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Experimenting with a city destruction tech

89,041 просмотров • 6 месяцев назад •via X (Twitter)

Комментарии: 45

Фото профиля pirxOS | FUMES
pirxOS | FUMES6 месяцев назад

btw it's for my game FUMES

Фото профиля Queen Dev
Queen Dev6 месяцев назад

Looks absolutely chaotic and fun! 🚜💥 Just added to my wishlist. If anyone's feeling inspired to build something similar, I've actually developed a system that covers the car controller and shooting mechanics for both PC & Mobile. 🛠️✨ Check it out here:

Фото профиля I Really
I Really6 месяцев назад

yes please! some objective structures to bring down would be great!

Фото профиля Baptiste Mollicone
Baptiste Mollicone6 месяцев назад

Do you delete the grass instances on the trail created by the car, or do they scale or get flattened? Love the effect

Фото профиля pirxOS | FUMES
pirxOS | FUMES6 месяцев назад

Thanks! Trails are painted onto textures that are later read by grass shader that moves the grass below ground. Deleting instances would be more tricky because they live in a GPU buffer. Ground/mud is also affected by this texture.

Фото профиля Baptiste Mollicone
Baptiste Mollicone6 месяцев назад

Thanks for the insights

Фото профиля Danylo
Danylo6 месяцев назад

Really like the art style of you game. Would like to create a boomer shooter in similar PSX style, do you have a piece of advice for that? What software do you use? How do you work with textures/UV? Do you use shaders? Thanks!

Фото профиля Angelblue
Angelblue6 месяцев назад

I love simulation and physics-based destruction games. This update looks really cool. 😍 It’s just a shame that the debris doesn’t stay on the ground after destruction (I guess it’s removed to avoid affecting game performance).

Фото профиля pirxOS | FUMES
pirxOS | FUMES6 месяцев назад

Thank you! It's removed for perf and gameplay reasons but I'll think about changing this.

Фото профиля Alex Terrace
Alex Terrace6 месяцев назад

What the fuck, this is awesome

Фото профиля pirxOS | FUMES
pirxOS | FUMES6 месяцев назад

Haha thanks!

Фото профиля Mihairu The Irresponsible
Mihairu The Irresponsible6 месяцев назад

Close enough, welcome back ex machina

Фото профиля RIKUSYO
RIKUSYO6 месяцев назад

巨大なボスが建物を突き破ってくるのを見てみたい😄

Фото профиля Wadestun
Wadestun6 месяцев назад

need a superman or invincible game with that kind of destruction

Фото профиля pirxOS | FUMES
pirxOS | FUMES6 месяцев назад

You might want to check out Megaton Rainfall!

Фото профиля 大话ocean
大话ocean6 месяцев назад

你这个打击感做的很不错,请问想要提升游戏的打击感,尤其是这种射击类的,都应该做什么呢

Фото профиля Ruka
Ruka6 месяцев назад

Wait, there is a C15 body?!

Фото профиля pirxOS | FUMES
pirxOS | FUMES6 месяцев назад

No, but having C15 inspired car in the game would be awesome

Фото профиля Ruka
Ruka6 месяцев назад

Yeah, as the clip went I noticed it was more of a SUV body.

Фото профиля historyware (Sage Mode)
historyware (Sage Mode)6 месяцев назад

What in the holy Twisted Metal

Фото профиля Karti
Karti6 месяцев назад

kuuuurłłłłaaa, tylko nie moja wielka płytttaaaaa!!!!

Фото профиля kk.
kk.6 месяцев назад

Yes pleaseeee

Фото профиля billy
billy6 месяцев назад

Blast corps vibes, I need it

Фото профиля HighEnergyA
HighEnergyA6 месяцев назад

Awesome! What game engine are you using? UE or Unity?

Фото профиля pirxOS | FUMES
pirxOS | FUMES6 месяцев назад

Thank you! It's Unity.

Фото профиля Bran
Bran6 месяцев назад

war of the monsters is a great inspiration for details to add to this sort of destruction

Фото профиля pirxOS | FUMES
pirxOS | FUMES6 месяцев назад

Noce, I need to check it, thanks!

Фото профиля Error302
Error3026 месяцев назад

i like it! i think the debris piles are still a little short but the idea looks sound.

Фото профиля pirxOS | FUMES
pirxOS | FUMES6 месяцев назад

Thanks! I need to improve them for sure

Фото профиля Error302
Error3026 месяцев назад

i think a neat idea would be to have some of the debris piles have ramps in them you can use in them instead of just being a hill. make em look like piles of junk but let you get up on a neighboring roof or something.

Фото профиля Cirind
Cirind6 месяцев назад

You mean Soviet style renovation?

Фото профиля 💙Futa💛Fan💗Films
💙Futa💛Fan💗Films6 месяцев назад

The games industry still hasn't even attempted to recreate the destruction in Red Faction Guerilla much less try to surpass it. This looks very satisfying like that game was!🎮

Фото профиля pirxOS | FUMES
pirxOS | FUMES6 месяцев назад

Thank you!

Фото профиля Uh Zu
Uh Zu6 месяцев назад

i hope this is for the future implementation of having a city sized boss thats protected by buildings that you slowly have to shave off to deal damage to it, but if you're not quick enough it'll replenish the buildings, this will obviously eat your whole ram

Фото профиля Stephan Spiller
Stephan Spiller6 месяцев назад

Imagine vigilant 8 this days... What a dream.

Фото профиля Kryyative
Kryyative6 месяцев назад

Cool, but why? This seems like the technology for a gameplay mechanic and not the mechanic itself.

Фото профиля pirxOS | FUMES
pirxOS | FUMES6 месяцев назад

Thanks! Plan is to integrate it into gameplay in a few ways.

Фото профиля HunLepto 🍶🦊
HunLepto 🍶🦊6 месяцев назад

Is this game by any chance inspired from Hard Truck Apocalypse?

Фото профиля pirxOS | FUMES
pirxOS | FUMES6 месяцев назад

There are many inspirations and HTA is one of them

Фото профиля Maciej
Maciej6 месяцев назад

That looks good!

Фото профиля RedRooster
RedRooster6 месяцев назад

When Mac version?

Фото профиля vanyeque
vanyeque6 месяцев назад

Ахуй

Фото профиля Charles Holmes
Charles Holmes6 месяцев назад

which engine is this?

Фото профиля pirxOS | FUMES
pirxOS | FUMES6 месяцев назад

It's Unity

Фото профиля Stephan Spiller
Stephan Spiller6 месяцев назад

This game have PvP?

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