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Disability accessibility in games is cool and important.

135,887 Aufrufe • vor 3 Jahren •via X (Twitter)

10 Kommentare

Profilbild von Steve Saylor
Steve Saylorvor 3 Jahren

@xtina_gg Well done! Like all things, disability is unique to everyone, so if accessibility helps benefit as many disabled players as possible it will, in turn, help everyone. Great job!

Profilbild von Grant Stoner
Grant Stonervor 3 Jahren

@xtina_gg Hey polygon, we should talk ;)

Profilbild von Ian Hamilton
Ian Hamiltonvor 3 Jahren

@xtina_gg I cannot disagree with this statement

Profilbild von Alicia Marie
Alicia Marievor 3 Jahren

@xtina_gg 👏🏽👏🏽👏🏽👏🏽👏🏽👏🏽👏🏽👏🏽 🤟🏽🦻🏽

Profilbild von Arevya the Accessibility Queen 👑 ♿️
Arevya the Accessibility Queen 👑 ♿️vor 3 Jahren

@xtina_gg Yes! This is why I, and so many other disabled gamers, work so hard towards accessibility in gaming being normalised 👏🏻❤️

Profilbild von Cobalt
Cobaltvor 3 Jahren

@xtina_gg Well said, I'm hoping accessibility will be more common in menus in the coming years for games

Profilbild von Morgan Baker
Morgan Bakervor 3 Jahren

@xtina_gg Well done 😮‍💨♥️

Profilbild von trendybrendy.bsky.social
trendybrendy.bsky.socialvor 3 Jahren

@xtina_gg We can all do with more options all the time! My experience with gaming has changed with the people in my life. It's a little frustrating when I can't share a game I love like Ace Attorney with my epileptic girlfriend because the untoggleable screen flashes give her headaches!

Profilbild von Herobear2048
Herobear2048vor 3 Jahren

@xtina_gg I spent the better part of a year researching this subject last year and now it feels so good to see my favorite video game journalist site talk abt it

Profilbild von Aku Carly
Aku Carlyvor 3 Jahren

@xtina_gg thought DOOM Eternal really knocked it out of the park with accessibility features until I realized there were no options for text size. Betting some people missed out on features that would help them because the options menu (and all text in the game) looks like this

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