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Do we think Yamato grapple is broken?
274,544 views • 1 month ago •via X (Twitter)
53 Comments

Yes

We know your answer.

how it feels to play against yamato grapple

Yamato is weird because her kit suggests she is a bruiser/tank. Short effective range and ultimate that gives her armor, unstoppable and cdr. But then she also has mobility of Rivals' Spider-Man if Spider-Man didn't require aim.

I think the issue is how misunderstood she is. Yes she can be frontliney, but she has a VERY poor health scaling and only really effectively frontlines for like 10 seconds max. She’s a close range character with p low health and absolutely no escape

@soberker You have not played Yamato

@soberker I don’t struggle on Yamato. I have like a 57% wr over 2400 games of her. I think there’s conversations to be had about nerfs and changes, but you clearly have never engaged with the hero

just really lame im ngl , i feel it leaves no avenue for escape. no matter how good ur schmovement is if yamato sees 1 pixel of you she gets there in a single button press… with too many damn charges

All it really needs is if you los it th chain breaks. I don’t get why it can still get you to someone who breaks los

They had that once, it was the most dogshit ability in deadlock

Damn the maybe she just needs a full rework then. Point and click dash that to assassiate someone is not good. Imagine if haze sleep dagger had that lol

Yea imagine if haze had a button that did the whole aiming thing for her too… yknow the main skill for an m1. But nah they would never do that

i mean it has range limit, yamato can get you from crazy angles and distance and you can LOS her ult too... which works well with how slow and limited cone

God I wish she had some way to move in it, maybe if it was one of the only channeled ults to allow for active items during its use?

you can also just buy a metal skin and negate her ult, just like you can dispel magic yams grab just like you can curse off metal skins. There are counters to counters but on a base level yams grapple is kinda bs and not fun to fight

Stone form isn’t fun, Mina ult isn’t fun, bebop hook isn’t fun, drifter 2 isn’t fun, strong abilities are often not fun to fight against, as things that are fun to play against often aren’t fun to play as

Too many characters have too much disengage potential. Yamato has the same potential but just for engagement and people are blind to the problem. If we stopped characters from having get out of jail free cards then we can start talking about nerfing the grapple

There are genuinely people who have never played yamato thinking the dive hero with 1 movement ability and her main damaging ability that takes 1.4 seconds to charge without ult should have grapple not have charges/break on loss of LoS

Do we think water is wet

By definition? No. In 99% of cases? Yea

Yes

nice "advanced movement tech" dipshit now watch as i press 2

It really needs to work like billy chain

They should just make It a skillshot that can grab into anything so if u miss u still can chase

I just don't understand why this cant be an ability you have to aim, it's genuinely bullshit that it can travel that far anr it's just a point and click, if it was aim dependant it would be alot more respectable

You didnt use it on any graves therefore its unethical but if I seen you kill a graves with it in a clip itd probably become ethical

holy flick

*possibly threatening to beat Yamato in a 1v1* “7th moon!”

As a Yamato player, I dont think its the infinite chase down or the damage or the attach range or the ability to combo into power slash. The real problem has got to be spirit snatch...

It's not necessarily a broken ability I just think the way it just kind of awkwardly paths to the target is weird they can probably either rework the ability visually or do something i dunno

yes but that flick on the lash on the first clip was crazy

remove its charges problem solved

I genuinely roll my eyes every time I even hear that fucking grapple. They need to do SOMETHING to not let her fly through 4 walls. I get the LOS-breaking thing didn't work but oh my god dude. 3 free charges of getting in the opponent's ass to do 1.4k per slash is insane

The flick 😩

No she needs like 3 more

Holy fuck youre goated

Yes

they should make it so it sends you the direction towards them and not directly to them and just give it more charges. Would give it much more skill expression and make her more of a movement character

Yes

id be curious to see what would happen if they made it a charge ability w/ no extra charges at level 1, then give it an extra charge at level 3. knock 10 spirit off the lvl 2. let us buy extra charge in lane

the ability barely has any counterplay (waste of a debuff remover cd) and requires no skill to use for the amount of value you can get out of it You spam in every reply “it was dogshit when it broke through walls” It has 3 charges and the shit it’s doing now is not okay

Nah she needs it!

Well played

Just gotta go back to one charge and it’s fine

If you wanna kill the character sure

I mean I think the spirit power gain is the more impactful buff it got anyways. And at least back then people didn’t complain about how questionable the tether was back then so we stayed under the radar.

It's a free gap close that requires no skill whatsoever and you get multiple of them. There's probably other slop in the game that needs addressed first though.

says "yeah im just the best" after relying on one ability to carry his ass. Yes I am salty, HER GRAPPLE SHOULD GO THROUGH WALLS

True my grapple actually hit all of my power slashes and alt fires and parried that guy you are right

indeed

Where’s your Yamato clip :3

I dont play yamato, I prefer other cancer characters like shiv

💀 I’ve got a shiv player saying an ability played the game for me LMAO

