正在加载视频...
视频加载失败
Finding the mouse position on the terrain using the GPU, without collision. This clever method greatly improves the previous method used in Terrain3D. It's considerably faster, works much closer and farther away, and is more accurate. See 🧵 #madewithgodot #GodotEngine
90,591 次观看 • 2 年前 •via X (Twitter)
0 条评论
暂无评论
原始帖子的评论将显示在这里
