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Did some local avoidance optimizations and now AI can navigate through forests really well. I'm so happy about how good this looks.
11 条评论

Joey1 年前
Love their little wobbles

Ithy1 年前
What happens when you combine every AI? It's time for something better than ChatGPT...

♞Knight Division Games🎮Developing a MECH GAME!🤖1 年前
Flexing with every update on this 💪

S Ρ Λ Γ Τ Λ Π1 年前
Brilliant work

Ingmar Trump1 年前
Looks really nice! How did you do it? Checking every tree in a chunk?

Apoc1 年前
I was going to do something like that, but the existing approach using whisker raycast to check and apply forward just works now.

Heavy Gear Hangout1 年前
That is beautiful

DuckySneak1 年前
We may be going to war,.but we respect our earth mother... within reason.

Sajbear666 - Owlbox 1.2 is out!1 年前
look fantastic! 😃

CacheHit1 年前
Nice! I’m new to the path finding/navigation stuff. Can I ask what algorithm/approach you’re using here?

Apoc1 年前
Navmesh for getting a path to a location, then local avoidance using raycast/whiskers to turn and avoid obstacles in the direction of movement.
