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Doors floor 2 is... NOT GOOD. I'm not surprised really.

197,222 просмотров • 1 год назад •via X (Twitter)

Комментарии: 10

Фото профиля nicorocks5555
nicorocks55551 год назад

Some other edited clips of annoying things are here:

Фото профиля blast
blast1 год назад

we had halt and rush spawn in the exact same room. how are you supposed to survive this..

Фото профиля Reddrad
Reddrad1 год назад

agreed. not sure why people think this is a hot take i have hope tho. im sure it'll be better balanced within the coming weeks as the devs see feedback :) as for why it's this high of a difficulty at release in the first place? ... yea i got nothin it's stupid asf

Фото профиля nicorocks5555
nicorocks55551 год назад

The only issue i'm having is the encounter at 150 because it's a giant maze with enemies that are fast against your slow walkspeed so if you just get unlucky you die.

Фото профиля voltable
voltable1 год назад

they 100% did not playtest this shi

Фото профиля Nopee\\Mpry\\
Nopee\\Mpry\\1 год назад

its high quality, the animations are 10/10, scripted events are amazingly done, cool entities (kinda) ... but there's too much going on. You have rush spawning in dark rooms and you cant use the light bcuz the flies will attack and giggles is blocking rushes audio etc etc...

Фото профиля noopy
noopy1 год назад

its well made but holy shit it feels WAY too long and tedious i dont even wanna play again after my first 3 times

Фото профиля PhoenixFinch
PhoenixFinch1 год назад

I don't have a clip of it but at Room 200 after a nearly hour and a half run long run I jump onto a box and the games weird ah physics just slid me off and I died right away 😭 Sketch of what happened

Фото профиля ThatOneVocaloidFan
ThatOneVocaloidFan1 год назад

Yeah i figured

Фото профиля nicorocks5555
nicorocks55551 год назад

The patch update did make floor 2 much better but floor 150 was not changed at all and guiding light can still outrun you in the 2nd seek chase.

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