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Finally got my hands on this amazing Baryonyx Rig from Creature Station, Nav Singh. Did a quick jiggle test to check how the rig works. Baryonyx Rig : #VFX #animation #gaming #CGI #dinosaurus #3Danimation #creatureanimation #characteranimation

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Swa profil fotoğrafı
Swa1 yıl önce

To think that not too long ago it took 12 hours per frame to render for the first Jurassic Park and now it's all realtime. Wild

invisible Drab profil fotoğrafı
invisible Drab1 yıl önce

sexy

Gator In Sunglasses profil fotoğrafı
Gator In Sunglasses1 yıl önce

Bro said:

Andarljós profil fotoğrafı
Andarljós1 yıl önce

Looks like the bones are also jiggling.

Oganesson (Og) profil fotoğrafı
Oganesson (Og)1 yıl önce

Great test. The deformation at the knee is very nice. However, if this wasn't meant for testing, there'd be too much jiggle there. I've seen some great final work in need of some extra polish, and it's often the amount of jiggle and a lack of rigidity/firmness in key areas.

Sheryno 🇺🇦 🍀🍀🍀 We support you. Слава Україні! profil fotoğrafı
Sheryno 🇺🇦 🍀🍀🍀 We support you. Слава Україні!1 yıl önce

I need to knoe how to add the jiggle effects on my rigs. All I know is blendshapes.

Mrinal Soni profil fotoğrafı
Mrinal Soni1 yıl önce

It's joints+blendshape based controllers present in the Rig which I animated manually. Basically hand keyed all jiggle cons to get this result.

Sacramental profil fotoğrafı
Sacramental1 yıl önce

Looking too fat

The LOBER Bees profil fotoğrafı
The LOBER Bees1 yıl önce

Bro...

Marzz̪͂e͙͎̺̓̽ͭ̈́ͫ͒͝l̛̳̅ͪ̅͋̐͘ 👽 profil fotoğrafı
Marzz̪͂e͙͎̺̓̽ͭ̈́ͫ͒͝l̛̳̅ͪ̅͋̐͘ 👽1 yıl önce

Loving what muscles inside a pretty leg can do

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Fine I will finally speak on why saying 'just up the sensitivity of your rig/ get a more expressive rig instead of puppeteering' is so wrong lol, this discussion has been RAGEBAITING me for a while Context about me: I draw and rig my own vtuber models and I am obsessed to an unhealthy degree with optimizing my tracking. So obsessed, in fact, that i have a custom setup for my VBRIDGER GRAPH SETTINGS. yes that is right, the VBRIDGER GRAPH SETTINGS. I have optimized the SHIT out of this models movements and responsiveness and range of movement way beyond the rig itself. NO AMOUNT OF AN EXPRESSIVE RIG WILL MAKE MOVEMENTS THAT AREN'T HAPPENING HAPPEN. END OF DISCUSSION. You can put the inputs at a level so low that the smallest flick of your head results in a full 180 swing (looks like shit btw don't do this) that STILL doesn't mean the models head will swing if YOU don't. 'You don't need to act when rigging is expressive enough' must be the most brain dead fucking take I've ever seen (respectfully). And again, I MESS WITH MY BLENDER GRAPH SETTINGS! I AM NOT AN OK INDIVIDUAL. My rig must not be expressive tho, huh? cause guess what? shit does nothing if i don't move BECAUSE OPTIMIZING A RIG ISN'T WIZARDRY. The 'expressiveness' of a rig simply means the capability it has to capture YOUR emotions. An inexpressive rig will make an expressive person look stiff. An expressive rig will NOT make an inexpressive, stiff person look expressive. Can we finally call this discussion solved and move on??

Pipi 🦇💀

90,672 görüntüleme • 9 gün önce