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Debug visualization of the stress simulation

10,445 次观看 • 2 个月前 •via X (Twitter)

9 条评论

Dennis Gustafsson 的头像
Dennis Gustafsson2 个月前

I've been working on structural integrity and stress simulation for the last couple of weeks. Still not sure this is viable for a full game in terms of performance, but maybe. Can now handle one building at 60 fps, but still a lot of optimizations left.

John Leidegren 的头像
John Leidegren1 个月前

@datgame Someone has to huff and puff…

A 的头像
A1 个月前

I dare you to recreate a certain well known and no longer-existing building from lower Manhattan, and test your system on it...

wacko broa ❁ 的头像
wacko broa ❁2 个月前

Could this be implemented into teardown? Also I’ve been following your work for a while every since that 2klicksphilp (I think that’s his name) did a video on the early development of teardown

Brian Jordan 的头像
Brian Jordan2 个月前

That looks like a fun puzzle game on its own 😄

WKPLAYS1 的头像
WKPLAYS11 个月前

Teardown 2 ?

Jeremy Cowles 的头像
Jeremy Cowles1 个月前

So good

BAM Studios 的头像
BAM Studios2 个月前

Each micro-cube has it's own mass & adhesive properties that are constantly calculated?

Sami 的头像
Sami2 个月前

Super impressive wow

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