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Doors floor 2 is... NOT GOOD. I'm not surprised really.

197,222 次观看 • 1 年前 •via X (Twitter)

10 条评论

nicorocks5555 的头像
nicorocks55551 年前

Some other edited clips of annoying things are here:

blast 的头像
blast1 年前

we had halt and rush spawn in the exact same room. how are you supposed to survive this..

Reddrad 的头像
Reddrad1 年前

agreed. not sure why people think this is a hot take i have hope tho. im sure it'll be better balanced within the coming weeks as the devs see feedback :) as for why it's this high of a difficulty at release in the first place? ... yea i got nothin it's stupid asf

nicorocks5555 的头像
nicorocks55551 年前

The only issue i'm having is the encounter at 150 because it's a giant maze with enemies that are fast against your slow walkspeed so if you just get unlucky you die.

voltable 的头像
voltable1 年前

they 100% did not playtest this shi

Nopee\\Mpry\\ 的头像
Nopee\\Mpry\\1 年前

its high quality, the animations are 10/10, scripted events are amazingly done, cool entities (kinda) ... but there's too much going on. You have rush spawning in dark rooms and you cant use the light bcuz the flies will attack and giggles is blocking rushes audio etc etc...

noopy 的头像
noopy1 年前

its well made but holy shit it feels WAY too long and tedious i dont even wanna play again after my first 3 times

PhoenixFinch 的头像
PhoenixFinch1 年前

I don't have a clip of it but at Room 200 after a nearly hour and a half run long run I jump onto a box and the games weird ah physics just slid me off and I died right away 😭 Sketch of what happened

ThatOneVocaloidFan 的头像
ThatOneVocaloidFan1 年前

Yeah i figured

nicorocks5555 的头像
nicorocks55551 年前

The patch update did make floor 2 much better but floor 150 was not changed at all and guiding light can still outrun you in the 2nd seek chase.

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