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Fable 5.2 vs Opus 5.5 Tested both on a rocket launch scene. Fable 5.2: $23.45 | 32 mins Opus 5.5: $10.35 | 24 mins Fable 5.2 is really good, and the detailing and realism are incredible. But I expected better efficiency or at least pricing closer to Fable 5.1.

46,466 views • 2 days ago •via X (Twitter)

10 Comments

Daniel Zambrini's profile picture
Daniel Zambrini2 days ago

Same on my stickman fight, $40 vs $18 on Opus

Reethu's profile picture
Reethu2 days ago

wow fable 5.2 one looks like actual video. Super cool

yeetkurt's profile picture
yeetkurt2 days ago

honestly it is look a like hype

Lozo's profile picture
Lozo2 days ago

Fable's pad has the cable runs and grit, Opus looks like the brochure version

Gemadao | VALORANT's profile picture
Gemadao | VALORANT2 days ago

realmente nao tem muito diferença entre os modelos, ja chegamos em uma era em que é possivel criar de tudo, Fable e opus sao praticamente iguais, e ali só mudou o asset mesmo, se entregar os mesmo assets ambos fazem iguais

Kimi Nguyen's profile picture
Kimi Nguyen2 days ago

the price difference is striking, but 8 minutes isn’t a huge gap for quality

Sergio Marakis's profile picture
Sergio Marakis2 days ago

double the cost and slower on the same scene, the extra detail better be obvious

Operator's profile picture
Operator2 days ago

Can't wait till these models resolve how they understand placing geometry; the Z-fighting is getting better and better. Almost there.

Steven Cheng's profile picture
Steven Cheng2 days ago

Opus 5.5 actually winning on cost and speed is a huge surprise

CodeTwig's profile picture
CodeTwig2 days ago

Similar here: on an undici bug fix, Fable 5.2 averaged $4.40 a run vs $0.77 for Opus 5.5, mostly from a much bigger context. Was most of your $23.45 cached reads too, or output?

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