Video wird geladen...

Video konnte nicht geladen werden

Zur Startseite

#FirewallUltra is out now on #PSVR2! We’re committed to continuing to work on and improve Firewall Ultra beyond launch, and listening to your feedback is vital. This is the beginning of an exciting journey & with the community, we will make this game as great as it can be.

56,430 Aufrufe • vor 2 Jahren •via X (Twitter)

10 Kommentare

Profilbild von SlimMerc
SlimMercvor 2 Jahren

I just played #FirewallUltra and as a player of both the original Zero Hour on PSVR and as a player of #Pavlov on PSVR2….I gotta say I’m a little disappointed in Ultra. I thought the gun mechanics would of evolved closer to how the gun mechanics is in Pavlov as I’ve grown to enjoy physically reloading my guns as you would IRL along with the panic it brought if you needed to reload mid gun fight. I enjoyed pulling the pin and throwing a grenade…I enjoyed holstering and unholstering my firearms. Yet none of that is possible in Firewall Ultra. I feel like Ultra is very hold your hand next to Pavlov’s mechanics. I was hoping for more after the wait. I really hope your team takes this as constructive criticism as I ultimately do wanna see Ultra succeed. Ultra was actually the first reason I wanted a PS5 & PSVR2. I just don’t feel in it’s current state, it’s something I will continue to enjoy. Please take all this into consideration with the future of your game. I mean to me and of course taking in consideration the hardware at the time…Zero Hour was great on the PSVR & Aim Controller. Ultra feels wonky on the PSVR2 controllers & it’s not the PSVR2’s actual controllers whatsoever cuz Pavlov shows it can be done well with the PSVR2 controllers. But I will say the eye tracking to aim the grenades definitely made throwing nades much easier and I definitely enjoyed tossing a few in the practice course.

Profilbild von GonerEYA
GonerEYAvor 2 Jahren

Team, u need to prevent theROOMHOSTAGE. That when everyone waits then one guy quits last second. 7 players have to re wait ? A ready up button? Also ppl r waiting 10m for the 8th player, then the fn 2m clock starts??? Omg this is exactly what killed the 1st Game????

Profilbild von KobraVR
KobraVRvor 2 Jahren

Could we see an option to have the L2 ADS mode work with regular 2-handed grip as an option for players who want to aim naturally? As the bullet spread only tightens with L2 mode it forces players to always use that unfortunately.

Profilbild von Rλmes VR
Rλmes VRvor 2 Jahren

Like Firewall ZH, it's impossible to play in squad PVP and open PVE. Physical crouching is broken. Got stuck at extraction in PVE. Holosight are aiming down on many weapon. Crypto doosn't work, such as exp. Graphics are goods. Soooo hopefully we will get a patch asap right ?

Profilbild von Sneaker Street
Sneaker Streetvor 2 Jahren

What is this shit?? The Game is full of Bugs, unfinished Animations and the servers are broken. Dont buy Guys!

Profilbild von Andy | VR ManCave
Andy | VR ManCavevor 2 Jahren

I was so hyped for this, but it needs A LOT of work. I've compiled all my thoughts after playing it day one:

Profilbild von Star Commander Stealth Smoke Jaguar
Star Commander Stealth Smoke Jaguarvor 2 Jahren

Ok some feedback The ADS is cool but is should be more of a focus instead of snapping. Had my arm feeling weird cause of how I naturally want to raise the weapon. Red dots and holosight are a bit dim and are easy to lose. Also the EoTech holo reticle is really low on the reaper. Show of the animations on reload of the shotgun are stutters So far like the game but Def needs some roughness shaved and improvements made

Profilbild von Steven Cardwell
Steven Cardwellvor 2 Jahren

I think the game needs a gun offset slider option. As is i really can’t use my gunstock efficiently unless i fold in my stock. Also, not a fan of how your gun snaps into place once you grip it with off hand. Its a great start though looks like a lot of hard work has been put in

Profilbild von 🤨 That Guy 🤨
🤨 That Guy 🤨vor 2 Jahren

This is a great beta. I hope the full game will be even better. Can’t turn on “one eye closed to zoom” it keeps turning back off. Holding the gun aims up at a 45° angle with no way to adjust. Firearm manipulation is way out of whack. Like it wasn’t even designed for vr…

Profilbild von KobraVR
KobraVRvor 2 Jahren

Beautiful! Just completed our first mission (well we all died but...) Well done, great work 💪

Ähnliche Videos