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falling into a blackhole with fable

32,843 次观看 • 3 个月前 •via X (Twitter)

21 条评论

Grant Kot 的头像
Grant Kot3 个月前

link to try it out:

Dr. Moises Romero 的头像
Dr. Moises Romero3 个月前

thats a goddamn follow right there

Mykhailo Moroz 的头像
Mykhailo Moroz3 个月前

I wonder how the shader code looks like, is that a Kerr BH?

Grant Kot 的头像
Grant Kot3 个月前

Yeah, it is a rotating BH, but also this is something i know almost nothing about, so I'm having it create tutorials for me lol.

Mykhailo Moroz 的头像
Mykhailo Moroz3 个月前

I wonder how much it borrows from my shaders / post...

Grant Kot 的头像
Grant Kot3 个月前

here's what it's saying. i've also made the code available at: maybe they trained on your shaders/post? i didn't ever point it toward your stuff and wasn't aware you had one on black holes until now

Mykhailo Moroz 的头像
Mykhailo Moroz3 个月前

I dont think its capable of knowing where it learned these things. Also yep, the shader for the geodesic training is basically what I would write...

Grant Kot 的头像
Grant Kot3 个月前

ok, i'll add a link to your post on next push. mostly was just making tutorials for myself to learn

Art Seabra 🫆 的头像
Art Seabra 🫆3 个月前

Algorithmic perfection finding your account!

alby13 的头像
alby133 个月前

neat

Art Seabra 🫆 的头像
Art Seabra 🫆1 个月前

brilliant! want to listen to one‽

Brian Jordan 的头像
Brian Jordan3 个月前

sped up retro was a super cool loop

base12 的头像
base123 个月前

looks cool. the gas in the accretion disk should be spinning

Julio Ruiz 的头像
Julio Ruiz3 个月前

Amazing work!

Art Seabra 🫆 的头像
Art Seabra 🫆3 个月前

Wow. 😮

Eric 的头像
Eric3 个月前

epiic!

Matt Mullin 的头像
Matt Mullin2 个月前

Uh woah… this is amazing! I want a Gargantua black hole simulation my computer

Grant Kot 的头像
Grant Kot2 个月前

Thanks! By the way here's another real-time optics simulation I have (not sure about the accuracy of either the BH or optics simulator yet). Do you see any way something like this can be useful for actual research and engineering if I work more on the accuracy, or other ways I could take this? Thanks!

Matt Mullin 的头像
Matt Mullin2 个月前

As a professional laser/optics nerd this is really cool. In general the tools for ray tracing have terrible user friendliness for doing even basic simulations- so I am always interested in tools that can do actual physics based light analysis with an easy to use interface. Well done

Timur Makarov 的头像
Timur Makarov3 个月前

CPU load?

Grant Kot 的头像
Grant Kot3 个月前

Not much cpu but quite a bit of gpu (using WebGPU)

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