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Floating action button. Inspired by Persona 5/Metaphor: Refantazio menus. The tricky part was making the next menu phase appear just as the previous one was leaving. This was supposed to go on the Days Sober daily check-in feature, but it got canned. Content, logic, and app framework in Swift.... show more
17,405 просмотров • 1 год назад •via X (Twitter)
Комментарии: 11

Manage your addiction and sobriety with Days Sober at

We can't spill the beans about the release date of Maki: Paw of Fury, but make no mistake, things are happening! 🫘😎 We remind you that the game is coming to #NintendoSwitch and #PC #Steam and you can play the demo on PC, here ⤵️ >>> Have a great day!

Love the creativity here ;)

So satisfying

Love it! Looks so clean 🔥

So cool!!

You are doing phenomenal job!

Love the cards style animation 💯

!!! I was literally thinking of this sort of idea a while ago. I’d love to know what a good approach is for doing stuff like this? I’m building a social network and sick of the perfect ratio and boring interfaces

So for this, I used @rive to generate the menu UI, then passed it to swift for the text content, data flow and navigation. If you’re familiar with Rive x code integration, it’s pretty straightforward forward from there’s

Love this explore. Stuff like this is sometimes so impractical to build directly in code. On the other hand, my brain breaks when I try to consider how this would work in production - with large-text, low-motion, or voiceover. Maybe they just have different experiences.
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