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Finally got my hands on this amazing Baryonyx Rig from Creature Station, Nav Singh. Did a quick jiggle test to check how the rig works. Baryonyx Rig : #VFX #animation #gaming #CGI #dinosaurus #3Danimation #creatureanimation #characteranimation
130,946 次观看 • 1 年前 •via X (Twitter)
10 条评论

To think that not too long ago it took 12 hours per frame to render for the first Jurassic Park and now it's all realtime. Wild

sexy

Bro said:

Looks like the bones are also jiggling.

Great test. The deformation at the knee is very nice. However, if this wasn't meant for testing, there'd be too much jiggle there. I've seen some great final work in need of some extra polish, and it's often the amount of jiggle and a lack of rigidity/firmness in key areas.

I need to knoe how to add the jiggle effects on my rigs. All I know is blendshapes.

It's joints+blendshape based controllers present in the Rig which I animated manually. Basically hand keyed all jiggle cons to get this result.

Looking too fat

Bro...

Loving what muscles inside a pretty leg can do
