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First ever project and VFX experiment with #GodotEngine . Very cool and accessible engine ! Currently digging more into the shaders, #VFX , etc. side of things ! ✨ #gamedev #indiedev

98,090 次观看 • 2 年前 •via X (Twitter)

10 条评论

Mr.Costard 的头像
Mr.Costard2 年前

FUCK YEAH, i love the actual dynamic, seeing everyone i follow trying Godot in their own fields. Plus, i'm into Shaders/VFX too, so i'll follow what you'll do carefully Matt ahah

Matt Ostertag 的头像
Matt Ostertag2 年前

haha thanks for the enthusiasm ! 🤘

Raildo GameArt 的头像
Raildo GameArt2 年前

I really want to learn how to do this, this is very good

Matt Ostertag 的头像
Matt Ostertag2 年前

Thank you ! I don't know if there are many shader or vfx tutorials out there for Godot but you can get inspiration from other engines like Unity or UE.

Jaanus Jaggo 的头像
Jaanus Jaggo2 年前

Awesome! How do you spawn particles from the contact area? I assume it is a separate effect from the shader.

Matt Ostertag 的头像
Matt Ostertag2 年前

Thanks ! As it's my first day on Godot, I took the hacky way. I have a GPU particle system that acts as a collider detector then on collision it spawns those embers sub-particles. I'm sure that could be done properly with some scripting or custom GPU particle shaders.

Alfonso J. Ramos 的头像
Alfonso J. Ramos2 年前

Clearly Godot has been in need of people like you to showcase it all this time. I've been using it for years now and I do no know how to did that.

Matt Ostertag 的头像
Matt Ostertag2 年前

Thanks a lot ! I'm only scratching the surface of the engine. Also shaders and vfx are kind of universal.

WuotanStudios 的头像
WuotanStudios2 年前

This is HOT! Ah, and the shader too Great work!

Matt Ostertag 的头像
Matt Ostertag2 年前

Thanks haha 🔥

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