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"Do you need data structures and algorithms to do graphics programming?"
26,849 views • 7 days ago •via X (Twitter)
9 Comments

seridarivus 🇷🇴6 days ago
Graphics programming without data structures is just a GPU painting the same triangle very fast.

Zed A. Shaw, Writer6 days ago
Yes, that insanely complex data structure called "array of floats."

Jebrim5 days ago
I use my own much simpler and more performant data structures rather than the ones taught in school.

Furt_Tech6 days ago
Yes.

alive until i'm not6 days ago
funny you mentioned red and black trees. at meta we were trying to figure out how to optimize the jemalloc allocator. We ended up with a red black implementation that made allocations much faster

Zed A. Shaw, Writer6 days ago
Neat. And when you deleted nodes from the red-black tree....?

AirFuelMarine6 days ago
What exactly did they do wrong in that mesh skinning article?

Smith Of Bits6 days ago
Is there any large program that doesn't require data structures? I don't think so

gasnamaka6 days ago
"Based on what I C"
