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Fable 5に、アニメの背景に使う3Dステージを作らせてみた。 Blender未経験の自分でも、ここまでの空間を全自動で作れるのがすごい。 1年前に同じことを試した時より、クオリティが圧倒的に上がっているのを感じる。 もう少し詰めれば、背景制作のリファレンスとして使えるレベルになってきたかも。
30,293 görüntüleme • 3 ay önce •via X (Twitter)
12 Yorum

このレベルで十分に、 コミック・アニメの背景参照に使えますね!!😃

ありがとうございます!背景参照としては、かなり実用的なレベルになってきたと感じます😊

Building that from scratch without prior Blender experience is impressive.

Thank you! Powerful models like Fable 5 make things possible that I couldn’t have imagined doing before.

How much work was done manually on texture generation or did Fable take care of all the assets as well? I’m curious how much manual work was involved if any. Looks amazing!

Thank you! I didn’t do any manual texture or asset work. I created everything by iterating with Fable 5 through Blender MCP.

es una locura que alguien sin saber de Blender pueda generar escenas 3D así de la nada. el salto de calidad comparado con hace unos meses es enorme, se nota que esto se está volviendo realmente útil para creadores.

¡Totalmente! Fable 5 permite crear cosas que antes estaban fuera de mi alcance.

Completamente de acuerdo, el salto con Fable 5 es enorme. Ver lo que se puede lograr ahora sin años de experiencia es una locura.

The zero-manual-texture detail is the real unlock. A useful next proof: regenerate the same stage from a locked camera brief and compare layout drift. Repeatability matters more than one beautiful render.

Slop

what was your workflow? I'm trying to build an apartment and having to do a lot of iterations. Have you discovered a fast way to produce a productive pipeline? I've had it generate the apartment shell then add the doors and windows. Then do more detail work
