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F.E.A.R. (PC, Monolith Productions, 2005)
125,585 次观看 • 7 天前 •via X (Twitter)
20 条评论

R.I.P, Monolith

Fallout 3 & F.E.A.R. use the same AI system for NPCs called Goal Oriented Action Planning. It's unpredictable & dynamic. Modern devs couldn't handle it so they opted for predictable systems like Behavior Trees or Finite State Machine. Resulting in boring and static NPC AI.

Fear was such a sick game I'll never forget that ladder scene

Pretty cheap right now on Steam and GOG

Good times. PC gaming was over after that...

Fear 1 and its expansions (ignoring the technical issues with the expansions) are by far the most fun fps games ever

Alma.

One of the greats!

Fun game. Relies too much on slow mo and all the scares weren't landing at all. Ramped up in the end though.

Gameplay is still Next Gen Level.

Just installed this last night for the 87th time………..still amazing

Gotta use that psych ability more

tbh never finished it... but was a good game

Loads of time for F.E.A.R and I didn't mind its sequels either. The first one really stood out though

This game holds up well. Just gotta turn down head bob.

this is the last game i finished when i lived in rhode island. i moved to Miami soon after. i play it at least once a year cause this game means alot to me

One of my favorites!

Does it have a lot of jumpscare ? i'm a pussy when it come to this (ive finished dying light and shit though)

I remember this game being too short and piss-easy.

Fantastic horror shooter.
