Video yükleniyor...

Video Yüklenemedi

Ana Sayfaya Dön

36,941 görüntüleme • 1 yıl önce •via X (Twitter)

8 Yorum

⛥ profil fotoğrafı
1 yıl önce

Graceful darkness... 🖤💭

Tyler profil fotoğrafı
Tyler1 yıl önce

v.v nice

ANITKABİR MUHAFIZLARI⚔️🩸🤘🏻🥈🇹🇷🇷🇺(💡AKP'li) profil fotoğrafı
ANITKABİR MUHAFIZLARI⚔️🩸🤘🏻🥈🇹🇷🇷🇺(💡AKP'li)1 yıl önce

Ruh ikizimi buldum sanırım

Stitch Blue ☽ profil fotoğrafı
Stitch Blue ☽1 yıl önce

Truly a beautiful 🖤🌱🗝️

✨♚Ebony Findom Goddess Jaz♚ ✨ profil fotoğrafı
✨♚Ebony Findom Goddess Jaz♚ ✨1 yıl önce

Seance energy

COURT profil fotoğrafı
COURT1 yıl önce

This is what my cemetery looks like

Akmann profil fotoğrafı
Akmann1 yıl önce

Love this 🖤🖤🖤

HCFinFreedomFreak 🐦🦊🐸 profil fotoğrafı
HCFinFreedomFreak 🐦🦊🐸1 yıl önce

Wonderful 🖤

Benzer Videolar

The GUARDIAN A mother who protects her child. A movie made entirely for Runway Contest. Prompt Inside a commercial airplane flying at night above thick glowing clouds, soft warm cabin lighting illuminating rows of seats. A young exhausted mother sits by the window, staring at the dark sky with anxious eyes, while her small son sleeps peacefully against her shoulder. Subtle reflections on the window glass, cinematic depth, emotional silence. 2 Close-up shot of a young mother’s face inside airplane cabin, pale tired skin, anxious expression, soft orange cabin light highlighting her cheekbones. Her eyes glisten slightly as she looks down at her sleeping child. Background softly blurred with passengers and seats. 3 Wide shot of airplane interior at night, dim blue and warm lighting contrast, clouds visible outside windows. Mother gently adjusting a blanket over her sleeping son, her hands trembling slightly from exhaustion. Quiet, emotional, cinematic realism. 4 Window seat view, night sky above endless glowing clouds. Reflection on glass shows mother holding her child close. Her face is partially visible in reflection, looking lost in thought, soft melancholy mood. 5 Mid shot inside airplane aisle, mother standing slightly bent over to check on her son sleeping across the seat. Soft cabin lights create long shadows, passengers blurred in background, emotional tension and fatigue. 6 Overhead angle inside airplane cabin, mother and child seated together. The child leans into her lap, sleeping peacefully. Mother looks forward with worried eyes, hands clasped tightly. Calm but emotionally heavy atmosphere. 7 Close shot of mother’s hands gently holding her son’s small hand. The child is asleep, fingers loosely curled. Soft golden cabin light emphasizes warmth and emotional connection. 8 Side profile cinematic shot of mother looking out of airplane window into dark sky and glowing clouds. Tears barely visible in her eyes, but she remains still and composed. Subtle reflections of cabin lights on glass. 9 Final emotional frame inside airplane cabin, quiet night flight. Mother slowly closing her eyes while holding her sleeping child close. Soft light fades across their faces, peaceful yet deeply emotional atmosphere.

Sharon Riley

14,488 görüntüleme • 2 ay önce

My first test with the new Gemini Deep Think 3 🔥🔥🔥 Build a complete Three.js scene in a single HTML file that renders a fully 3D interior room indistinguishable from a classical oil painting hanging in a museum. The Painterly Rendering System Write custom GLSL shaders that replace all standard rendering with oil paint simulation. Every pixel must feel painted by hand. The system needs these layers working together. Brushstroke normals. Generate a procedural brushstroke normal map using layered directional noise at varying scales. Large bold strokes for walls and floors following the plane direction. Small delicate strokes for fine details like metal and glass. Circular strokes for rounded objects. The brushstrokes must catch sidelight and cast tiny shadows into their grooves exactly like real impasto paint on canvas. Paint thickness. Use parallax occlusion mapping to give highlights genuine physical thickness. Where the original painter would load their brush with white or yellow to hit a bright highlight, the paint should visibly sit above the surface. In dark shadow areas, the paint should appear thinner, letting canvas weave show through slightly. Color palette. Restrict the entire scene to a historical oil palette. Titanium white, naples yellow, yellow ochre, raw sienna, burnt sienna, burnt umber, raw umber, ivory black, vermillion used sparingly, and a muted blue-grey. No modern saturated colors. All color mixing should feel subtractive and warm. Edge treatment. No hard edges anywhere in the scene. Object silhouettes must soften and blur slightly as if the painter's brush feathered where one form meets another. Implement this as a screen-space edge-detection pass that blurs based on depth discontinuity and overlays brushstroke texture at boundaries. Canvas texture. The entire final image must have a linen canvas weave overlay rendered with its own normal map that interacts with the scene lighting. As you orbit, the canvas tooth should glint differently. This sells the illusion more than anything else. Varnish layer. Apply a post-processing pass that simulates aged oil varnish. A warm amber tint that is slightly uneven, thicker in corners and thinner in center. A subtle gloss reflection that shifts as you move the camera. Very fine craquelure, hairline crack patterns, visible only when you zoom in close. The Scene. A Dutch Golden Age Study. Model everything procedurally with no external assets. A small intimate room with rough plastered walls in thick paint, warm grey-ochre. A single tall window on the left wall. Leaded glass with thick mullions letting in one dominant shaft of warm light. The window glass should have slight imperfections like bubbles and waviness visible in the paint treatment. A heavy dark wood table positioned center-left. On the table place a brass candlestick with a half-melted candle where the wax drips are modeled and painted with naples yellow impasto highlights. A pewter plate with a half-peeled lemon, the peel curling off the edge of the plate, the exposed fruit flesh a jewel of thick yellow paint catching light. A partially unfolded letter with a broken red wax seal. A small glass of dark wine catching a single highlight. A dark velvet cloth draped from the table edge falling in heavy folds to the floor. The velvet should have that characteristic oil painting treatment where shadows go almost black and the fabric catches light in soft broken highlights. The floor is wide dark wooden planks painted with long horizontal brushstrokes. Against the back wall, barely visible in shadow, a tall wooden cabinet with a few old leather-bound books leaning against each other. A single beam of light from the window cuts diagonally across the scene illuminating floating dust motes painted as soft tiny dots of naples yellow, not CG particles. The rest of the room falls into rich warm shadow. Lighting One dominant directional light from the left simulating window light. Warm, strong, with soft VSM shadows. A very subtle fill from the right in cool blue-grey at perhaps 5% intensity. No ambient light. The shadows should be genuinely dark and warm. This is Vermeer lighting. The contrast between the luminous light-struck areas and the deep velvety shadows is what makes the painting breathe. Post-Processing Chain Render pass. Painterly edge softening pass. Canvas texture overlay pass. Varnish and aging pass. Heavy vignette like a dark gallery frame encroaching. Very subtle bloom only on the brightest impasto highlights. Film grain that mimics canvas tooth texture rather than photographic noise. Interaction OrbitControls with very slow damping at 0.02 and limited orbit range so you can look around the painting but not flip it upside down. Slow zoom. The feeling should be like leaning closer to a painting in a museum and discovering more detail. The Standard When someone opens this file and takes a screenshot, people should genuinely argue whether it is a photograph of a real oil painting or a digital render.

Emily

20,940 görüntüleme • 5 ay önce

POV: The ghost chasing you, is actually your boyfriend. A horror investigation turns into the funniest plot twist you never saw coming. The ending is worth the wait. Made with GPT Image 2 and Seedance on TapNow Prompt: VIDEO PROMPT — "THE GHOST IN THE CARNIVAL" (30s Horror-Comedy Vlog Short, 16:9) — ROLES SWITCHED Style: Found footage horror • paranormal investigation vlog • cinematic suspense • horror-comedy twist. Setting: abandoned carnival at night. CHARACTER DESCRIPTIONS Maya (the vlogger): Early-20s girl, radiant and striking. Wears a flowing rainbow ombré dress — fabric transitioning from violet at the shoulders through blue, green, yellow, orange, to red at the hem, catching light with a subtle iridescent shimmer. Hair styled in the longer side braided into a thick rope braid streaked in matching rainbow pastel colors, small silver hoop earrings, soft glowing skin, bright hazel eyes with a curious, fearless sparkle. Carries a handheld camera and flashlight throughout. Same dress, hair, and gear consistent across every shot — no drift. Jake (the boyfriend / "the ghost"): Mid-20s, tall athletic build, tousled dark brown hair, strong jawline, warm brown eyes, light stubble, handsome and charming. Wears a fitted black bomber jacket over a grey henley, dark jeans, worn leather boots. Same face and outfit consistent across all appearances. Setting: Abandoned carnival at night — rusted ferris wheel silhouette against the moon, cracked funhouse mirrors, tattered circus tents flapping in wind, broken carousel horses frozen mid-gallop, flickering string lights barely holding power. Sound design: Low ambient horror BGM (creaking metal, distant wind chimes, faint off-key carousel melody) building tension throughout, swelling into a sharp orchestral stab at the jumpscare, then cutting to warm acoustic guitar strum for the comedic ending. CUT-SCENE BREAKDOWN (0:00–0:04) — ACT 1: The Investigation Found-footage handheld shot: Maya walks alone through the carnival gates, flashlight beam cutting through fog, camera slightly shaky, rainbow braid swaying. Rusted ferris wheel looms behind her, carousel horses frozen in the dark. Dialogue (Maya, to camera): "Alright guys… this place has been closed for like fifteen years. Let's see what we find." BGM: low ambient drone, distant creaking metal. (0:04–0:08) — ACT 2: The Warning Signs Maya walks past a row of cracked funhouse mirrors. In one mirror's reflection — barely visible in the background — a flash of a dark jacket flickers past, gone before she turns. She doesn't notice. Camera lingers a beat too long on the empty mirror. BGM: single high string note, tension rising. (0:08–0:12) — ACT 3: The Reveal Maya pushes into a tattered circus tent. Flashlight flickers. A pale face flashes directly behind her in frame — gone in a blink. She spins around, flashlight sweeping, rainbow dress catching the light. Dialogue (Maya, nervous): "...Okay, who's there?" BGM: dissonant sting. (0:12–0:16) — ACT 4: The Chase The figure appears directly behind Maya — full jumpscare, dark silhouette catching the light for a split second before vanishing. Maya bolts, camera shaking violently as she sprints between carousel horses, the figure flashing briefly in and out of frame from different angles. Dialogue (Maya, panicked): "Oh my god— OH MY GOD—" BGM: sharp orchestral hit, frantic percussion. (0:16–0:20) — ACT 5: The False Ending Maya ducks into the old ticket booth, slams the door shut behind her. Silence. Heavy breathing. She slides down against the door, flashlight shaking in her hand, camera catching her relieved exhale, braid falling loose over her shoulder. Dialogue (Maya, whispering): "Okay... okay, I think I lost it." BGM: music drops to near-silence, just her breathing and wind outside. (0:20–0:25) — ACT 6: The Twist Begins Behind Maya, unnoticed, a silhouette rises slowly in the booth's shadowed corner — tall frame stepping forward silently, closer, closer. Maya senses it, turns her flashlight up in dread. BGM: tension rebuilding, single sustained note. (0:25–0:30) — The Reveal & Comedy Twist The "ghost" steps into the light — it's Jake, grinning, hands raised in mock surrender. Maya freezes in shock, then bursts out laughing in relief, swatting his arm. Dialogue (Maya): "IS THAT YOU?! Jake, what the— I almost had a heart attack!" Dialogue (Jake, laughing): "You scream like a little girl, you know that?" BGM: sudden shift to warm, playful acoustic guitar strum. Hard cut to black. Text overlay: "Never bring your boyfriend to a horror investigation."

Shami

28,969 görüntüleme • 12 gün önce