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Debug visualization of the stress simulation

10,338 views • 1 month ago •via X (Twitter)

9 Comments

Dennis Gustafsson's profile picture
Dennis Gustafsson1 month ago

I've been working on structural integrity and stress simulation for the last couple of weeks. Still not sure this is viable for a full game in terms of performance, but maybe. Can now handle one building at 60 fps, but still a lot of optimizations left.

John Leidegren's profile picture
John Leidegren1 month ago

@datgame Someone has to huff and puff…

A's profile picture
A1 month ago

I dare you to recreate a certain well known and no longer-existing building from lower Manhattan, and test your system on it...

wacko broa ❁'s profile picture
wacko broa ❁1 month ago

Could this be implemented into teardown? Also I’ve been following your work for a while every since that 2klicksphilp (I think that’s his name) did a video on the early development of teardown

Brian Jordan's profile picture
Brian Jordan1 month ago

That looks like a fun puzzle game on its own 😄

WKPLAYS1's profile picture
WKPLAYS11 month ago

Teardown 2 ?

Jeremy Cowles's profile picture
Jeremy Cowles1 month ago

So good

BAM Studios's profile picture
BAM Studios1 month ago

Each micro-cube has it's own mass & adhesive properties that are constantly calculated?

Sami's profile picture
Sami1 month ago

Super impressive wow

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