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Finally, a NO CODE Editor for WebGL & Shader Effects!? Unicorn Studio

87,187 views • 1 year ago •via X (Twitter)

11 Comments

Jon Schubbe's profile picture
Jon Schubbe1 year ago

@hiunicornstudio its definitely cool. would be fun to see a rive+unicorn combo where you can make webgl games easily

Gary Simon's profile picture
Gary Simon1 year ago

@hiunicornstudio Yeah, I spoke with the Rive founder and they have plans for this type of stuff in the future, but not with WebGL, since they support non-webGL platforms. But yeah, I could see this potentially being used in conjunction with Rive for the time being.

RedDeer.Games's profile picture
RedDeer.Games4 years ago

What are your favourite #AAAClock colours ? 🕐🕑🕒🕓🕔 Drop screenshots of your clocks in down in the comments ⏬ Head to ➡️ for more details! #indiedev #indiegame #IndieGameDev #nintendo #OLED #switchOLED

Fred Moon 🚀's profile picture
Fred Moon 🚀1 year ago

@hiunicornstudio Agreed

Sab⚡Freelance UI/UX Designer & Webflow Developer's profile picture
Sab⚡Freelance UI/UX Designer & Webflow Developer1 year ago

@hiunicornstudio Last time I checked that it was not available for everyone. Is this public now?

Gary Simon's profile picture
Gary Simon1 year ago

@hiunicornstudio Expecting open beta in January

Max Rovensky's profile picture
Max Rovensky1 year ago

@hiunicornstudio Waitlist = it doesn't exist

Gary Simon's profile picture
Gary Simon1 year ago

@hiunicornstudio Except it does. Did you watch the video? That's me using it.

Sergii Lavrin 🇺🇦's profile picture
Sergii Lavrin 🇺🇦1 year ago

@hiunicornstudio Sweet!

Deni's profile picture
Deni1 year ago

@hiunicornstudio Would be nice to see a beginner tutorial about this 😉

Gary Simon's profile picture
Gary Simon1 year ago

@hiunicornstudio I will when it's open beta.

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