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First impressions on Superstrike: Having button activation delay be much lower definitely poses to be a significant advantage in TacFPS games where it may often be that whoever fires the first shot wins. In other situations, though, I am feeling kind of neutral about it.
257,287 Aufrufe • vor 8 Monaten •via X (Twitter)
34 Kommentare

No hate but using a clip where you pre fired on a reaction time test is a bit much

(one ms above human benchmark PB btw on first try, was not replay buffered.)

people need to hop on shooting with spacebar, your 8k hall effect keybooards already has this kind of tech

What do these signs mean

Personally I think people trying to find a competitive advantage in mice hardware are pretty stupid unless they're using some kind of €5 office mouse. What you really want is a comfortable mouse that fits your hand and works well with your grip.

@derkoffer1

What do you mean "in other situations"? What could possibly be another reason for you to buy this mouse other than an advantage in Tac FPS??

Because thats all that it is. Period.

it‘s sick I love the haptics, well done @LogitechG

Hm. So... If i were to use this tech, I (personally) could achieve under 100ms reaction times with my current setup? My lows with an OP1 8k: 116-141ms. Math is math but can people believe sub 100ms reaction times? What about AI anti-cheat? This in a mouse like the VUK + H20. 🫦

how is it for hero shooters

Feel like its best benefit is holding angles, especially with AWPing

Even if there are improvements in input, there are way to much variables in tactical fps to make even 20ms improvement advantageous.

What's ur CPS on a classic mouse and this one?

What about the latency while in the air? Companies added delay when the mouse is lifted to prevent slam clicking. Some firmware added ~15-30ms to the 1st click after lifting because people complained they couldn't put down their mouse without it clicking. I don't like that.

hats your average reaction before

how big impact do you think it will have in clicking scenarios?

Isnt this already not allowed in CS2? Or will that change

Compare to regular gpx 2

reaction time (as people think) isnt an important factor compared to all the other things going on, specially if it is 20-30 ish ms

Idk I hit 140ms consistently with my hitscan hyperlight

i like how every "aim community" retard thinks you can use humanbenchmark to measure peripheral latency (you can't)

If you don't consistently hit 130ms it's not worth it

Kind of agree with this in my limited 1-2 hours of use so far It also definitely does take some getting used to, at the start I was doing accidental clicks all the time not through the low actuation but through the rapid trigger simply beacuse my hand wasn't used to it

EXCEPT IN MODERN GAMES YOU SHOOT THEM 5 TIMES FIRST BUT STILL DIE SOMEHOW.

est ce que t’as souris faite par pulsar à la même fonctionnalité? @zywoo

can u share settings pls

Interesting

Defaults ms

Does it help fix your positioning?

Some companies have implemented some type of button adjustment; Razer had adjustable force. Here's what keyboards and mice (with hall effect adjust ability) need for optimal personalization. It makes sense.

whats the best settings for it for comp games in your opinion?

What you put your rapid trigger on?

Is there going to be a compact version of this mouse?
