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Fable 5 absolutely crushed the HTML5 physics contest, but cost 6x more than Opus 4.8 and 39× more than GLM 5.2 in that test. Test was done on atomic[.]chat, a desktop app that runs LLMs locally. The test asked 4 models to generate self-contained canvas demos with believable motion...

205,771 views • 2 months ago •via X (Twitter)

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HERMES AGENT NOW RUNS CLAUDE OPUS 5. NEAR FABLE 5 INTELLIGENCE. HALF THE PRICE. SELF-VERIFIES ITS OWN WORK. AVAILABLE TODAY VIA NOUS PORTAL (20% OFF ALL MODELS). Anthropic shipped Opus 5 on July 24, 2026. same $5/$25 per million tokens as Opus 4.8. but the benchmarks tell a different story. WHAT CHANGED FROM OPUS 4.8: FrontierBench v0.1: Opus 5: 43.3%. Opus 4.8: 18.7%. 2.3x jump on the same test. ARC-AGI-3: Opus 5: 30.2%. 3x better than the next closest model. beat Fable 5 on 8 out of 13 benchmarks. at half the cost ($5/$25 vs $10/$50). same price as Opus 4.8. twice the intelligence. no reason to stay on 4.8. THE SPECS: model ID: claude-opus-5 context: 1M tokens (default and maximum) max output: 128K tokens thinking: on by default effort toggle: low / medium / high per request fast mode: $10/$50, 2.5x faster knowledge cutoff: May 2026 minimum cacheable prompt: 512 tokens (was 1,024) SELF-VERIFICATION (the biggest change): Opus 5 checks its own work automatically. Anthropic says: delete your verification prompts. "include a final verification step" now causes OVER-verification because the model already does it. for Hermes /goal tasks this is a direct upgrade. the judge checks evidence. the model also checks evidence. double layer of verification without extra tokens. EFFORT TOGGLE: low: fast, cheap, routine work. medium: balanced, daily tasks. high: full reasoning, complex problems. set per request. not a global switch. matches Hermes /reasoning command: /reasoning low (routine) /reasoning high (complex) Opus 5 effort toggle + Hermes reasoning control = precise cost management per turn. WHERE OPUS 5 FITS IN HERMES: DAILY DRIVER (replaces Opus 4.8): same price. 2.3x better benchmarks. set as your main model: Desktop app / Dashboard: Models → claude-opus-5 CHIEF OF STAFF: synthesis across multiple agents. reads Kanban, prioritizes, routes tasks. self-verification catches routing errors before they cascade. COMPLEX CODING: SOTA on agentic coding benchmarks. FrontierBench 43.3% = best public model for coding. set as coder profile model. /GOAL TASKS: self-verification + completion contracts = the model proves its work AND double-checks the proof. long-horizon goals finish correctly more often. MoA AGGREGATOR: strongest synthesis model at $5/$25. pair with GPT-5.6 and Grok 4.5 as references. Opus 5 aggregates. best quality at mid-range price. presets: max-quality: reference_models: - provider: openai-codex model: gpt-5.6-sol - provider: xai model: grok-4.5 aggregator: provider: anthropic model: claude-opus-5 COMPUTER USE: near-Fable 5 quality for browser automation. at half the token cost per session. computer_use tasks burn lots of vision tokens. Opus 5 halves that bill vs Fable 5. WHAT TO KEEP OPUS 5 AWAY FROM: cron monitoring: too expensive. use DeepSeek or no_agent mode. sub-agent grunt work: use GPT-5.6 Luna ($1/$6) or DeepSeek. auxiliary tasks: use Gemini Flash. routine web extraction: use a cheap model. Opus 5 is for the turns where quality compounds. planning, synthesis, verification, complex reasoning. budget models handle everything else. NOUS PORTAL: 20% OFF ALL MODELS Nous Portal currently runs a 20% discount on all models including Opus 5. $5/$25 official → $4/$20 through Nous Portal. the cheapest way to run Opus 5 right now. hermes setup --portal select claude-opus-5 as your model. discount applies automatically. Opus 5 replaces Opus 4.8 everywhere. same price. better at everything. no tradeoff. straight upgrade. hermes update /model claude-opus-5

YanXbt

16,744 views • 1 month ago

BREAKING: Anthropic just dropped Opus 4.8—and it is a MONSTER We've been testing for about a week Every 🪨 and our verdict is they could've just called it Opus 5, it's that good. Here's our vibe check: - Beats GPT-5.5 on Senior Engineer bench. On our toughest benchmark Opus 4.8 scores a 63—a hair higher than GPT-5.5's score of 62, and a full 30 points higher than Opus 4.7. It tackled a ground-up rewrite of a production codebase, and actually built something that works. HOWEVER: Coding performance varied a lot at different reasoning levels. We recommend using it on xhigh for best results. - Incredibly good writer. Opus 4.8 scored a 79.6 on our writing benchmark—measuring models on real-world writing tasks we do all of the time like essay writing, promo email writing, and more. It beats GPT-5.5 by 6 points. It produces well-written prose with fewer "AI-isms". It's also very good at writing in your voice given the right context. HOWEVER: Writing performance also varied with reasoning levels. Medium reasoning had higher incidence of AI-isms—we found best results with high. - Beast at knowledge work. Opus 4.8 is very good at general knowledge work tasks like report creation, research and more. It produced the best PowerPoint one-shot we've ever seen on our deck generation benchmark. - Emotionally intelligent, willing to question the frame. I've also found it to be quite good at talking through psychological or interpersonal issues. It has a high EQ, and it's also good at not glazing and helping to expand your perspective. Its thought process feels extremely rich and dynamic. THE BAD: These days a model is only as good as its harness, and Codex is still a far superior harness to the Claude Desktop app. This has kept me using Codex + GPT-5.5 as my daily driver, but I am flipping back and forth a lot more between Codex and Claude. Anthropic is back baby! Read the rest on Every 🪨:

Dan Shipper 📧

354,559 views • 3 months ago

Most recent diffusion language model research (that I’ve seen) seems to be using masking as the noising process. It looks like, however, most closed-source models (Google Gemini Diffusion and possibly Inception Labs’ Mercury) use a different noising process, where instead of masking tokens, they replace them with different tokens (either with a random token or a semantically similar token). I wondered how they were getting such high throughput with the latter noising process, since I believed that optimizing inference with KVCache approximation would be more difficult (for various reasons). I visualized this noising process with tiny-diffusion and compared it to normal unmasking, and was very surprised to see how fast the generation “settles” into a reasonable output, and then only slightly refines afterwards, requiring much fewer steps in total. Unmasking (where tokens are never remasked, the typical implementation) is inherently limited in generation speed by the fact that an increase in tokens decoded per step leads to more errors due to the mismatch between individual and marginal token probability distributions we sample from. The token replacement noising process seems to have a much different set of characteristics. Because we sample each token per step, every token makes “progress” towards the final output each iteration (in addition to *potentially* giving other tokens more information in future steps). Generally, masking has outperformed other noising processes, which is probably why most research focused on it (using smaller models). But the paper referred to in the retweet shows that random replacement as a noising process may scale better as model size increases. Big labs might have noticed these results much earlier (due to having drastically more training resources and being able to test larger models), which may explain the discrepancy in the choice of noising process. I’m gonna test this with larger models, since tiny-diffusion only has 10M parameters.

nathan (in sf)

40,440 views • 7 months ago

Does LLM really need to be a helpful assistant all the time? No. If you want to simulate people, “perfectly helpful” could be the wrong objective. Meet OdysSim, a journey toward LLMs beyond assistants, as behavioral foundation models (10B tokens of real human behavior; 23 sim benchmarks, finally in one place. new open models: outperform or on par with GPT-5.5, Gemini 3.1, or Claude Opus 4.7 in many behavior-sim dimensions). Human behavior simulation is becoming essential. Agent evaluation needs realistic users before real users show up. Medical and classroom training need realistic patients and students. Social science needs synthetic participants at scale. But real people are not ideal assistants. Real patients panic or ignore good advice. Real students misunderstand. Real customers are vague, picky, impatient, or simply leave. Human behavior is messy, diverse, and often imperfect. Frontier LLMs are getting better at math, code, and long-horizon tasks. They are NOT getting better at simulating human behavior. If anything, they drift the other way: more assistant-ish, more homogeneous, fewer of the errors and quirks real humans show. This is no accident. The whole pipeline is built for helpfulness and task success, not behavioral realism. And you can't prompt your way out of that. So we rethink the recipe from scratch and release: 🧠 The OdysSim corpus: 21.4M real human interactions (~10B tokens) from 62 sources, every conversation retrofitted with social grounding (who is talking, and why) 📏 SOUL-Index: 23 human-behavior benchmarks unified into one suite across 5 axes 🤖 OSim-8B: open weights; tops more SOUL-Index benchmarks than any frontier model, acts more like a real user than any of them on τ-bench (nearly matching real humans in the reaction dimension), and writes far more human-like text along the way.

Xuhui Zhou

142,830 views • 3 months ago

After a few more hours, I think I've figured out Opus 5. Opus 5 is trained to be more agentic than anything I've used. All Claude 5 models are like that. So what changes? The way to interact with Opus 5 or contextualize it won't work the same way as with other models. It loves exploring, so it doesn't need much guidance for it. Unique preferences, artifacts, and references compliment it well and enable cleaner and more effective exploration and execution. Now that it can explore more effectively on its own and understand intent better, the best thing to do is to get out of its way (e.g., it doesn't need examples of your preferences; a clear high-level description of it works best). It's truly agentic in that sense. A good first step to provide better context for Opus 5 is to distinguish between what's situational and what needs persistence. Regardless, persistent system prompts and CLAUDE.MD needs to stay lightweight. Remove memories and tool descriptions from these. CLAUDE.MD is also a great place to tap into progressive disclosure by linking command/skills to it. On the situational side, agent skills and auto-memory can leverage progressive disclosure and the improved ability of the model to use its external context/knowledge. Conflicting and unnecessary instructions, which are common at this layer (mainly to ensure reliability), are going to throw off this model easily. That's the biggest change I had to make. Simple, clean, and clear prompts and skills work best. I had to clean a lot of my skills and system prompts. The way I prompt remains the same (usually clear and well-scoped). MCP tool descriptions are also more descriptive and have been deduped from the system prompt. Anthropic released a guide on the new rules for context engineering, which was helpful here. I started to test the recommendations and created a little artifact with the things that worked along the way. This might feel like a lot of work. Believe me, it has been frustrating. But I think we can expect future frontier models to become more agentic and smarter at figuring out the right context/gaps. The best thing to do is to prepare for that now. Boris Cherny mentioned that Opus 5 is their least prompt-injectable model yet. I am not sure if that was something they intentionally trained for or if it emerged based on how it was trained, which is to be extremely agentic in nature and more direct in execution.

elvis

37,757 views • 1 month ago

Qwen3.8-Flash-Next is starting to feel like the local model Opus fans have been waiting for. Someone ran the NVFP4 176B-class Flash-Next on 2× DGX Sparks, and the results are wild. Real measured scaling → C1: 44.2 tok/s → C2: 64.6 tok/s → C4: 86.8 tok/s aggregate The per-stream speed drops with concurrency, but total throughput keeps climbing. Long-context behavior was even more impressive: → 5K: needle retrieved → 21K: needle retrieved → 84K: needle retrieved → 167K: needle retrieved → 262K: prefill succeeded, but the window was saturated That 167K retrieval test is the one I care about. Long agent runs are where models usually start losing the plot. Flash-Next didn’t. It also held up surprisingly well on physics-heavy reasoning, artifact generation, research workflows, evidence checking, and long-horizon planning. The personality is interesting too. DeepSeek V4 Flash feels like the dependable workhorse. GLM-5.2 feels like the problem-solving machine. Qwen3.8-Flash-Next feels more insightful. It has that rare ability to understand what you’re actually asking rather than just following the surface pattern. The main weakness I’ve noticed is instruction following. It can occasionally drift between prose turns where DeepSeek and GLM stay tighter. And this is why the 256GB M5 Ultra conversation gets interesting. If Apple can pair that huge unified-memory pool with enough bandwidth, this model class becomes genuinely practical for long-running local agents. We’re talking about frontier-class reasoning on hardware sitting on a desk.

FHILY👑

19,992 views • 12 days ago

Qwen 3.8 27B Q4_K_M - 90 tokens/sec on a single NVIDIA RTX 4090 (24 GB VRAM) with Dflash2! (MTP 60 tps -> 90 tps Dflash2!!!!) Local AI moves so fast (literally!) it’s terrifying. Z lab just dropped DFlash 2 for Qwen 3.8 27b and Muse Glimmer. I patched llama.cpp (PR #27342) and paired it with Unsloth’s Qwen 3.8 27B UD-Q4_K_XL quant. The result? Lossless 90 tokens/s decode. My last post highlighted native MTP hitting 60 t/s at 130,000 context. But DFlash 2 just completely shattered that ceiling. By using parallel block diffusion drafting (predicting whole blocks of tokens in a single pass using dynamic convolutions), DFlash achieves a massive 5.39 token acceptance rate. THE ALPHA TWEAK: `n-max 7` eats too much VRAM for draft states. But if you drop the draft limit to `--spec-draft-n-max 4`, you slash the VRAM overhead and actually increase the throughput. Here is the new 24GB VRAM Physics Matrix (DFlash 2 @ n-max 4): - 30k Context: 1,725 t/s prefill | 87.05 t/s decode | 22.2 GB VRAM - 80k Context: 1,789 t/s prefill | 84.20 t/s decode | 23.3 GB VRAM - 110k Context: 1,767 t/s prefill | 83.35 t/s decode | 23.96 GB VRAM (110k context at 83+ tokens a second sitting exactly on the 24GB hardware limit is absolute wizardry). How to compile the PR today: git clone cd llama.cpp git fetch origin pull/27342/head:pr-27342 git switch pr-27342 cmake -B build -DGGML_CUDA=ON && cmake --build build -j Llama.cpp flags for Dflash (110k Context Ceiling): ./build/bin/llama-server -m Qwen3.8-27B-UD-Q4_K_XL.gguf -md Qwen3.8-27B-DFlash2-Q4_K_M.gguf --spec-type draft-dflash --spec-draft-n-max 4 -c 110000 -ngl 99 --port 8080 -ctv q4_0 -ctk q4_0 The fact that the open source community is shipping block diffusion drafters so quickly that run entirely locally on a gaming GPU is unbelievable. If you own a single RTX 3090 or 4090, it is officially time to upgrade to qwen 3.8 27b with dflash 2 and cancel your API subscriptions and let local silicon eat the cloud. This model beats GPT 5.6 Terra, GLM 5.2 DeepSeek V4 Pro, Muse Spark 1.2 and Claude Opus 4.8 on the artificial analysis agentic index (details in the replies) Hugging Face GGUF links (Base + DFlash2) and the full visual VRAM scaling and Dflash2 vs MTP graphs are also in the replies below. are you sticking to native MTP for the 130k context, or sacrificing 20k context to redline your decode speed? How many tokens/sec are you pushing on your current local rig?

Alok

105,165 views • 21 days ago

Fable 5 comes back!It can now build playable game prototypes. I think it is actually a signal for where AI coding is going. Making a game is not just “write some code.” Even a small browser game needs: game loop;character movement;collision logic;scoring system;UI states;physics tuning;visual feedback;bug fixing;playtesting This is why game prototyping is a great test for AI models. A model cannot fake it with a pretty answer. Either the game runs, or it does not. What impressed me about Fable 5 is that it is useful for the messy middle: turning an idea into mechanics, turning mechanics into code, debugging broken interactions, and iterating until the prototype feels playable. But here is the practical part: I would not use the strongest model for every step. For game building, I would split the workflow: 1. Fable 5 for game design + architecture 2. a fast coding model for routine implementation 3. a vision-capable model for screenshot/UI feedback 4. a cheaper model for docs, test cases, and small fixes 5. fallback when latency, cost, or output quality becomes a problem That is the real AI coding stack. Not “one magic model does everything.” More like: the right model, for the right task, at the right cost, with fallback when things break. This is why I’ve been looking at ZenMux ZenMux. ZenMux gives developers one gateway to access multiple leading AI models, with OpenAI / Anthropic / Google Vertex compatible APIs, cost tracking, quality benchmarks, auto-routing, and compensation when output quality, latency, or throughput falls short. If AI can now make games, the next question is not just “which model is strongest?” It is:how do we manage the whole model workflow Fable 5 shows the creative ceiling. ZenMux is closer to the infrastructure layer you need when AI coding becomes a real production habit.

Rachel🥥

61,441 views • 2 months ago