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Engage in close quarters combat with tactical stealth or choose an aggressive play style at any moment. MUDANG Two Hearts will offer a blend of different gameplay mechanics encouraging players to be strategic, and creative in open ended level designs

110,670 views โ€ข 1 year ago โ€ขvia X (Twitter)

10 Comments

๐—ฉ๐—ข๐—ฌ๐—”๐—š๐—˜๐—ฅ๐—ฆ ๐—ฅ๐—˜๐—ฉ๐—˜๐—ก๐—š๐—˜'s profile picture
๐—ฉ๐—ข๐—ฌ๐—”๐—š๐—˜๐—ฅ๐—ฆ ๐—ฅ๐—˜๐—ฉ๐—˜๐—ก๐—š๐—˜1 year ago

Make sure to check out the deep dive showcase in 4K

GamesLover's profile picture
GamesLover1 year ago

Day 1

๐—ฉ๐—ข๐—ฌ๐—”๐—š๐—˜๐—ฅ๐—ฆ ๐—ฅ๐—˜๐—ฉ๐—˜๐—ก๐—š๐—˜'s profile picture
๐—ฉ๐—ข๐—ฌ๐—”๐—š๐—˜๐—ฅ๐—ฆ ๐—ฅ๐—˜๐—ฉ๐—˜๐—ก๐—š๐—˜1 year ago

When attention to detail is priority, and combat/level variety is at the forefront, itโ€™s not hard to stand out. Itโ€™s fun to see it all getting fleshed out with updates before a final build is ready

Demonfoxll's profile picture
Demonfoxll1 year ago

A spiritual splinter cell o.o

SKULLVOLVER's profile picture
SKULLVOLVER1 year ago

first off, the yt video using mad kelly made this an instant day 1 buy, but have you guys considered a co-op mode...? chaos theory co-op was the best of all time and I feel like this would go so crazy with it

THE JOHN ODEH SHOW's profile picture
THE JOHN ODEH SHOW1 year ago

Prove me wrong, But Eastern devs are absolutely cooking Western devs right now. Thatโ€™s exactly what we need in gaming โ€” real creativity and the courage to go off the books. These days, it feels like every game is either a copy of the last one or just another remaster. Is that really the new normal?

ChieFromThe60s๐Ÿ€„๐ŸŽฒ's profile picture
ChieFromThe60s๐Ÿ€„๐ŸŽฒ1 year ago

this is awesome!!!

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Kevo Spaceboundlego1 year ago

CANT wait for thiss masterpiece!!!!!!!!!

๐—ฉ๐—ข๐—ฌ๐—”๐—š๐—˜๐—ฅ๐—ฆ ๐—ฅ๐—˜๐—ฉ๐—˜๐—ก๐—š๐—˜'s profile picture
๐—ฉ๐—ข๐—ฌ๐—”๐—š๐—˜๐—ฅ๐—ฆ ๐—ฅ๐—˜๐—ฉ๐—˜๐—ก๐—š๐—˜1 year ago

Very few games have the flow of movement locked down like this in the third person shooter space so definitely exciting stuff ๐Ÿ”ฅ

Brainstem's profile picture
Brainstem1 year ago

This looks sick . About time we got another special ops stealth game aside from Metal Gear .

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MUDANG: Two Hearts | Details Official Trailer โ–ถ๏ธ โ–ช๏ธComing to PS5, Xbox and PC in 2026 โ–ช๏ธNarrative-driven, third-person action adventure that blends "cinematic storytelling with immersive stealth and dynamic combat" โ–ช๏ธTakes place on a 'volatile' Korean peninsula โ–ช๏ธPlayers take the role of two characters, a K-Pop idol named GAVI who is living under constant surveillance, and Ji Jeongtae, an elite North Korean special forces operative fighting through enemy lines "in pursuit of the truth" โ–ช๏ธTheir paths eventually merge into a single, unsettling truth โ–ช๏ธBuilt through "state of the art" performance capture pipeline, integrates fluid motion-matched animations, open ended level design, dynamic spatial audio โ–ช๏ธCombat flexibility lets players choose stealth, CQC (close quarters combat) or all-our gunplay at any moment โ–ช๏ธ"Unmatched level of realism" as many tactics the player will use are "inspired by strategies used in real Korean Special Forces missions, motion captured movements, etc โ–ช๏ธOpen-ended level design for experimentation, multiple routes and vantage points where you can hide in the shadows, hang from pipes, slip through vents, climb buildings, or destroy parts of the environment to set up ambushes โ–ช๏ธEnvironmental takedowns, wide range of CQC moves (lethal and nonlethal), gadgets like goggles, EMPs, grenades, lures, and mines, and a "deep arsenal" of firearms โ–ช๏ธEnemy AI is built "from the ground up" with player versatility in mind and "dynamically" adapts to your actions in real time like listening for footsteps, investigating disturbances, flanking and outmanuevering, etc โ–ช๏ธEnemies have access to the same gadgets, weapons and CQC techniques as you; heavy infantry push forward with body armor and heavy firepower, saboteurs lurk in the shadows waiting to catch you off guard, and grenadiers bombard your position to force you into the open โ–ช๏ธThere are "formidable" bosses with distinct powers and abilities โ–ช๏ธCutscenes carefully crafted for "profound immersion", no cuts, no loading screens, seamless flow between story and gameplay #MudangTwoHearts #XboxShowcase

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MUDANG: Two Hearts ๐Ÿš€ ๐ŸŽž๏ธGenre: โœ…Narrative-driven โœ…3rd person action adventure โœ…Cinematic storytelling โœ…Immersive stealth ๐Ÿ“–Story: โœ…Set in a volatile Korean Peninsula โœ…North/South Korea about to unify โœ…Play as two characters โœ…K-Pop idol named GAVI โœ…Ji Jeongtae North Korean special forces โœ…Paths merge in an unsettling truth ๐ŸŽญDesign: โœ…State of the art performance capture โœ…Fluid motion-matched animations โœ…Open ended level design โœ…Dynamic spatial audio โœ…Combat flexibility โœ…Choose stealth, CQC or all-our gunplay โœ…Unmatched realism โœ…Cutscenes crafted for immersion โœ…No cuts or loading screens โœ…Seamless story and gameplay transition ๐Ÿ•น๏ธGameplay: โœ…Dynamic combat โœ…Many tactics inspired by real strategies โœ…Multiple routes and vantage points โœ…Hide in the shadows โœ…Hang from pipes โœ…Slip through vents โœ…Climb buildings โœ…Destroy parts of the environment โœ…Set up ambushes โœ…Environmental takedowns โœ…Variety of CQC moves โœ…Lethal and nonlethal โœ…Goggles, EMPs, grenades, lures & mines โœ…Deep firearms arsenal โœ…Enemy AI built from the ground up โœ…Dynamically adapts to player actions โœ…Enemies w/same capabilities/gadgets โœ…Formidable bosses w/unique powers ๐Ÿ’ฟDevelopment: โœ…Formerly codenamed โ€œProject THโ€ โœ…In development for ~7 years โœ…Coming to PS5, Xbox and PC โœ…Launching in 2026 โœ…Developer: MUDANG(Project TH) Play or pass? ๐Ÿ˜Ž Watch gameplay evolution footage between early development and the latest trailerโฌ‡๏ธ

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