Загрузка видео...
Не удалось загрузить видео
First look at Laurel's Gameplay Instead of relying on strength and kicking enemies like Liam does, Laurel's high agility allows her to evade enemies attacks if timed properly. (This was so much fun to code! I can't wait to show you more!)
56,952 просмотров • 5 месяцев назад •via X (Twitter)
Комментарии: 39

@one_big_boss That's so cool, it reminds me of the RE3 Lord of Necropolis mod, where they implemented a manual roll and dodge. Pretty dope 👍

A roll dodge and a juke!? Killing zombies has never been more fun.

Lança logo 🤝

Hold up is this a survival horror game that uses the classic controls and fixed camera system?

Yo dope. I’m adding it to my Steam list.

The dodge roll is so fucking dope!

Mira lo de esquivar para evitar daños si se puede usar con cualquier arma me parece una mecánica de combate más interesante que la patada. Todo lo que tenga olor a parry o evade con i frames es BONITO.

Gives me Jill Valentine feelings 🥰. I love it already! Can't wait for full launch 🫶

Esto se ve genial 🤩

@chessypickmen34

Been going through the classic REs now that they're on Steam for dirt cheap. I've come to appreciate fixed camera angles (though not my favorite design admittedly). Wish listed the game.

better then remake 3

🤯

damn, very nice, fellow ! Laurel is smart, agile and super fucking beautiful ! I'm in love with her character already ! 😃

That’s an instant wishlist

😱🔥😱🔥😱🔥❤️❤️❤️❤️ Cant wait to put more then 100h on this One 😌😌😌🍻 i already have 150h on Liam 😜

can't wait to play this on PS5 eventually! 🔥

We need games like this! 😍❤️

Congratulations on the game! It’s fantastic and I’m really enjoying it. As a suggestion, it would be great if you could add DLSS upscaling

Que guapo! A ver si ahora que tengo tiempo puedo terminarme la de Liam macho :_)

Wow, this looks cool 🙂

This looks awesome.

I'm gonna have to jump back into the game I just got a new GPU I was still in the bar on the game lol but I'm a person who sometimes if I get stuck I leave a game for a while and then go back to it I know it's had a lot of fixes and improvements since I last played.

Just finished Liam’s campaign this week! Loved it!

RE3 OG had no invicibility frames. Feel like giving it that takes away some of the survival aspects. RE3 walked a very fine line, if you observe those e-girls playing it for the first time, you can see them grinding it out with the skin of their teeth. It was masterfully designed

Yep, right now there are no I frames, if the tracer detects the player, there is no escape! took me 20 tries to record this hahaha

Congrats on making a game but these copy and paste Resident Evil and Souls games just dont have the same magic as the games they're trying to emulate

楽しそう…

When will Laurel's Gameplay script be ready?

Esa voltereta (roll) no me convence mucho en un juego así, el esquive (dodge) a lo TLOU2/RE3 si. La voltereta creo que desvirtúa bastante el juego, creo que no merecía la pena dedicar tiempo a eso. Creo que una patada frontal a lo Dead Island 2 sería mejor. saludos

En el RE3 Nemesis puedes hacer roll con casi todos los enemigos siempre y cuando el "dodge" se haga hacia adelante o atras

No sé, no me convence ese tipo de mecánica, piensa también que RE3 es el RE de línea principal con menos ventas, no es que tampoco sea el ejemplo a seguir, aunque CAPCOM ha hecho auténticas cosas raras y ha vendido bien en otras ocasiones.

Yo me enfocaría en por ejemplo un placaje por la espalda, o una zancadilla por detrás y luego pisotones, añadir estamina, cosas que haríamos cualquiera en una situación así para evitar el riesgo. Si se añade como bien dices es mejor que solo esté en un momento clave del esquive.

Si se limita el uso con estamina, que el personaje se agote, que pueda no correr por un rato si se hace más de dos o tres veces, que le tiemble el pulso al disparar, y que se pueda ejecutar solo en momentos clave como cuando te van a atacar en un timing concreto, estaría mejor.

She is gonna be an amazing character to play as cant wait to see her side of the story next

It seems to be a great game. I support it. Also, I'd like to introduce my independently developed game. I sincerely hope for your continuous support.

Oh! eso quedo super! después de evadir que lanzara una patada voladora para aturdir mas a los enemigos, una Laurel acrobática! 😍

Como tu

So Jill, copy.


