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Custom interactivity powered by Blender 🔶 is coming to Hubs🥳 This no-code workflow will be free and open for anyone to build engaging experiences directly in the browser! 📽️: Hubs Senior Designer Jim Conrad #opensource #unity3d #threejs #webxr #b3d

47,597 görüntüleme • 2 yıl önce •via X (Twitter)

11 Yorum

Mozilla Hubs profil fotoğrafı
Mozilla Hubs2 yıl önce

Join our discord server to be the first to experiment with this exciting technology: As you join, select "Learn Blender Hubs add-on development" to be added to the Blender-Add-On role and check out the "Behavior-Graphs" channel👀

Coinage profil fotoğrafı
Coinage2 yıl önce

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Juan Lam profil fotoğrafı
Juan Lam2 yıl önce

@Blender This crazy cool

Lean Castagno profil fotoğrafı
Lean Castagno2 yıl önce

@Blender Is this real? Can we also code on top of this?

Sylwester Mielniczuk 🔮💎 profil fotoğrafı
Sylwester Mielniczuk 🔮💎2 yıl önce

@Blender Hi, what is a repo, can we play with this now?

Mozilla Hubs profil fotoğrafı
Mozilla Hubs2 yıl önce

@Blender Here's the repo: The code is not live in production, but members of our discord community interested in blender are current helping beta test in an experimental sandbox

Arturo J. Real profil fotoğrafı
Arturo J. Real2 yıl önce

@Blender Hell yes.

bachadam profil fotoğrafı
bachadam2 yıl önce

@Blender What about Blender game engine named UPBGE?

Peggy Wang profil fotoğrafı
Peggy Wang2 yıl önce

@Blender Very cool! Is this open source?

Mozilla Hubs profil fotoğrafı
Mozilla Hubs2 yıl önce

@Blender 100%!

Jacob Merrill profil fotoğrafı
Jacob Merrill2 yıl önce

@Blender You all forgot about / bge is not dead. it is actually about 100x stronger than when the BF tried to cut it out geometry nodes work in game - including sim nodes bpy, openXR, bmesh - everything that works in the viewport works in game.

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