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Ever wondered where a project’s tokens are going, who holds how much, or when big unlocks are coming? We’ve partnered with @tokenomist_ai to bring tokenomics intelligence for 400+ high cap tokens. Now you can: ✅ View token allocation charts ✅ Track supply emission schedules

125,014 views • 1 year ago •via X (Twitter)

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Do you want to own part of a AAA game? I know, you hear it all the time. “Triple A game”, you go to play it, it’s crap. This is different, and it’s only possible with Sonic (Sonic) speed, transaction cost, and of-course FeeM. A game that includes talent from Kojima, Ubisoft, EA Sports, Gameloft & more with advisors from NVIDIA. A game that you’ll be able to play on mobile, desktop, and then Xbox and PlayStation (yes really)! YES! A PRETTY BIG DEAL! Before I tell you about the sale, let me at least tell you about this game (being a massive gamer nerd, this excited me), so…. Introducing Animera (Search for Animera): • Fast-paced skill-based PvP in the Nubera galaxy • Compete in real-time space battles for real rewards It will be powered with $STRIKE: • Compete2Earn: win matches, earn tokens • Play2Burn: 5% of $STRIKE used in matches gets burned Oh, and with 8.75% of all game revenue will be used to buy & burn $SWPx, so the SwapX (SwapX) community owns a real stake in this AAA title. Absolutely insane. > Now let me tell you about its beta run quickly: • 16K+ beta signups • 500+ players added weekly • 7.5K+ matches already played • Launching to 500K+ mobile users via Nomina Games > How can you own a piece of Animera? June 5th at 2pm EDT the sale will go live on SwapX, it will go in three phases each lasting 12 hours or until sold out: PHASE 1️⃣: xNFT Holders Early access with exclusive perks and bonuses. These are for xNFT holders only you can get these here on paintswap PHASE 2️⃣ Whitelisted Communities These will be whitelisted from Creo Engine, SFA AGC, derp, and GOGLZ | SONIC 🥽💥. PHASE 3️⃣ Public Round Any remaining allocation will open to the public - only if Phases 1 & 2 don’t sell out. > What is the raise? Token Price & Allocation: • Token: $STRIKE • Currency: USDC • Total tokens for sale: 101.75M Unlock structure: • 50% unlocked at TGE • Remaining 50% claimable in 30 days • Raise cap: Max $100,000 per user, capped at $10,000 per xNFT • Purchase window priority: xNFT holders get early access (see above)! Transparency is key: Why I love working with the team is because transparency is crucial, so I’m going to tell you about its tokenomics, seed, and fully diluted valuation here: Token Symbol: STRIKE Total Supply: 370,000,000 Initial FDV: $1.48M Total Raise: $950,160 Total Initial Unlock: 112,947,501 STRIKE Initial Market Cap (excluding liquidity): $303,790 Token Allocation: • Seed Round: 59.2M tokens (16% allocation), with a 1-month cliff and linear vesting over 9 months. • Private Round: 94.35M tokens (25.5% allocation), with a 1-month cliff and 6-month vesting period. • Crowdsale: 10.75M tokens (2.91% allocation), unlocked 50% at TGE. • xNFT Holders: 10M tokens (2.7% allocation), with a 1-month cliff. • Liquidity: 37M tokens (10% allocation), with no lock or vesting. • Team: 18.5M tokens (5% allocation), with a 6-month cliff and 12-month vesting. • Rewards: 28.6M tokens (8% allocation), vested over 18 months. • Product Growth: 19.6M tokens (5.3% allocation), vested over 24 months. Token Offering: • Seed Round: Priced at $0.0033 per token, raising $195,360 by selling 59.2M tokens. 10% unlocks at TGE, with a 1-month cliff and 9-month vesting. The initial market cap from seed unlock is $234,127. • Private Round: Priced at $0.0037 per token, raising $349,095 for 94.35M tokens. 15% unlocks at TGE, with a 1-month cliff and 6-month vesting. Initial market cap contribution is $262,508. • Crowdsale: Priced at $0.0040 per token, raising $407,000 by selling 10.75M tokens. 50% unlocks at TGE, with no cliff or vesting. Adds $283,790 to the initial market cap. It’s important you had the full information at hand so you can decide whether or not you’d like to participate. I will be, because it’s a low FDV and it looks great. This is not financial advice, I’m helping the team out. Below is real gameplay: Further details: 👇

hoeem

21,634 views • 1 year ago

Most recent diffusion language model research (that I’ve seen) seems to be using masking as the noising process. It looks like, however, most closed-source models (Google Gemini Diffusion and possibly Inception Labs’ Mercury) use a different noising process, where instead of masking tokens, they replace them with different tokens (either with a random token or a semantically similar token). I wondered how they were getting such high throughput with the latter noising process, since I believed that optimizing inference with KVCache approximation would be more difficult (for various reasons). I visualized this noising process with tiny-diffusion and compared it to normal unmasking, and was very surprised to see how fast the generation “settles” into a reasonable output, and then only slightly refines afterwards, requiring much fewer steps in total. Unmasking (where tokens are never remasked, the typical implementation) is inherently limited in generation speed by the fact that an increase in tokens decoded per step leads to more errors due to the mismatch between individual and marginal token probability distributions we sample from. The token replacement noising process seems to have a much different set of characteristics. Because we sample each token per step, every token makes “progress” towards the final output each iteration (in addition to *potentially* giving other tokens more information in future steps). Generally, masking has outperformed other noising processes, which is probably why most research focused on it (using smaller models). But the paper referred to in the retweet shows that random replacement as a noising process may scale better as model size increases. Big labs might have noticed these results much earlier (due to having drastically more training resources and being able to test larger models), which may explain the discrepancy in the choice of noising process. I’m gonna test this with larger models, since tiny-diffusion only has 10M parameters.

nathan (in sf)

40,440 views • 7 months ago

Here’s my analysis on NotPixel Airdrop: - Mining phase: it was entertaining to paint on the canvas alongside with many of you! Personally, I had fun drawing 🧡 together with you, just for fun, no competition. For that I will rate it a ✅ - Earn Launchpool: personally, I think this is great that there’s such a tool, that allows holders effortlessly farm tokens. For me it’s a ✅ - Distribution: the major frustrations has been caused by the overload of the smart contract for Airdrop claim, where the biggest frustrations came from the fact that many were not able to claim their tokens for long (Including me) and watched the price go from $0,5 to $0,8 & to $0,2. Personally, I think that if Airdrop claim was done prior to the launch, it may have been better. For that, I will put a ❌ - Launch: NotPixel decided to launch its PX token only on DEX’es on TON. the price at launch actually was at $0,5-$0,8 however, it shortly went down to $0,2 , causing frustration to the community & making them question “who sold?!” & “why no CEX listings?” Here, it’s important to understand the way Sasha & his team decided that they want to build the project. As they mentioned on X “start from the basics, start from 0.” While many dislike this approach, I personally believe that this is how the launches must be happening. Launch on DEX -> generate traction & volume -> go list on CEX’es -> create more news -> grow more from new ppl joining For that I will put ✅ - Team allocation: while many have speculated that “team sold”. this is completely not true. In fact, team has locked their allocation & it can be verified on chain. Which is ✅ for me. - Future plans: NotPixel will have a big canvas on which you will be able to paint, but this time, with some NFT mechanics & PX token integration. For which it is ✅ to me. Burning: NotPixel plan with the new update also includes a mechanism for Burning, which means that PX token will be deflationary. Which is ✅ - ownership revoked: meaning that PX token supply cannot be increased. Nor any modifications could be made to the smart contract at this point. Which is a big ✅ in my opinion - Community: while many are still frustrated with the current token price on the market, many express desire for token appreciation & further growth. One of the interesting feedbacks I saw on the timeline was “NotPixel forced us all to hold”. Which shows that there are ppl who are not willing to get less than their target. Also many express that they want to see PX on CEX’es. For it to grow even more. ✅ - Holders: as with any Airdrop, many have sold their tokens on the market, the volume also came down a bit. However, what’s interesting is that while ~200k ppl sold, the token still fluctuates between the lowest point $0,13 to $0,26. Which shows that there’s a demand & ppl are accumulating more tokens. Currently PX has 205k holders. Which is a ✅ - BuyBacks: the NotPixel team recently announced the buybacks with the money raised from the NotPixel stickers sale. Which created more support for the price on the market. ✅ - Expectations vs reality: Many community members said that they were expecting price to be above $1 as minimum, many were predicting as high as $10. In reality, the price at launch turned out to be much lower than many expected. Leading to the frustration being expressed on the timeline. Which is understandable. ❌ Conclusion: - Mining phase: ✅ - Earn Launchpool: ✅ - Distribution: ❌ - Launch: ✅ - Team Allocation: ✅ - Future plans: ✅ - Burning: ✅ - Ownership revoked: ✅ - Community: ✅ - Holders: ✅ - BuyBacks: ✅ - Expectations vs reality: ❌ This is not bad execution, not many ppl will be able to pull this off in crypto. No one knows the future, but I chose to believe that Sasha & NotPixel team has a plan. Currently they are not listed on any CEX’es, but I think that Sasha & his team could easily get there. Let’s see what the future holds for us 🙌

Viktor 🧡

44,168 views • 1 year ago

🔥 Congratulations on the Launch of the Die Last Playtest & Upcoming Airdrop! 🔥 We are thrilled to announce the official start of the Playtest! Moreover—we've prepared a bunch of surprises just for you. Alongside the Playtest, we're hosting the first-ever in-game token AirDrop 💎. Your mission: dig and craft Lost Objects, remnants of a forgotten civilization. To participate in the upcoming token AirDrop, you need to find a Spy Radio to craft an NFT, your key to this exciting journey. Anyone can find in-game NFTs, which are the key to owning wallets with different amounts of tokens needed to participate in the AirdDrop: the more tokens you have, the more you'll get 💸. The luckiest players can obtain an NFT with a full-filled wallet, which means you can participate in the AirDrop at no cost! Didn't find an NFT with a 100% discount? No worries, keep digging! Every NFT you find boosts the number of tokens you receive during the AirDrop. For instance, if you have 100 tokens in your wallet and craft 6 NFTs, you’ll receive 80 tokens in the AirDrop. The more NFTs you have, the more tokens you’ll get. ✅ To participate, add #DieLast to your Steam wishlist and apply for the Playtest (approval of your application may take up to 24 hours or be approved instantly): ✅ To grab your NFT once it's dug up, visit our website: ❗️ Important note: We will approve applications for the Playtest on a limited basis to balance the load on the network. Once we are confident that the network is functioning as intended, we will accept all applications at once. We expect this to occur within one day and will keep you updated. 💥 Our dedicated followers know about our quest campaign with Bitget Wallet 🩵 and DeGame. Join us and complete quests to earn rewards totaling $3000+ USDT 👉 Dive into the adventure and unearth hidden treasures. Welcome to the Die Last Planet! 🌎 #crypto #taptap #clicker #game

Die Last

13,396 views • 2 years ago