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Figma Generative plugins can use on-canvas handles. Lets use it to manipulate a vector. Here are 3 quick examples that build on each other: 1. point 2. point + radius 3. point + angle + radius 4. multiple handles next: point + radius 🧵
14,944 Aufrufe • vor 4 Monaten •via X (Twitter)
6 Kommentare

Jason Calleirovor 4 Monaten
2. point + radius The point says where the effect starts. The radius says how far it reaches. next: pont + angle + radius

Jason Calleirovor 4 Monaten
3. point + angle + radius Point controls the origin. Radius controls the spread. Angle controls the gradient direction and spread. next: multiple handles

Jason Calleirovor 4 Monaten
4. Multiple handles A secondary handle for secondary effect and radius

˗ˏˋmaya ˎˊ˗vor 4 Monaten
@figma thank you for going through this step by step

Bryce Driesengavor 3 Monaten
@figma I didn't even realize it would be possible until I tried, but generative shaders can use on-canvas handles too!

Jason Calleirovor 3 Monaten
@figma Yeah! I love the ability to add those
