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#DOOM: The Dark Ages adds path tracing and DLSS Ray Reconstruction for enhanced image quality and game-changing realism - available June 18. #RTXOn Learn more:

106,703 Aufrufe • vor 1 Jahr •via X (Twitter)

10 Kommentare

Profilbild von Greyroot Studios
Greyroot Studiosvor 1 Jahr

Path Tracing always looks incredible, but the performance hit and reliance on upscaling & frame generation technology is not worth it. I believe that high quality visuals closely matching the realism of Path Tracing can be achieved using conventional methods that ensure optimization for older devices too.

Profilbild von …
…vor 1 Jahr

Ray tracing looks like shit

Profilbild von above
abovevor 1 Jahr

You could do almost all of that without Ray tracing/Path tracing.

Profilbild von 🇺🇸Therg00d🇺🇸
🇺🇸Therg00d🇺🇸vor 1 Jahr

This is what I think of Nvidia.

Profilbild von Snoogans | $5247
Snoogans | $5247vor 1 Jahr

I was wondering where the ray tracing was lol

Profilbild von Tyrsolos
Tyrsolosvor 1 Jahr

Denuvo Games are a big No Go

Profilbild von Undone by the blood
Undone by the bloodvor 1 Jahr

A fitting promotion considering both Nvidia and id Software are in a dark age.

Profilbild von Ted Logan
Ted Loganvor 1 Jahr

Gameplay > Graphics It won't make the game more fun

Profilbild von biggie__juanito
biggie__juanitovor 1 Jahr

#RTXOn

Profilbild von ❄️Clarnakk❄️
❄️Clarnakk❄️vor 1 Jahr

It may be super demanding now, but in the future it's going to get easier and (hopefully) cheaper to do on less super high end cards. It's kind of like a future proofing it.

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