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Doors floor 2 is... NOT GOOD. I'm not surprised really.
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Some other edited clips of annoying things are here:

we had halt and rush spawn in the exact same room. how are you supposed to survive this..

agreed. not sure why people think this is a hot take i have hope tho. im sure it'll be better balanced within the coming weeks as the devs see feedback :) as for why it's this high of a difficulty at release in the first place? ... yea i got nothin it's stupid asf

The only issue i'm having is the encounter at 150 because it's a giant maze with enemies that are fast against your slow walkspeed so if you just get unlucky you die.

they 100% did not playtest this shi

its high quality, the animations are 10/10, scripted events are amazingly done, cool entities (kinda) ... but there's too much going on. You have rush spawning in dark rooms and you cant use the light bcuz the flies will attack and giggles is blocking rushes audio etc etc...

its well made but holy shit it feels WAY too long and tedious i dont even wanna play again after my first 3 times

I don't have a clip of it but at Room 200 after a nearly hour and a half run long run I jump onto a box and the games weird ah physics just slid me off and I died right away 😭 Sketch of what happened

Yeah i figured

The patch update did make floor 2 much better but floor 150 was not changed at all and guiding light can still outrun you in the 2nd seek chase.



