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Final edit timeline for "DBD Pros vs. $1000 Speed Experiment" 😭 - 150+ hours of editing - 18 hours (303 GB) of footage - 8.5 hours to render - 25 minutes every time I wanted to open the project - 6 POVs - link to video in the replies :D

29,183 görüntüleme • 3 yıl önce •via X (Twitter)

10 Yorum

Kyto profil fotoğrafı
Kyto3 yıl önce

DBD Pros vs. $1000 Speed Experiment

Hens profil fotoğrafı
Hens3 yıl önce

Just binge watched it, a masterpiece. Certainly one of the best dbd related videos ever made

Scott Jund profil fotoğrafı
Scott Jund3 yıl önce

what a creative idea! great work

Kyto profil fotoğrafı
Kyto3 yıl önce

thanks scott!! <3

King profil fotoğrafı
King3 yıl önce

Bro. Did Vegas crash at any point while rendering? Anything I do above 30min crashes so much, I can’t imagine rendering for 8hrs 😭

Kyto profil fotoğrafı
Kyto3 yıl önce

no sir :)

Jordan Weber 🇺🇸 profil fotoğrafı
Jordan Weber 🇺🇸3 yıl önce

Absolutely fantastic video. Like wow. Excellent job Kyto. @HensDBD @SupaAlf was rooting for you guys all the way. @SwarmVII @Classed_ @tonytheduff @RapidMain y’all were so entertaining as well. Well done!

jules profil fotoğrafı
jules3 yıl önce

& here’s me just about surviving a few hours of editing.. 😭

Boostie profil fotoğrafı
Boostie3 yıl önce

Certainly a great feat, makes me wonder how a M1 max/M2 chip would’ve handled a project like this🤔 not to take any credit away from you or your trust computer!

xwehn ❦ profil fotoğrafı
xwehn ❦3 yıl önce

this is insane 🔥 good job g

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Fun fact: It would take the average PC roughly 138,069,000 hours or about 15,761 years to render Avatar: The Way of Water. Here’s how I worked it out: The average PC in 2024 has 6 cores. The average blade on WetaFXs renderfarm has between 16-64 cores. There is roughly 414,000 frames in the finished film, accounting for half of the film being 48fps and half being 24fps at the final runtime of 192 minutes. Each frame took an average of 20-80 hours to render on WetaFXs blades depending on shot complexity and accounting for the 4K delivery resolution. With that info, we can work out the average: We say that the average Weta blade has 40 cores (average between the 16-64 count). That gives a Weta to PC core ratio of 6.67 We also say that the average render time per frame is 50 hours (average of 20-80) Total render time for Weta: 50 hours x 414,000 frames = 20,700,000 hours To work out how long this would be on the average home PC we must multiply by the core ratio from earlier: 50 hours x 6.67 = 333.5 hours per frame Total render time on a home PC: 333.5 hours x 414,000 frames = 138,069,000 hours, which converted to years is 15,761 DISCLAIMER: This is all an educated guess done for fun based on publicly available technical information about the film and Wetas renderfarm. It does not account for any production optimizations, storage limits etc. The real number could be drastically higher. CREDITS: Video is from WetaFXs YouTube channel:

Rassoul Edji

37,819 görüntüleme • 1 yıl önce