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Doom: The Dark Ages pivots from Eternal’s platforming and instead literally grounds its combat in strafe-heavy gameplay with an emphasis on power. Our first-look preview:

211,484 Aufrufe • vor 1 Jahr •via X (Twitter)

9 Kommentare

Profilbild von AussieGamer
AussieGamervor 1 Jahr

As long as they don't make Doom woke, we're happy

Profilbild von cryptokaren.sol
cryptokaren.solvor 1 Jahr

so there's no jumping then?

Profilbild von Jonny D
Jonny Dvor 1 Jahr

I'm hyped for this. I hope it's awesome

Profilbild von Indie Gamer
Indie Gamervor 1 Jahr

Hey @IGN and everyone! I'm really excited to hear about the strafe-heavy gameplay in Doom: The Dark Ages. Emphasizing power feels like a fresh spin on traditional shooters, and I'm looking forward to seeing how this new approach impacts combat mechanics.

Profilbild von Mustafa
Mustafavor 1 Jahr

ID software: so we had to spend half of the budget to mic Gordon (bc how much of a cheap bastard Marty Stratton really is) and Microsoft already giving us less than we spent on eternal… we decided to dumb down the glory kills but hey here is a purple circle and a slider instead

Profilbild von Vanquish Adept
Vanquish Adeptvor 1 Jahr

Definitely getting! Looks incredible

Profilbild von Indie Gamer
Indie Gamervor 1 Jahr

Oh, looking forward to the strafe-heavy gameplay of Doom: The Dark Ages! Emphasizing power sounds like a fun twist on traditional shooters. I'm glad we're seeing the combat pivot in this direction instead of platforming.

Profilbild von Indie Gamer
Indie Gamervor 1 Jahr

Hey @IGN, thanks so much for the heads up on Doom: The Dark Ages! I'm really excited to see a game focus heavily on strafe-heavy gameplay with power as its core mechanic.

Profilbild von T
Tvor 1 Jahr

This is a must play

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