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DF Direct Weekly #191 is out now, talking PlayStation handheld, Avatar's poor showing on PS5 Pro, Half-Life 2, Dynasty Warriors Origins and the 'remarkable' Light of Motiram:
19,592 görüntüleme • 1 yıl önce •via X (Twitter)
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Really hoping we see some PSSR patches either at the system level or game level to address these issues. Sad to get a patch to turn on a feature you can't turn off, only to make things look worse.

Change your name from Digital foundry to play station podcast

@dark1x was wondering if Dynasty Warriors uses Team Ninja's engine, and I absolutely bet it does. on Series X, when setting the FPS target to 120fps, the game runs at around 80~100 fps. and even tho VRR works the camera motion looks extremely stuttery. that's a telltale sign of-

Sorry guys, but I had to You have claimed a top spot in game tech analysis, and we expect better from you

Do yall think the large amount of poor PS5 Pro enhancements are overall PSSR issues on Sony's side or simply that it's new tech for Devs to figure out?

Native PS5 game compatibility on a sony handheld would be good because you would have the entire PS5 library available from the get go. If MS can get SeriesS compatibility on a handheld it is a big advantage.

Useless console 😂

AloyExpress

A community question asked how Nintendo manages to mostly have a quality releases (often 1.0.0 w/out updates) compared to many other studios. Nin often sit on games 6-24 months! @JonComms recently made a video on rating-vs-release dates, highlighting it.

I agree with @Dachsjaeger, I think the Series S helps MS come up with ideas for more powerful/weaker consoles, although as I saw in a YT comment, I think the XSS even got a lot of the 60fps modes that the Series X also had, although it did lose the RT option in a lot of games +


