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Fextralife played on Hell Walker, the hardest difficulty, while 66 Days is locked behind New Game Plus. He said enemies don’t respawn when you die: kill three, die, and return to fight only the remaining two. There’s no real fear of losing progress or replaying everything. Personally I’m fine...

290,447 просмотров • 13 дней назад •via X (Twitter)

Комментарии: 36

Фото профиля khazana
khazana13 дней назад

@WalkthrGaminTV wish theyd put the boss fight phases restarting from P1 on a toggle atleast. for difficulty, whats the point in having hellwalker if there isnt much more of a threat compared to the other difficulties. like damn some of us like the big suffer :/ give me something to lock in on

Фото профиля AV Sam 🎮
AV Sam 🎮13 дней назад

Sounds good to me. Not every games needs to be a brutal souls-like challenge.

Фото профиля GP游戏脉动 🎮
GP游戏脉动 🎮13 дней назад

Me too my friend

Фото профиля Olias
Olias13 дней назад

The boss phase should really be a toggle, dont really care about the non respawning enemies

Фото профиля The Tribulation Entanglement
The Tribulation Entanglement13 дней назад

Difficulty settings are fine and I enjoy sliders and modifiers, but these things shouldn't be locked behind a full playthrough. Some of us want the optimal challenge from a fresh playthrough.

Фото профиля GP游戏脉动 🎮
GP游戏脉动 🎮13 дней назад

Exactly. Let gamers choose. Some gamers are fantastic.

Фото профиля Darksoulsr34
Darksoulsr3413 дней назад

Yeah for me the fact enemies don't even respawn when you die is ehhh I would be fine if when you reach a checkpoint Boss one is my main worry I hate checkpoints in bossses in general I have a major preference for 1 whole fight

Фото профиля GP游戏脉动 🎮
GP游戏脉动 🎮13 дней назад

I totally understand your point. That’s why I prefer options.

Фото профиля Darksoulsr34
Darksoulsr3413 дней назад

Yeah like I don't want them to change their vision but I feel just letting me pick atleast for boss phases(Enemies prob too tough since ingrained in code) Would really improve my experience Now still very excited and prob a day 1 buy

Фото профиля Oliver Darko
Oliver Darko13 дней назад

I appreciate that Fextralife can articulate his criticism. Nowadays many critics lack even this.

Фото профиля WalkthroughGamingTV
WalkthroughGamingTV13 дней назад

Yes, game needs to be challenging at times.

Фото профиля GP游戏脉动 🎮
GP游戏脉动 🎮13 дней назад

I think always providing an option is a successful plan.

Фото профиля WalkthroughGamingTV
WalkthroughGamingTV13 дней назад

Yes that's also good if we want to change difficulty at times :)

Фото профиля Ledo
Ledo13 дней назад

Essa questão de continuar o chefe de onde parou, acho que deveria ser limitado ao fácil e o normal. Imagina sofrer em um chefe no difícil, e quando chegar na fase 2, deixar ele me finalizar e voltar com hp cheio como se nada tivesse acontecido. Tira a imersão do que é um chefe

Фото профиля .
.13 дней назад

هل تعني صعوبة Hell Walker سهل ايضا ؟

Фото профиля GP游戏脉动 🎮
GP游戏脉动 🎮13 дней назад

No, it’s still challenging but it’s an action game. Enemies don’t respawn and boss phases don’t reset, so you resume the phase. E.g., if the boss has three phases and you beat two, you start from the third if you die.

Фото профиля 🪓 Shibby - 🎮Valheim ⚔️
🪓 Shibby - 🎮Valheim ⚔️13 дней назад

I’m ok with this sounds like hellwalker could be fun

Фото профиля GP游戏脉动 🎮
GP游戏脉动 🎮13 дней назад

Me too. I have a strong feeling people will complain 😅

Фото профиля 🪓 Shibby - 🎮Valheim ⚔️
🪓 Shibby - 🎮Valheim ⚔️13 дней назад

How so ?

Фото профиля GP游戏脉动 🎮
GP游戏脉动 🎮13 дней назад

3 days left. Someone will come up with something.

Фото профиля 🪓 Shibby - 🎮Valheim ⚔️
🪓 Shibby - 🎮Valheim ⚔️13 дней назад

Looks like euro gamer has that covered for now

Фото профиля GP游戏脉动 🎮
GP游戏脉动 🎮13 дней назад

😭😭😭😭

Фото профиля Kristian Henry Paloma
Kristian Henry Paloma13 дней назад

Is having respawning enemies a challenge? Also this game looks so soulslike than anything, maybe I will wait for the release for how it olays out

Фото профиля GP游戏脉动 🎮
GP游戏脉动 🎮13 дней назад

🫂

Фото профиля GP游戏脉动 🎮
GP游戏脉动 🎮13 дней назад

Did Konami's First Wave of Silent Hill Games Succeed? via @YouTube

Фото профиля Dead
Dead13 дней назад

Big agree on having it available at launch

Фото профиля Palhum
Palhum13 дней назад

i personally like respawning enemies cuz fighting enemies is part of the fun

Фото профиля Saloz94
Saloz9413 дней назад

So he wanted a soulslike. I dont care if enemies dont respond. I always found it more annoying that let's say I die at a boss but right before the boss some enemies were there now I gatta kill them each time I fail which is not fun.

Фото профиля jacksonSGE01
jacksonSGE0113 дней назад

because...this is action game. The damage that "souls" did to gaming industry and gamers is so brutal

Фото профиля ;Kvellz
;Kvellz13 дней назад

I just wish we had a choice… enemies should respawn imo but not drop anything. The boss thing too. Some people find it challenging, but there’s no better feeling beating a boss when you both have a smidgen of life left and you already beat a phase.

Фото профиля EyesOfKratosOG
EyesOfKratosOG13 дней назад

Tal vez no quisieron hacer un puto Souls.... Y eso es lo que los desarrolladores estuvieron diciendo en todas y cada una de las entrevistas que dieron

Фото профиля Help
Help13 дней назад

Who's fextralife? Some scrub?

Фото профиля Fanello Siberia
Fanello Siberia13 дней назад

I can understand the not respawning enemies, but starting bosses from the phase you died in is a strange decision - it's extremely satisfying when die a bunch of times and start perfecting phases of the boss and dealing with them faster and faster each time.

Фото профиля Resident Evil | Jill Valentine | Chris Redfield |
Resident Evil | Jill Valentine | Chris Redfield |13 дней назад

🫡

Фото профиля d
d13 дней назад

Sounds fine to me. I hate the souls concept of enemies respawning when you use a bonfire for example that became so popular.

Фото профиля Tankahma
Tankahma13 дней назад

You gotta remember this guys whole thing is playing souls like and difficult games so to the average player it’s probably pretty challenging

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