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Develop Better Finishing and Decision Making With This Fast Break Drill Here's a great 2v1 drill to improve ball handling, passing, scoring, and decision making out of fast break advantage situations from the Youth Coaching System with Jim Huber. Even though these are youth players in the video, it's...

39,790 Aufrufe • vor 1 Jahr •via X (Twitter)

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Profilbild von Jason
Jasonvor 1 Jahr

Good starter drill leading up to the 3 on 2 to 2 on 1.

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Introducing the “Get” action in basketball to lacrosse! The “Get” is a 2man action where a player passes the ball to another player and sprints to go “Get” it back on a handoff. This action has similar concepts and reads to pick and roll, but the picker is actually the ball handler! In lacrosse, we have been experimenting with Gets because it creates so many interesting situations and reads for the players. The way we teach it in small sided games is to have one offensive player declare “I’m shut” and the defense has to face-guard him. From there we pick for the shut off player trying to spring them free for the Get. The ball handler has to engage and control their defender, anticipating the shut player trying to get open. The shut player can backdoor if being overplayed towards the get (rejecting the get), receive a flip, or continue curling around the ball getting open for a late pass. The ball handler can feed the reject, flip the ball, or fake the flip to attack the goal or make a late pass to the shut payer curling to the goal. I’ve seen examples of this run in men’s and women’s DI lacrosse at Ohio State and Northwestern, respectively and I’ve run this myself when I was coaching HS girls lacrosse. You will also see on this reel a sick application for Gets vs. a common big-little invert coverage where the short stick doesn’t go behind with his man and plays “Safety” in front of the net. Gets are fun for the players, are incredible for teaching your players 2man game on and off ball, dealing with double teams, and creativity with passing, and can be used to score goals. I hope you enjoy it! Can you think of other applications for Gets?

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The Best Offense Drill?! One of the most effective motion drills I have run is the "Designated Shooter." It is a live, competitive drill that can be run as a 4-man drill or a 5-man drill. This motion offense drill teaches your shooter... - How to attack & come off screens. - How to cut & move to get open. - When to prepare and expect a shot and how to exercise judgment in shot selection. And the shooter learns that they can pass up a shot and still get the ball back for another one. Thus learning how to make good decisions and take good shots. Shooters can also learn that setting screens is a great way to get open. The other players off the ball learn... - How to create shots for others. - How and when to set screens on and off the ball. - How to create space, when to clear out, etc. - To recognize "Gretzky" opportunities where an extra pass is needed. Drill Instructions For Designated Shooter The drill is just as it sounds. The coach designates a shooter. And the rules are simple. The shooter is the only one who can shoot the ball. The operative word here is "can" not "must." It might sound a little bit drastic, but it is very effective. The shooter cuts, comes off screens, passes, backdoors, and does what they need to do in order to get open. Everyone else is designated to get the shooter open. They can screen, pass or do whatever is necessary to get the shooter open. The defense should not know who the shooter is until they shoot it. Traps To Avoid During Drill There are traps to avoid. The shooter "can" shoot, not "must" shoot. Don't let him fire indiscriminately. Teach shot selection and patience. It will lower frustration levels during the game. The shooter might be the only one who can shoot it but he is not the only player they can pass to. Early players might fixate on getting the ball to the shooter as opposed to creating flow and getting him open. Players might only screen for the shooter. This might create some stagnant play. They should screen for all players. Other players should just play as normal as they can, they just can't shoot.

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COACHES: This is another HUGE pet peeve of mine. Players trying to do it all themselves and making a potential rush opportunity into a 1v1. The higher the level you play, the less likely a player will beat a defender 1v1. Especially on the rush. I see so many kids try to do it themselves - and if the kid is talented enough at the younger ages it potentially may work out. But as players advance to higher and higher levels, you rarely see anybody try to beat a defender 1v1. And even more rarely do you see anybody actually beat a defender 1v1. I see so many coaches rewarding kids at the younger ages for taking the puck from one end of the ice to the other and scoring. While it's great that a number goes on the scoreboard, you are doing a disservice to the kid's development. Because if that kid doesn't learn the value of passing and using their teammates, at some point this clip is going to happen to them. A LOT. And that player will eventually get passed by the kids that learned to play the right way with their teammates. On this clip the ANA player tries to do it all himself and the puck goes the other way and eventually ends up in the back of his net. It's hard enough to beat one person 1v1 in high level hockey, let alone skating the puck through multiple defenders. So coaches, please emphasize the value of using your teammates. I see this type of play SO OFTEN in youth hockey. Passing, hockey sense, playing with your head up, using your teammates...these skills translate to the next levels. Doing it yourself, even if it works as a young player, does not.

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