Visual: The box flaps are opened, revealing the wrapped product and manual inside. Action: Hands open the main flaps wide. Doodle: WOW! Audio: Box opening. PART 2 (10 to 20s) 5 (10 to 12.5s) Visual: Instruction manual being held up. Action: Hands flip through the pages of the manual. Doodle: MANUAL Audio: Paper flipping. 6 (12.5 to 15s) Visual: The iron is lifted out, still wrapped in its protective plastic sheet. Action: Pulling the wrapped unit completely out of the box. Doodle: CRINKLE~ Audio: Plastic crinkling. 7 (15 to 17.5s) Visual: Peeling away the protective plastic cover to reveal the premium body. Action: Hands slowly unwrap and twist the iron to inspect it. Doodle: SO CLEAN! Audio: Plastic removal. 8 (17.5 to 20s) Visual: Ultra close up of the pristine ceramic soleplate. Action: A single finger smoothly glides down the center of the soleplate. Doodle: SMOOTH Audio: Finger glide on ceramic. PART 3 (20 to 30s) 9 (20 to 22.5s) Visual: Rotating the ergonomic handle. Action: Hand twists the handle 180 degrees until it locks into place. Doodle: 180° Audio: Handle rotation click. 10 (22.5 to 25s) Visual: Water being added to the built in tank. Action: Pouring clean water slowly into the small inlet using a measuring cup. Doodle: FILL Audio: Water pouring. 11 (25 to 27.5s) Visual: The steam button being pressed. Action: Thumb presses the button, and a powerful burst of steam erupts from the base. Doodle: PSSSH~ Audio: Steam release blast. 12 (27.5 to 30s) Visual: Final hero shot of the steam iron standing upright next to its box and measuring cup. Action: Hand enters frame to give a confident thumbs up. Doodle: READY! Audio: Light tap on the table. Footer Infographic Sections: WHAT'S IN THE BOX: Small grid icons showing Steam Iron, Instruction Manual, Measuring Cup, and Power Cord. KEY FEATURES: Checkmarks for Wet & Dry 2 in 1 180° Swivel Handle 150ml Water Tank Ceramic Soleplate Powerful Steam WARRANTY: A prominent 2 YEARS WARRANTY shield badge. IDEAL FOR / WHY CHOOSE IT: Minimalist icons for Home Use, Travel, Small Spaces Bullet points: Lightweight Easy to Use Fast Heating Safe Metadata Text Line: Total Duration: 30 Seconds Format: Vertical (9:16) Style: POV Hand, ASMR, Premium Product Commercial Typography should resemble a professional creative agency storyboard layout featuring neat spacing, sharp dark blue accents, thin gray grid boundaries, and a highly polished presentation structure perfect for a client pitch.

Shore Lyn

32,855 görüntüleme • 1 ay önce

She thought she could walk away from the throne. But every time she rejected the crown... it found its way back. This 30-second fantasy story was created entirely with Seedance 2.0 on @thankyouai_hq From the magical environments to the cinematic camera work, character consistency, and seamless visual effects, every scene brought this story to life exactly as I imagined. Would you accept the crown... or keep running? 👑 PROMPT: Scene 1 (0–5s) – Rejecting the Crown Early morning on the highest castle balcony overlooking a vast medieval kingdom. Golden sunrise bathes the kingdom in warm light. The princess stands alone, holding an ornate golden crown in both hands. Tears fill her eyes as she slowly removes it from her head. She looks down at the peaceful kingdom before whispering, "I never wanted this." With quiet determination, she throws the crown off the balcony. The camera follows the crown spinning through the air in dramatic slow motion before cutting away just before it reaches the ground. Scene 2 (5–10s) – Freedom at Last The princess has changed into a simple brown traveler’s cloak over her dress and quietly walks through a lively village marketplace, smiling naturally for the first time. She helps a young child pick up scattered apples and blends in with ordinary people. Suddenly, villagers begin looking upward in confusion. A warm golden glow appears behind her. She slowly turns around to discover the crown floating silently toward her through the air. Before she can react, it gently settles back onto her head. Her smile instantly disappears. Scene 3 (10–15s) – Trying to Escape Again Determined to be free, she runs deep into an enchanted forest filled with towering ancient trees and glowing flowers. She removes the crown once more and forcefully throws it into a sparkling magical river. The crown sinks beneath the crystal-clear water. She exhales in relief and begins walking away. Seconds later, the river erupts with brilliant golden light. The crown rises gracefully from the water, hovering through the forest before once again placing itself perfectly on her head. The surrounding animals quietly bow as she stands frozen in disbelief. Scene 4 (15–20s) – The Ancient Truth Inside an abandoned royal temple hidden beneath the forest, countless ancient portraits of former queens line the walls. Dust floats through beams of sunlight. As the princess walks past, every portrait magically comes to life. Each queen is shown removing and throwing away the exact same crown before eventually wearing it again. The final portrait remains blank until golden magic slowly paints the princess's own face onto the canvas. She stares in shock as the realization overwhelms her. Scene 5 (20–25s) – The Crown Speaks The temple suddenly fills with brilliant golden light. The crown gently lifts itself off her head and floats before her at eye level. Ancient glowing runes circle around it while the room trembles softly with magic. A calm, powerful female voice echoes throughout the temple: "I never chose the throne... I chose you." The princess's expression changes from fear to quiet understanding as tears roll down her cheeks. Scene 6 (25–30s) – Accepting Her Destiny The princess slowly places the crown back onto her own head willingly for the first time. A magnificent wave of golden energy bursts across the kingdom. Flowers bloom instantly across the fields, dark clouds disappear, castle banners rise proudly in the wind, and the entire kingdom shines with renewed life. Her simple traveler's cloak transforms into an elegant royal gown adorned with glowing gold embroidery. The final cinematic shot pulls back high above the castle as she stands confidently on the balcony, looking over the kingdom she finally accepts as her own. The screen fades to black with the words: "Destiny cannot be escaped... only accepted."

Soulful Ai

36,845 görüntüleme • 2 ay önce

Vayne takes you on a hunt. you don't know why. she doesn't take anyone. she says stay behind me. don't speak unless i speak first. don't make a sound when we move. you say yes. she looks at you for a second longer than usual. "if i tell you to run, you run. you don't look back for me. are we clear" you say yes. she doesn't answer. she just turns and walks out the door. you follow her through the city streets. she moves different when she's working. shoulders lower. steps shorter. her head doesn't turn but her eyes do. you can feel her cataloguing everything. the man smoking outside the tavern. the cat under the cart. the second floor window with the curtain half drawn. she leads you through an alley you didn't know existed. stops at a brick wall. then she climbs. there are handholds carved into the mortar that you wouldn't have noticed if she hadn't used them first. she's halfway up before she realizes you're still at the bottom. she looks down at you. "up" you climb. your hands are shaking by the time you reach the top. the roof is flat. old clay tiles along the edges. a low wall you can crouch behind. the city stretches out below you in every direction. a thousand windows glowing gold in the dusk. she's already at the far side. crouched. crossbow unslung. watching a building across the square. she doesn't look at you when you come up beside her. "stay low" you crouch. "that building. third floor. second window from the left" you look. "i see it" he'll come to that window sometime tonight. i've watched him do it for three nights. i want to know who he meets you ask who he is. her jaw tightens. "a demon pretending to be a man" you don't ask what that means. you settle in beside her. the wind is up here. it pulls at her hair and she doesn't bother fixing it. the sun is going down behind her. her profile in the gold light looks like something carved. her hands on the crossbow are steady. completely still. you've never seen anyone be this still. an hour passes. she doesn't move. you try not to move. your leg falls asleep. you shift an inch. she looks at you. you go completely still again. she looks back at the window. another hour. the sun is gone. the city is blue and black. lamps are lighting up one by one. the air is getting cold. you're shivering before you realize you're shivering. she notices. she doesn't say anything. then she takes off her cloak. doesn't look at you. holds it out to the side. "take it" you say "you'll be cold" "i don't get cold. take it" you take it. it's warm from her. it smells like leather and steel and something underneath. pine. smoke. something you can't name. you put it around your shoulders. the hem pools on the tile. it's huge on you. it's not huge on her. you hadn't realized how tall she is until you were wearing her cloak. she doesn't look at you for the next ten minutes. the stars come out. she shifts closer to you. just a little. so her shoulder is almost touching yours. you don't say anything about it. she doesn't either. you can feel the heat coming off her even through the cloak. another hour. still nothing at the window. she says "tell me something" you blink. "what" "anything. i need to stay sharp. talking keeps me sharp. not about the target. something else" you didn't expect that. you tell her about a book you've been reading. she listens. actually listens. her eyes never leave the window but you can tell she's hearing every word. she asks one question. you answer. she goes quiet again. you keep talking. quieter now. she interrupts you. "shh" she's not looking at the window anymore. she's looking at the roof two buildings over. you don't see anything. you don't see anything for a long time. then you do. a shadow that moves the wrong way. her hand finds yours. she doesn't look at you when she does it. her eyes don't leave the shadow. her fingers lace through yours and LOCK. tight. too tight. knuckles going white around your hand. "don't move" she breathes. you don't move. you can feel every ounce of her focus through her grip. it's not a lover's hold. it's a predator's. every muscle in her hand coiled. ready to drop yours the instant she needs the crossbow. she's not holding you for you. she's holding you to keep track of where you are without having to look. it should scare you. it doesn't. there is something about being held that tight by someone that dangerous that makes the rest of the world go quiet. your heartbeat slows. your breathing slows. the cold stops mattering. you are not the one hunting but you are with the one who is. and nothing is going to get through her to reach you. the shadow crosses the roof and disappears into a stairwell. she watches the spot it left for another full minute. her hand is still locked around yours. she doesn't loosen it. you don't want her to. finally she lets out a breath you didn't know she was holding. "not him. but someone who works for him" her grip eases. slowly. finger by finger. like she's having to consciously tell each one to let go. the last one is her thumb. it stays against your palm for half a second longer than the rest. then she takes her hand back. the cold rushes in where she was. she glances at you. just for a second. then she looks back at the window. the rest of the night she's quieter than before. the target never shows. when the sky starts turning grey she stands up. stretches. rolls her shoulders. looks out over the city one last time. "we're done" you stand too. your legs don't work right. she catches your elbow without looking. "careful" she keeps her hand there until you're steady. then she takes it away. you start to hand her cloak back. she says "keep it for the climb down" she goes first. you follow. the handholds are easier going down once you know where they are. when you're both on the ground she turns to take the cloak. you hand it to her. her fingers brush yours. she doesn't pull back as fast as she usually does. she puts the cloak back on. it's warm now. from you. she has to notice. she doesn't say anything about it. she walks you home. at your door she stops. "don't tell anyone what you saw tonight" you say "i didn't see much" she looks at you. her eyes in the lamplight. the edge of her mouth. almost softer than it should be. "you saw enough" then she turns and walks back into the dark. you close the door. your hand still feels cold where hers was. you can still smell pine on your shirt. you don't sleep. Study the Saskio way

Tony Chau

11,914 görüntüleme • 4 ay önce

She's selling a $20,000 a month plan from a pool chair, one AirPod in. She says all you need is a phone. She's tapping a full iPad in landscape, silver nails flashing. Search cartoon kids shows. Point at Doggyland, 6.6 million views. Copy the ABC song transcript from the description. Paste it into ChatGPT. "Make me a prompt for a show just like this." Copy what it gives back. Open Picsart Flow. Paste. Pause at 0:38. The model in the dropdown is "Sora 2." Sora 2 isn't in Picsart. Sora 2 isn't anywhere. The resolution under it reads 1280x720. The clip is 12 seconds. Two seconds later the screen fills with bouncing letters, an elephant, a parrot, and a fully mixed song with the lyrics synced underneath. "And this is all in 4K." The prompt only asked for animation. It never asked for a song. A 12 second 720p clip became a finished music video between two taps. That didn't happen on screen. None of this is the point. The point is the workflow is a prop. There is no Sora 2 button that prints a 4K music video. The real thing is four cheap parts. Claude breaks the transcript into scenes and writes the visual prompt for each. Suno turns the lyrics into the song. Kling or Luma renders the clips. ffmpeg stitches them and Whisper syncs the captions. Pennies per call. One evening of Python. She wants you to comment FLOW so she can dm you a template that doesn't run. I rebuilt the real factory, Claude to Suno to Kling. Comment 720 and I'll dm it free.

Aeron

254,852 görüntüleme • 2 ay önce

Come spend a gym day with me 🎥🤍 Created with Seedance 2.5 on FlovaAI Prompt: Create a 60-second realistic day-in-the-life gym vlog following the same young Korean woman in her early twenties from waking up at home, getting ready, going to the gym, working out, and returning home. Overall visual style One continuous handheld front-facing smartphone selfie vlog perspective. She always films herself with the phone in her own hand at arm’s length. No third-person camera, tripod, cinematic camera movements, drones, or external filming. Make everything look like authentic modern smartphone footage: - Natural handheld shake and small framing imperfections - Realistic walking movement and occasional autofocus hunting - Minor exposure changes - Natural front-camera lens distortion - Soft natural morning light indoors and outdoors - Realistic, unfiltered smartphone colors - No beauty filter, skin smoothing, or cinematic color grading - Same face and hair throughout the entire vlog - Natural expressions, movements, and body language - No subtitles, captions, logos, watermarks, or on-screen text - No background music; use only natural diegetic sound 0–10 sec — Waking up She wakes up in her cozy bedroom wearing a cute, loose casual night suit. She grabs her phone from beside the bed and immediately starts filming herself selfie-style. She looks sleepy, messy-haired, and slightly tired, gives a small yawn, stretches, and smiles at the camera. She quietly says: “Good morning… I really don’t feel like going to the gym today.” She gets out of bed and walks toward the bathroom while holding the phone herself. 10–18 sec — Brushing teeth In the bathroom, she films herself in the mirror/selfie view while brushing her teeth. Keep it casual and imperfect, with realistic bathroom ambience and running-water sounds. She briefly looks into the camera with a sleepy expression, then rinses her mouth and smiles. She says: “But I promised myself I’d go, so… let’s do it.” 18–27 sec — Getting ready Quick natural transition back to her bedroom. She changes from her night suit into a stylish but realistic gym outfit: fitted athletic top, high-waisted leggings or comfortable athletic bottoms, clean sneakers, and minimal accessories. Show short selfie moments of her fixing her hair, adjusting her gym outfit, grabbing a water bottle and gym bag. She looks into the phone and says: “Okay, now I actually look ready.” 27–35 sec — Going to the gym She leaves home with the phone in her hand. Film brief selfie moments while walking outside and naturally bouncing with her steps. Show quick glimpses of the street, morning traffic, buildings, and her gym bag. She arrives at the gym and turns the phone slightly to show the entrance before bringing it back to her face. Natural street and gym ambience only. 35–52 sec — Workout Inside the gym, she starts with a short warm-up on a treadmill, then moves through a few exercises such as light strength training, squats, dumbbell exercises, and stretching. Keep the camera mostly front-facing and handheld, occasionally tilting naturally toward the equipment before returning to her face. She becomes slightly sweaty and out of breath but stays cheerful. She laughs and says: “Okay… this is harder than I remembered.” She takes a quick drink of water, catches her breath, then gives the camera a satisfied smile and continues her workout. Include realistic sounds of footsteps, treadmill movement, weights clanking, machines, distant conversations, and gym room tone. 52–60 sec — Returning home After finishing her workout, she leaves the gym and walks home. She looks pleasantly exhausted but happy. Cut naturally to her back at home, still holding the phone. She drops her gym bag down, takes a drink of water, relaxes on the couch or bed, and looks into the camera with a tired smile. She gives a small wave and says: “Workout done. I’m exhausted… but I’m glad I went.” She smiles, gives one final sleepy wave, and lowers the phone for a natural ending. Final requirements Keep the entire vlog fast, spontaneous, cozy, and realistic, with natural transitions between locations. The woman must remain visually consistent throughout: same facial identity, same hair, and realistic appearance. Her outfit changes only once, from the casual night suit to the gym outfit. All dialogue must be naturally spoken with visible lip movement. Use only diegetic audio—bedroom ambience, bathroom sounds, footsteps, street noise, gym sounds, water bottle sounds, and home ambience. No music, captions, subtitles, logos, watermarks, or cinematic effects. #Flovaai #Flovacpp

Zara

18,698 görüntüleme • 22 gün önce

Have you ever faced this situation? if yes, stop dating broke boys. GPT Image 2 + Seedance 2.0 on TapNow prompt Part 1 (0–15 seconds) Cinematic close-up establishing shot inside an elegant, dimly lit Parisian fine-dining restaurant. Dark wood paneling, crystal chandeliers, candlelit marble tables, and mirrors reflecting warm ambient light. A handsome man in his early 30s with dark hair, wearing an open-collar white linen shirt, sits across from a stunning blonde woman in a fitted black low-cut dress. A young waiter in a crisp white shirt and black bowtie approaches and places a black leather bill folder on the table, saying, “Your bill, sir.” The man opens the folder and examines the long receipt showing a total of €217.40. He calmly pulls out a white calculator, types in the numbers, then looks up at the woman with a slight smile and says, “So, shall we split it?” The woman freezes mid-sip of her red wine, her eyes widening in surprise. The camera holds on her reaction as the intimate restaurant ambience continues. Warm golden lighting, shallow depth of field, realistic film grain, cinematic 24fps style. --- Part 2 (15–30 seconds) The blonde woman slowly lowers her wine glass, staring at the man with a mix of disbelief and quiet amusement. She reaches into her black handbag, takes out a gold credit card, and hands it to the waiter as he returns with the payment terminal. The man watches in stunned silence, his mouth slightly open. The terminal beeps with a green confirmation light as the full bill is paid. She stands gracefully, adjusts her dress, looks back at him with an unreadable smile, and says, “Don’t lose your calculator.” She walks away through the elegant restaurant while the waiter hides a smile. The man remains seated, staring after her, completely caught off-guard. The camera smoothly follows her exit, then slowly pulls back to reveal the luxurious dining room, flickering candles, soft background chatter, and the man sitting alone with the calculator still open. Rich contrast, fashion-film aesthetic, natural skin texture, realistic mot

Sharon Riley

28,271 görüntüleme • 1 ay önce