Загрузка видео...

Не удалось загрузить видео

На главную

Dragon Ball Sparking! Zero First update check: Super Counters The input is the same but the timing is sped up after each counter! The point of this video was to reach maximum speed and it seems after 5 consecutive counters the pacing becomes about the same. Also you use...

159,067 просмотров • 1 год назад •via X (Twitter)

Комментарии: 9

Фото профиля Venom
Venom1 год назад

How do I learn to perfectly time the super counters like you do here I just be spamming LS up square until it works 😭

Фото профиля OwTheStove 🇦🇷
OwTheStove 🇦🇷1 год назад

I thought that too, but it has nothing to do with Super Counters themselves. The vanishing is sped up in general, if this was super counter on super counter then there would be no difference in timing.

Фото профиля coochie
coochie1 год назад

What do you set the bot to to practice super counters like this?

Фото профиля YungDbreezy/Son Whoaku #Himsey
YungDbreezy/Son Whoaku #Himsey1 год назад

A whole bar is ODHEE omg lmao. But lowkey not bad

Фото профиля Kap 🥷🏿
Kap 🥷🏿1 год назад

Has nun to do with super counters. Just vanish speed is faster

Фото профиля La Pensée Est Enchainée
La Pensée Est Enchainée1 год назад

Why nerf super counters it was literally a 2 frame input, what's the point

Фото профиля Soulful_Lingo🙏🏿
Soulful_Lingo🙏🏿1 год назад

Do you combos drop sometimes? Mines only let me do 3 hits sometimes wen trying a combo

Фото профиля Fatal
Fatal1 год назад

at last, the game is playable

Фото профиля Davi
Davi1 год назад

but the life regeneration from the exchange is still strong, they were supposed to limit it to just 1 life bar regen

Похожие видео

Meetings suck. AI makes them suck more. But not for the reasons you think. Nate B Jones talks about how you are destroying company value with meetings. Everybody is looking at AI as a way to cut team sizes, but this is also wrong: - Look back at your week, you probably spent 1/3 of your time in meetings. - Team sizes max at 5, every person after that has a cost in productivity (both personal and in communication co-ordination). - Up till now, we've been willing to pay the price of each additional person in a meeting (and each meeting) because we needed to get large orgs to co-ordinate or it's chaos. - The cost of lost productivity was worth it, because each person generates maybe 200-300k in company value. - But in the age of AI, each person using AI can be maybe 5-10x more productive. This means the cost of each person in a meeting is taking away not 200k in value, but 1M per person. - Every person you add to a meeting above 5 (and I would argue per meeting), is costing you 1 - 2 million dollars. It's not worth it, not by a little, by an order of magnitude. - The naive approach is to think this means you need less people and should fire everyone. This is the wrong framing. - The correct pattern is smaller team sizes, optimal at 5, where adding an additional person does not cost you 1-2M dollars. And then doing MORE with everyone else, also in smaller strike teams of 5. - You now have excess capacity, a fleet of aircraft carriers instead of fishing boats. - Your org need to reach for MORE, instead of trying to do the same job for less. You can reach more markets, higher complexity projects and generate more revenue. Think BIGGER, not "same company, less people." He's right, and game teams should think the same way.

Grummz

16,117 просмотров • 5 месяцев назад