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First pass at the healing mechanic in my game

1,398,415 次观看 • 2 年前 •via X (Twitter)

10 条评论

Mia Cain 的头像
Mia Cain2 年前

I wasn't expecting this huge of a response to this little clip, wow! Thank you everyone for being so nice about it! To clear up some assumptions:

Mia Cain 的头像
Mia Cain2 年前

1. The heal isn't always the full length. The player has a number of charges available to them; after the initial windup, indicated both by the animation and the placeholder UI element, interrupting the heal - by letting go of the button or getting hit - uses up one charge

Mia Cain 的头像
Mia Cain2 年前

2. I am not catholic, or religious at all, nor do I identify as a 'furry,' though I have no qualms with anyone who differs from me in these regards. Vesna, the main character, is christian because she's a 13th century bohemian, and she's a wolf because that's more fun to draw!

Mia Cain 的头像
Mia Cain2 年前

3. Vesna is a woman, the protagonist of a game I started working on in highschool, and recently of a historical fiction webcomic I write. Check it out at @LoyalHoundVesna!

Mia Cain 的头像
Mia Cain2 年前

4. As some people have pointed out, yes, this is the lord's prayer in german. I'm a native german speaker, but I will change it to more appropriate middle high german or, if I'm lucky, medieval bavarian, as soon as I find a good glyphset. See also this panel in the comic:

Mia Cain 的头像
Mia Cain2 年前

Last: don't expect this game to come out anytime soon. I have a full time job working on a very exciting title at @JanarikGames and in my free time I'm finishing up a game with my best friend Digital Poppy, Lovely Lady RPG, which should release very soon. Nonetheless, thank you!

Mia Cain 的头像
Mia Cain2 年前

Oh, my previous game is also available online, and while it's not an action title, you can expect a similar tone in this one:

Mia Cain 的头像
Mia Cain2 年前

For anyone interested: Here's what the mesh for the prayer looks like with transparency off : )

Alguien 的头像
Alguien2 年前

Can I wishlist somewhere?

Mia Cain 的头像
Mia Cain2 年前

@poletee5 Maybe in a few years :p This is just a unity project I'm messing around in right now.

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