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First ever project and VFX experiment with #GodotEngine . Very cool and accessible engine ! Currently digging more into the shaders, #VFX , etc. side of things ! ✨ #gamedev #indiedev

98,084 Aufrufe • vor 2 Jahren •via X (Twitter)

10 Kommentare

Profilbild von Mr.Costard
Mr.Costardvor 2 Jahren

FUCK YEAH, i love the actual dynamic, seeing everyone i follow trying Godot in their own fields. Plus, i'm into Shaders/VFX too, so i'll follow what you'll do carefully Matt ahah

Profilbild von Matt Ostertag
Matt Ostertagvor 2 Jahren

haha thanks for the enthusiasm ! 🤘

Profilbild von Raildo GameArt
Raildo GameArtvor 2 Jahren

I really want to learn how to do this, this is very good

Profilbild von Matt Ostertag
Matt Ostertagvor 2 Jahren

Thank you ! I don't know if there are many shader or vfx tutorials out there for Godot but you can get inspiration from other engines like Unity or UE.

Profilbild von Jaanus Jaggo
Jaanus Jaggovor 2 Jahren

Awesome! How do you spawn particles from the contact area? I assume it is a separate effect from the shader.

Profilbild von Matt Ostertag
Matt Ostertagvor 2 Jahren

Thanks ! As it's my first day on Godot, I took the hacky way. I have a GPU particle system that acts as a collider detector then on collision it spawns those embers sub-particles. I'm sure that could be done properly with some scripting or custom GPU particle shaders.

Profilbild von Alfonso J. Ramos
Alfonso J. Ramosvor 2 Jahren

Clearly Godot has been in need of people like you to showcase it all this time. I've been using it for years now and I do no know how to did that.

Profilbild von Matt Ostertag
Matt Ostertagvor 2 Jahren

Thanks a lot ! I'm only scratching the surface of the engine. Also shaders and vfx are kind of universal.

Profilbild von WuotanStudios
WuotanStudiosvor 2 Jahren

This is HOT! Ah, and the shader too Great work!

Profilbild von Matt Ostertag
Matt Ostertagvor 2 Jahren

Thanks haha 🔥

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