Загрузка видео...

Не удалось загрузить видео

На главную

Debug visualization of the stress simulation

10,338 просмотров • 1 месяц назад •via X (Twitter)

Комментарии: 9

Фото профиля Dennis Gustafsson
Dennis Gustafsson1 месяц назад

I've been working on structural integrity and stress simulation for the last couple of weeks. Still not sure this is viable for a full game in terms of performance, but maybe. Can now handle one building at 60 fps, but still a lot of optimizations left.

Фото профиля John Leidegren
John Leidegren1 месяц назад

@datgame Someone has to huff and puff…

Фото профиля A
A1 месяц назад

I dare you to recreate a certain well known and no longer-existing building from lower Manhattan, and test your system on it...

Фото профиля wacko broa ❁
wacko broa ❁1 месяц назад

Could this be implemented into teardown? Also I’ve been following your work for a while every since that 2klicksphilp (I think that’s his name) did a video on the early development of teardown

Фото профиля Brian Jordan
Brian Jordan1 месяц назад

That looks like a fun puzzle game on its own 😄

Фото профиля WKPLAYS1
WKPLAYS11 месяц назад

Teardown 2 ?

Фото профиля Jeremy Cowles
Jeremy Cowles1 месяц назад

So good

Фото профиля BAM Studios
BAM Studios1 месяц назад

Each micro-cube has it's own mass & adhesive properties that are constantly calculated?

Фото профиля Sami
Sami1 месяц назад

Super impressive wow

Похожие видео