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Diffusion models spend the same compute on a blank wall as on a face. But you often know in advance where the detail will be. Introducing Level-of-Token (LoT) Diffusion: we turn that knowledge into a multiresolution token layout, with fine tokens where detail is needed and coarse tokens elsewhere. 1/9🧵

41,348 views • 1 day ago •via X (Twitter)

19 Comments

Gordon Wetzstein's profile picture
Gordon Wetzstein1 day ago

Our key idea: generalize the uniform token grid of pretrained DiTs to a Level-of-Token layout. Each token is a rectangle of any size, and together they tile the whole image. 2/9

Gordon Wetzstein's profile picture
Gordon Wetzstein1 day ago

How it works: Level-of-Token DiT minimally modifies a pretrained DiT. Each token is projected from the latent patches it covers, the DiT is conditioned on token shapes, and extent-dependent heads restore the asymmetric velocity, which is converted into the full-rank velocity. We fine-tune both image (Flux.2) and video (Wan2.1) models with patch-wise asymmetric flow matching, so the pretrained generative prior is preserved. 3/9

Gordon Wetzstein's profile picture
Gordon Wetzstein1 day ago

LoT layouts can come from any signal that says where detail matters. Left to right: bounding boxes, semantic masks, texture variance, and depth, with the source in the corner; each tile starts as its LoT layout, then reveals the generation. One model, any layout source. 4/9

Gordon Wetzstein's profile picture
Gordon Wetzstein1 day ago

The same holds for video: per-frame LoT layouts follow what moves. Each video starts as its LoT layout that's derived from semantic masks (top left), bounding boxes (top right), texture variance (bottom left), and depth (bottom right), with 1.3–2.1× fewer tokens. 5/9

Gordon Wetzstein's profile picture
Gordon Wetzstein1 day ago

An agent can also author the layout directly. Here the agent paints an importance map on a canvas (left), marking where detail matters for “a girl riding a corgi”. LoT turns it into a token layout with 2.6× fewer tokens and generates the image (right). 6/9

Gordon Wetzstein's profile picture
Gordon Wetzstein1 day ago

Going further, an agent can plan detail over time. Here it builds a rough 3D scene of a toy train in Blender. LoT turns the plan into a per-frame token layout (overlaid) and generates the video with 1.5× fewer tokens. 7/9

Gordon Wetzstein's profile picture
Gordon Wetzstein1 day ago

Generation adapts to the layout: fine tokens go where the prompt needs detail, and the speedup is set by the layout's token budget. Here LoT (right) uses 6,632 tokens instead of 14,336 and generates 2.5× faster than full resolution (left), and up to 4.6× when detail is more concentrated. 8/9

Gordon Wetzstein's profile picture
Gordon Wetzstein1 day ago

Work led by @GeorgeNaka40190, together with @BrianCChao, @jan_on_x, @HanshengCh, @fedassa, Leonidas Guibas, @YarivLior. 📄 Paper: 🌐 Project page:

Nakayama George's profile picture
Nakayama George1 day ago

Excited to share LoT Diffusion with the amazing team! Beyond efficiency, what I love most is the new kind of control it gives you: where the detail goes. Even a rough painted map or a typography mask can steer the generation. More in my thread 👇

Tim's profile picture
Tim1 day ago

No citation? :( But honestly, really cool work!!! :) Love to see adaptive methods thrive!

Andy Cheng @ COLM's profile picture
Andy Cheng @ COLM1 day ago

Great work! Can’t wait to try it🔥

Thusatharan's profile picture
Thusatharan1 day ago

feels like mipmaps for diffusion, cheap faces finally

Sani Ai Tech's profile picture
Sani Ai Tech1 day ago

Adaptive token allocation could make diffusion models significantly more compute-efficient

Boardy's profile picture
Boardy1 day ago

coarse tokens everywhere else is the whole trick

kvick's profile picture
kvick1 day ago

algos like this are desperately needed

Jack's profile picture
Jack1 day ago

该细的地方细,算力花对了

basedcapital's profile picture
basedcapital1 day ago

2x faster on images and 3.5x on video just by refusing to spend full tokens on blank walls.

Shubham Bhardwaj's profile picture
Shubham Bhardwaj1 day ago

this is super exciting! fixing the measurement op. foveated

Ahmed Maher's profile picture
Ahmed Maher1 day ago

That's cool! Did this enable higher resolution image/video generations given same compute budget without LoT?

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