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Creatures in the game use procedural animation, not only does this save time but provides dynamic and interesting results

150,034 views • 3 years ago •via X (Twitter)

10 Comments

Yana Kae - Fire Hel Wolf {EnVtuber}'s profile picture
Yana Kae - Fire Hel Wolf {EnVtuber}3 years ago

Now flip him upside down and show me those animations. If it can walk on ceilings, I'll be scared and impressed. xD

Asarge's profile picture
Asarge3 years ago

@yanagitheowl

Ghost Hog: Way of the Hamurai's profile picture
Ghost Hog: Way of the Hamurai3 years ago

Hey man if you've got the time I have a small question, how much do procedural animations with this complexity affect the performance of the game compared to pre-made animations. Always been curious about how dynamic variables affects the long run of development.

Asarge's profile picture
Asarge3 years ago

It will cost more performance than pre-made animations but not that expensive where you can still have thousands of entities going at the same time, and usually you will have some sort of IK going anyway on top of your animation for stepping. You also save on file size with this

Yugz Power's profile picture
Yugz Power3 years ago

This looks great. Would you have any tutorial recommendation about learning to make procedural animation like this?

Asarge's profile picture
Asarge3 years ago

Yea this post shows the steps well

🌿Feefer the Firbolg ✨Alchemist vtuber ⚗️'s profile picture
🌿Feefer the Firbolg ✨Alchemist vtuber ⚗️3 years ago

YOOO THIS IS SO COOL! This is one of the only other times iv seen it used outside of rainworld, and it makes for so many silly but memerable moments

Tobias aka Toby's profile picture
Tobias aka Toby3 years ago

I really wished I could see some ''behind the scenes'' stuff when that tail does some not planned out things haha

Asarge's profile picture
Asarge3 years ago

cranked that tails sassy level to 11

'One Fine Tourney' is on Steam! (Ariel P)'s profile picture
'One Fine Tourney' is on Steam! (Ariel P)3 years ago

That is super cool!!

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