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DBK 2019 VS DBK 2024 - Arm pulling speed: same - Kiss speed: DBK 2019 (fast), DBK 2024 (slow) #เตนิว

66,061 Aufrufe • vor 2 Jahren •via X (Twitter)

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My happy horse Created on Yapper by using GPT Image 2 and Happy Horse Prompt Create a cinematic action-fantasy trailer video that strictly follows a 12-panel storyboard Image sequence in exact order. Use a realistic Hollywood filmmaking style with warm golden cinematic colors, dynamic camera movement, photorealistic visuals, dramatic action choreography, emotional storytelling, and smooth continuity between every scene. The same beautiful confident woman with flowing dark hair in a sleek black latex catsuit rides the same majestic powerful white horse throughout the entire video. Maintain consistent character design, horse appearance, lighting continuity, and cinematic tone across all shots. Style should feel like a viral blockbuster movie trailer mixed with epic fantasy adventure and luxury fashion cinematography. Ultra-detailed textures, realistic water physics, dust particles, dramatic sunlight, cinematic motion blur, slow motion action moments, atmospheric depth, and high-end Hollywood visuals. STRICTLY FOLLOW EVERY PANEL IN SEQUENCE: PANEL 1 — “THE ARRIVAL” Wide aerial cinematic opening shot. Morning mist covers a massive valley landscape as golden sunlight breaks dramatically through clouds. A confident dark-haired woman wearing a tight black latex catsuit slowly rides a majestic white horse out of the fog toward camera. Wind flows through her hair and the horse’s mane. Epic scale, emotional buildup, cinematic drone movement, warm sunlight rays, atmospheric fantasy mood. PANEL 2 — “FULL SPEED” Dynamic side-tracking camera shot moving alongside the horse galloping at full speed through shallow reflective water. Massive water splashes explode around the horse’s legs in slow motion. The woman leans forward aggressively with intense focus. Hair flowing violently in the wind, reflective latex suit shining in sunlight. Fast cinematic energy, action trailer pacing, dramatic speed feeling. PANEL 3 — “THE CHASE BEGINS” Camera reveals multiple enemy riders appearing far behind through rising dust clouds. The woman looks back confidently while maintaining full-speed gallop. Handheld cinematic tension, fast cuts, aggressive horse movement, warm sunlight mixed with dusty atmosphere. Build suspense and urgency like a Hollywood chase scene. PANEL 4 — “RIVER LEAP” The white horse launches across a dangerous broken river gap in an epic slow-motion mid-air leap. Camera rotates dynamically around the horse while huge water sprays explode below. Sunlight creates powerful rim lighting around the woman and horse. Heroic blockbuster action moment with dramatic cinematic impact. PANEL 5 — “THE STANDOFF” The woman suddenly stops at the edge of a massive cliff. The white horse rears powerfully upward while wind blows her hair and outfit dramatically. Enemy riders approach in the distance. Low-angle cinematic hero framing, intense emotional tension, strong sunlight, dust and fabric movement, epic empowering atmosphere. PANEL 6 — “AMBUSH” Arrows fly rapidly through the air toward the woman. The horse drifts sideways aggressively through mud and shallow water while avoiding attacks. Dynamic low-angle action camera, chaotic movement, cinematic motion blur, flying debris, intense trailer pacing, adrenaline-heavy action choreography. PANEL 7 — “THE ESCAPE” Fast-paced forest chase scene. The horse races violently between trees while sunlight beams cut through the forest canopy. Branches snap and leaves explode into the air as enemies pursue closely behind. Handheld-style cinematic tracking shots, aggressive speed, shaky action realism, intense survival energy. PANEL 8 — “THE STORM” Dark storm clouds suddenly cover the sky as heavy rain begins pouring. The woman and white horse continue galloping through wet reflective terrain. Rain droplets hit the black latex suit and horse realistically. Cinematic lightning flashes, emotional fantasy atmosphere, darker color tones mixed with dramatic highlights. PANEL 9 — “THE FALL”

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Seedance 2.0 works better with JSON prompts follow this structure to get better results { "cinematography": { "camera_perspective": "extreme macro FPV tracking shot, camera tightly attached to the fairy's back, synchronized with wing flapping frequency", "lens": "8mm probe lens ultra wide macro, extreme perspective distortion, grass blades appear like towering skyscrapers at frame edges", "depth_of_field": "very shallow depth of field (f/1.4 simulated)", "effects": [ "radial motion blur", "foreground bokeh from fast-moving pollen and dust particles", "dynamic focus shifts due to high-speed flight" ] }, "motion_dynamics": { "flight_path": "chaotic, nonlinear high-speed weaving through giant grass stems, rapid directional changes, dodging petals sideways", "actions": [ "360 degree barrel roll through a massive glowing vine arch" ], "speed_ramping": "time dilation effect, slow motion at 120fps when passing dew drops showing reflected micro world, then sudden acceleration to 2.5x speed toward distant target", "camera_motion": "high-frequency shaky cam caused by wind pressure and velocity" }, "environment": { "setting": "macro grassland world where each blade of grass resembles a massive green wave with detailed vein textures", "flora": "flowers appear as grand floating palaces, pollen particles drifting in the air", "scale": "extreme size contrast, micro subject in gigantic natural environment", "interaction": [ "fairy wing airflow causes nearby grass to sway gently", "upon landing, puppy breath creates visible micro vortex affecting fairy hair and wings" ], "final_target": "a giant puppy nose resembling a massive black volcanic mountain with wet organic texture" }, "lighting": { "time": "warm afternoon sunlight", "style": "dreamy, cinematic, fairytale atmosphere with dappled light and shadow", "material_response": [ "subsurface scattering on grass blades, glowing translucent green under backlight", "fairy wings are semi-transparent like cicada wings with iridescent interference colors", "puppy nose is wet, uneven, slightly reflective with leathery texture" ] }, "physics": { "wind": "strong airflow interaction from high-speed flight", "particles": "floating pollen and dust reacting to motion", "breath_simulation": "soft visible airflow from puppy nose creating micro turbulence" }, "mood": { "emotion": "intense, adrenaline-filled, thrilling adventure", "immersion": "strong sense of scale contrast, 'small vs massive world' visual impact", "tone": "fantastical, cinematic, awe-inspiring" } }

el.cine

69,967 Aufrufe • vor 3 Monaten

Bryson DeChambeau hasn’t played since the Ryder Cup and he won’t be again until LIV Golf Riyadh in February. He says he’s been speed training through the off season though and has a target of reaching a comfortable 200mph ball speed. He’s also been playing table tennis with America’s number 1, Kanak Jha. Speaking to Tom Hobbs from Flushing It Golf, Bryson said: “I’m not playing until Riyadh. I’m going to be going in hot though. I’m sneaky working on my game really hard. “I'm going to start ramping up my speed again. I ramped up my speed in November, got it to where I was pumping over 190 quite efficiently with some slow golf balls and stuff. I got to 200 quite a bit. “I haven’t done much recently though. I was playing some ping pong actually the past couple of days with the number one USA player, Kanak Jha. He's so much fun. Ping Pong is my favourite sport, so I got to learn a little bit from the best in the U.S. He’s twenty first in the world. So nobody's really gotten that high from the U.S. which is sweet. “But I'll get back to speed training right after Christmas and going into the new season, I want to be close to 200. So that's my goal. I’ll just get to a place where I’m super comfortable swinging fast.” The last time Bryson went after speed he gained an enormous amount of mass. He’s come back down through the weights though over the last few seasons and is much healthier for it. But, if Force = Mass x Acceleration, will he look to add more mass again and what’s more important, increasing acceleration or gaining mass? “They're both very important. If you don't have any mass, you can't accelerate it. It's a symbiotic relationship. It's actually more like F equals M V squared, that’s more of the velocity side of it. “You can accelerate too, but what I would say is the most important thing is it's not necessarily the mass or the acceleration, it’s the ability to put pressure onto the club. So you're able to apply pressure and control that through your grip strengths around a circle, that's probably the more important piece. Applying controlled pressure to the golf club like grip pressure. “It's not that you just accelerate the club, because you have to learn how to control the face through that motion as well. So it's all, you know, you can say it's acceleration, but it's a lot of grip pressure stuff. The more you control the grip pressure and how you're moving that grip, I would say that’s more the answer to your question. “And I guess at a certain point there’s dimishning return with, you know, going up in the mass and even down in the mass. There is a sweet spot for swinging a golf club. If you get a speedstick, there's just not enough mass behind it to create the smash factor necessary, and vice versa if it is too heavy, you can’t swing it that fast. “I'll always say swinging and accelerating the club is probably the most important, but the real answer is applying the most pressure to the golf club. The grip pressure. You’re not gripping it tighter, but your hand force into it pulling it and then throwing it around the corner.” Continues in comments thread below. Bryson DeChambeau Crushers GC LIV Golf

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