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Does this explanation for Desync/ in game delay make sense for anyone watching it? cooper explains your free building bug as well btw

137,337 次观看 • 1 年前 •via X (Twitter)

10 条评论

cooper 的头像
cooper1 年前

plz fix bro

Paragon 的头像
Paragon1 年前

@cooperfnbr Fortnite is Currently at 33 in both Casual and Competitive Modes. Industry Norm Shooter Tick Rate is 16.6 (CSGO,Val, ETC) Fortnite COULD Decrease the tick rate to 20ms for ONLY competitive Playlists which would be a night and day difference with a Slight Increase in Server Load

TRS Poku (OPEN FOR COMMS) 的头像
TRS Poku (OPEN FOR COMMS)1 年前

@cooperfnbr @FNCompetitive explain yourself...

Destiny 的头像
Destiny1 年前

@cooperfnbr @FNCompetitive It’s just online games, Fortnite used to be 16 tick rate so 30 is much better but still not comparable to CS which has 128

orgies 的头像
orgies1 年前

@cooperfnbr Ppl really believe zero is zero 🤣

oljahimfnbr 的头像
oljahimfnbr1 年前

@cooperfnbr 33+25=55 nice one mate

Silver 的头像
Silver1 年前

@cooperfnbr does it get worst every szn? i swear what cooper was explaining wasnt happening back then

sohlr 的头像
sohlr1 年前

@cooperfnbr do you think exitlag helps this even if i get same ping with and without exitlag, ig just to test and see the packets at the top left

Destiny 的头像
Destiny1 年前

@cooperfnbr it would help you by giving different routing and potentially lower ping but would need to test it to find exactly by how much though

Davon 的头像
Davon1 年前

@cooperfnbr They need to fix their game we have pc players talking about delay imagine how console players feel.

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