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Epic Games主催のリギングワークショップに参加して作ったリグで、1ショット作りました。 アンリアルでリグからアニメーションして最終レンダーまでぶっぱなせるのは非常に嬉しい! RBDと煙は同僚が手伝ってくれました。 Unreal筋ムキムキになってきたわ。
151,265 görüntüleme • 6 ay önce •via X (Twitter)
8 Yorum

Manny6 ay önce
do you animate this in UE straight ahead? or is it segmented into different cycles then blended together? it looks great!

Kosuke Iwasaki6 ay önce
I think you can do both. In this case I had a Maya version of rig as well so I had a jump animation exported as anim sequence from Maya, and with unreal rig I animated majority directly in UE, baked as anim sequence, loop them and mix them so and so forth

Manny6 ay önce
Well done 👍🏼

Gamer_Architect6 ay önce
What software was used for the monster rigging and animation

Kosuke Iwasaki6 ay önce
Unreal. That is the whole point of this post btw:)

厳島秀和_Itukushima Hidekazu6 ay önce
@Yokohara_h 絶望感漂うカメラワークが好みです✨

Kosuke Iwasaki6 ay önce
@Yokohara_h ありがとうございます!

měme studio1 ay önce
リグから最終レンダーまで一気通貫で回せると、演出の意図が途中で減衰しないのが強いですね。ワンショットの空気の密度と光の抜け方がすごく気持ちいいです。
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最終的にたむにテキーラぶっ掛けてしまったwww 普段は誰にでも優しいので、こんなことができてしまうくらい俺を怒らせてくれたこと、心から感謝してます🙇 (昨日は全然怒ってないです笑) たむらぶ🫶💗
右乳♡Migichichi
27,804 görüntüleme • 2 ay önce
