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#DOOM: The Dark Ages adds path tracing and DLSS Ray Reconstruction for enhanced image quality and game-changing realism - available June 18. #RTXOn Learn more:

106,684 görüntüleme • 1 yıl önce •via X (Twitter)

10 Yorum

Greyroot Studios profil fotoğrafı
Greyroot Studios1 yıl önce

Path Tracing always looks incredible, but the performance hit and reliance on upscaling & frame generation technology is not worth it. I believe that high quality visuals closely matching the realism of Path Tracing can be achieved using conventional methods that ensure optimization for older devices too.

… profil fotoğrafı
1 yıl önce

Ray tracing looks like shit

above profil fotoğrafı
above1 yıl önce

You could do almost all of that without Ray tracing/Path tracing.

🇺🇸Therg00d🇺🇸 profil fotoğrafı
🇺🇸Therg00d🇺🇸1 yıl önce

This is what I think of Nvidia.

Snoogans | $5247 profil fotoğrafı
Snoogans | $52471 yıl önce

I was wondering where the ray tracing was lol

Tyrsolos profil fotoğrafı
Tyrsolos1 yıl önce

Denuvo Games are a big No Go

Undone by the blood profil fotoğrafı
Undone by the blood1 yıl önce

A fitting promotion considering both Nvidia and id Software are in a dark age.

Ted Logan profil fotoğrafı
Ted Logan1 yıl önce

Gameplay > Graphics It won't make the game more fun

biggie__juanito profil fotoğrafı
biggie__juanito1 yıl önce

#RTXOn

❄️Clarnakk❄️ profil fotoğrafı
❄️Clarnakk❄️1 yıl önce

It may be super demanding now, but in the future it's going to get easier and (hopefully) cheaper to do on less super high end cards. It's kind of like a future proofing it.

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