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Experimenting with a city destruction tech

89,041 Aufrufe • vor 6 Monaten •via X (Twitter)

45 Kommentare

Profilbild von pirxOS | FUMES
pirxOS | FUMESvor 6 Monaten

btw it's for my game FUMES

Profilbild von Queen Dev
Queen Devvor 6 Monaten

Looks absolutely chaotic and fun! 🚜💥 Just added to my wishlist. If anyone's feeling inspired to build something similar, I've actually developed a system that covers the car controller and shooting mechanics for both PC & Mobile. 🛠️✨ Check it out here:

Profilbild von I Really
I Reallyvor 6 Monaten

yes please! some objective structures to bring down would be great!

Profilbild von Baptiste Mollicone
Baptiste Molliconevor 6 Monaten

Do you delete the grass instances on the trail created by the car, or do they scale or get flattened? Love the effect

Profilbild von pirxOS | FUMES
pirxOS | FUMESvor 6 Monaten

Thanks! Trails are painted onto textures that are later read by grass shader that moves the grass below ground. Deleting instances would be more tricky because they live in a GPU buffer. Ground/mud is also affected by this texture.

Profilbild von Baptiste Mollicone
Baptiste Molliconevor 6 Monaten

Thanks for the insights

Profilbild von Danylo
Danylovor 6 Monaten

Really like the art style of you game. Would like to create a boomer shooter in similar PSX style, do you have a piece of advice for that? What software do you use? How do you work with textures/UV? Do you use shaders? Thanks!

Profilbild von Angelblue
Angelbluevor 6 Monaten

I love simulation and physics-based destruction games. This update looks really cool. 😍 It’s just a shame that the debris doesn’t stay on the ground after destruction (I guess it’s removed to avoid affecting game performance).

Profilbild von pirxOS | FUMES
pirxOS | FUMESvor 6 Monaten

Thank you! It's removed for perf and gameplay reasons but I'll think about changing this.

Profilbild von Alex Terrace
Alex Terracevor 6 Monaten

What the fuck, this is awesome

Profilbild von pirxOS | FUMES
pirxOS | FUMESvor 6 Monaten

Haha thanks!

Profilbild von Mihairu The Irresponsible
Mihairu The Irresponsiblevor 6 Monaten

Close enough, welcome back ex machina

Profilbild von RIKUSYO
RIKUSYOvor 6 Monaten

巨大なボスが建物を突き破ってくるのを見てみたい😄

Profilbild von Wadestun
Wadestunvor 6 Monaten

need a superman or invincible game with that kind of destruction

Profilbild von pirxOS | FUMES
pirxOS | FUMESvor 6 Monaten

You might want to check out Megaton Rainfall!

Profilbild von 大话ocean
大话oceanvor 6 Monaten

你这个打击感做的很不错,请问想要提升游戏的打击感,尤其是这种射击类的,都应该做什么呢

Profilbild von Ruka
Rukavor 6 Monaten

Wait, there is a C15 body?!

Profilbild von pirxOS | FUMES
pirxOS | FUMESvor 6 Monaten

No, but having C15 inspired car in the game would be awesome

Profilbild von Ruka
Rukavor 6 Monaten

Yeah, as the clip went I noticed it was more of a SUV body.

Profilbild von historyware (Sage Mode)
historyware (Sage Mode)vor 6 Monaten

What in the holy Twisted Metal

Profilbild von Karti
Kartivor 6 Monaten

kuuuurłłłłaaa, tylko nie moja wielka płytttaaaaa!!!!

Profilbild von kk.
kk.vor 6 Monaten

Yes pleaseeee

Profilbild von billy
billyvor 6 Monaten

Blast corps vibes, I need it

Profilbild von HighEnergyA
HighEnergyAvor 6 Monaten

Awesome! What game engine are you using? UE or Unity?

Profilbild von pirxOS | FUMES
pirxOS | FUMESvor 6 Monaten

Thank you! It's Unity.

Profilbild von Bran
Branvor 6 Monaten

war of the monsters is a great inspiration for details to add to this sort of destruction

Profilbild von pirxOS | FUMES
pirxOS | FUMESvor 6 Monaten

Noce, I need to check it, thanks!

Profilbild von Error302
Error302vor 6 Monaten

i like it! i think the debris piles are still a little short but the idea looks sound.

Profilbild von pirxOS | FUMES
pirxOS | FUMESvor 6 Monaten

Thanks! I need to improve them for sure

Profilbild von Error302
Error302vor 6 Monaten

i think a neat idea would be to have some of the debris piles have ramps in them you can use in them instead of just being a hill. make em look like piles of junk but let you get up on a neighboring roof or something.

Profilbild von Cirind
Cirindvor 6 Monaten

You mean Soviet style renovation?

Profilbild von 💙Futa💛Fan💗Films
💙Futa💛Fan💗Filmsvor 6 Monaten

The games industry still hasn't even attempted to recreate the destruction in Red Faction Guerilla much less try to surpass it. This looks very satisfying like that game was!🎮

Profilbild von pirxOS | FUMES
pirxOS | FUMESvor 6 Monaten

Thank you!

Profilbild von Uh Zu
Uh Zuvor 6 Monaten

i hope this is for the future implementation of having a city sized boss thats protected by buildings that you slowly have to shave off to deal damage to it, but if you're not quick enough it'll replenish the buildings, this will obviously eat your whole ram

Profilbild von Stephan Spiller
Stephan Spillervor 6 Monaten

Imagine vigilant 8 this days... What a dream.

Profilbild von Kryyative
Kryyativevor 6 Monaten

Cool, but why? This seems like the technology for a gameplay mechanic and not the mechanic itself.

Profilbild von pirxOS | FUMES
pirxOS | FUMESvor 6 Monaten

Thanks! Plan is to integrate it into gameplay in a few ways.

Profilbild von HunLepto 🍶🦊
HunLepto 🍶🦊vor 6 Monaten

Is this game by any chance inspired from Hard Truck Apocalypse?

Profilbild von pirxOS | FUMES
pirxOS | FUMESvor 6 Monaten

There are many inspirations and HTA is one of them

Profilbild von Maciej
Maciejvor 6 Monaten

That looks good!

Profilbild von RedRooster
RedRoostervor 6 Monaten

When Mac version?

Profilbild von vanyeque
vanyequevor 6 Monaten

Ахуй

Profilbild von Charles Holmes
Charles Holmesvor 6 Monaten

which engine is this?

Profilbild von pirxOS | FUMES
pirxOS | FUMESvor 6 Monaten

It's Unity

Profilbild von Stephan Spiller
Stephan Spillervor 6 Monaten

This game have PvP?

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