Loading video...

Video Failed to Load

Go Home

"Do you need data structures and algorithms to do graphics programming?"

26,849 views • 7 days ago •via X (Twitter)

9 Comments

seridarivus 🇷🇴's profile picture
seridarivus 🇷🇴6 days ago

Graphics programming without data structures is just a GPU painting the same triangle very fast.

Zed A. Shaw, Writer's profile picture
Zed A. Shaw, Writer6 days ago

Yes, that insanely complex data structure called "array of floats."

Jebrim's profile picture
Jebrim5 days ago

I use my own much simpler and more performant data structures rather than the ones taught in school.

Furt_Tech's profile picture
Furt_Tech6 days ago

Yes.

alive until i'm not's profile picture
alive until i'm not6 days ago

funny you mentioned red and black trees. at meta we were trying to figure out how to optimize the jemalloc allocator. We ended up with a red black implementation that made allocations much faster

Zed A. Shaw, Writer's profile picture
Zed A. Shaw, Writer6 days ago

Neat. And when you deleted nodes from the red-black tree....?

AirFuelMarine's profile picture
AirFuelMarine6 days ago

What exactly did they do wrong in that mesh skinning article?

Smith Of Bits's profile picture
Smith Of Bits6 days ago

Is there any large program that doesn't require data structures? I don't think so

gasnamaka's profile picture
gasnamaka6 days ago

"Based on what I C"

Related Videos