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Decided to get in on the fun and vibe code a Halo-inspired FPS game using Three.js and strictly AI! Progress vid below. Using a combo of Grok 3, Claude Sonnet and o1. Lmk what you think! Planning to have it ready for @levelsio's #vibejam happening next week
91,807 views • 1 year ago •via X (Twitter)
12 Comments

@threejs @levelsio Looks so cool! How many hours of prompting and testing did it take you to make it?

@threejs @levelsio Hmm decent amount, like 15-20 hours probably already A few things I wish I did differently from the start that would’ve prob sped up the process, but that’s how you learn 😎

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@threejs @levelsio Looking good! 🔥

@threejs @levelsio TY @mrdoob!

@threejs @levelsio great one, keep it up. I assumed, you dont use physics yet?

@threejs @levelsio Not yet! Some physics implemented with the jump system but just using three.js to simulate

@threejs @levelsio This is done in js ? Amazing.

@threejs @levelsio Yes! @threejs to be specific, going to be using cannon.js for physics

@threejs @levelsio wow i said 12 months it took you 2 days

@threejs Very cool!!

@threejs Thanks Pieter!! Major shoutout to you for the inspiration
