Editablemesh decals! I'll opensource this as an API very soon. You can: 1) Project onto meshparts or blockparts (assuming you have permission) 2) Use texture atlases for the rects 3) Batch stuff up however you want 4) Use surfaceApperances or textures (or whatever) #robloxdev
33,420 次观看 • 10 个月前 •via X (Twitter)
0 条评论
暂无评论
原始帖子的评论将显示在这里
