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designed a game controller from scratch in 2 hours. no CAD software, no industrial designer, no render artist. just me and Imagine Computer, start to finish. here's the whole build.
15,135 просмотров • 15 дней назад •via X (Twitter)
Комментарии: 24

started with ideation. described the grip style, the button layout, the color story I wanted. went through a few directions before landing on one that actually felt like a product and not a sketch.

took the concept into 3D. generated the render straight from the description, multiple angles, materials, lighting, the whole product shot. no separate 3D software, no exporting files anywhere.

idea to finished render, one afternoon, one tool. what used to need a product designer and a 3D artist on separate timelines just took one person and one prompt at a time.

if you've got a product idea sitting in your notes app, this is how you actually see it. try it:

wow impressive work great job

Great way to design

From idea to controller in just two hours.

Amazing quick build wow

the color stack at the end is what sold the whole build.. 🔥

From idea to controller in 2 hours is wild.

this looks good

You have made it so well

They designed it so well

That’s seriously impressive for two hours.

The speed of this workflow is incredible. Seeing the whole design come together from scratch is so satisfying.

Imagine art is such a great platform

That’s seriously impressive turning an idea into a complete controller design in just two hours with AI handling the heavy lifting

Imagine Computer provide superb service

Good one

There’s a graceful simplicity here that makes the image feel quietly sophisticated.

That looks so cool.

From concept to a finished controller in 2 hours is wild.

Just 2 hours and no CAD team, that’s insane.

imagine computer sounds like a cheat code – how did you keep the ergonomics solid?
