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Foe🔨 inbound.. sound ON 🔊

75,000 次观看 • 7 天前 •via X (Twitter)

52 条评论

munnwort ★ 的头像
munnwort ★7 天前

Is that, 𝘤𝘦𝘯𝘵𝘦𝘳𝘦𝘥 crosshair...

Vell 的头像
Vell7 天前

!! u got me. CE had centered - but there is lowered in options dont fret friend

Mint Blitz 的头像
Mint Blitz7 天前

SO FUCKING SICK

Nob 的头像
Nob7 天前

Nigga you need to fix foehammers voice lines

Vell 的头像
Vell6 天前

The tech is as good as I can afford on 0 budget, but radio static will help when I implement it.

Nob 的头像
Nob6 天前

Well also I think it’s the lines themselves. “LZs hot, coming in anyway.” That’s a weird line and doesn’t sound right coming from a military perspective. I’d say if there’s not a line already in the game that can fit, just don’t use one at all. Use the AI voice stuff super conservative.

Vell 的头像
Vell6 天前

I get where you're coming from but I think the line fits when stacked up to her og lines. Everything needs fine tuning as for timing, the radio static, what constitutes a "hot" LZ (there was too little action there even though that line triggered imho) So with those tweaks I think its no less fitting that "somebody order a warthog?" But you can't please everyone - stick in there, truth is this is first pass and this is the *worst* itll ever be I appreciate the civil discussion

Nob 的头像
Nob6 天前

Agree to disagree. Love how it’s turning out tho.

Vell 的头像
Vell6 天前

ill work on it - thanks man

ProductiveAI 的头像
ProductiveAI7 天前

Not a fan of the movement blur, but otherwise looks

Vell 的头像
Vell7 天前

mblur will be toggleable

DigitalChema 的头像
DigitalChema7 天前

100x times better than halo on the remake, congrats, keep it up! (Nice touch on the reinforcement system)

FawnUmbrella612 的头像
FawnUmbrella6126 天前

AI voices of actors who have stated being firmly against voice cloning is certainly a choice…

Vell 的头像
Vell6 天前

So is playing it

FawnUmbrella612 的头像
FawnUmbrella6126 天前

Bit tone deaf but ok

Dataracer 的头像
Dataracer6 天前

Dope. Better than anything "new" the studio made in a dozen+ years. Lol

Orbium3762 的头像
Orbium37627 天前

You should add some extra features such as FOV settings, and also bring further optimisations (assuming that you currently didn't optimise it that is)

Vell 的头像
Vell7 天前

Optimizations are being worked on almost daily. As for your basic pc settings itll all be there (fov etc)

Orbium3762 的头像
Orbium37627 天前

ahhh, sounds good 👍

AyC 的头像
AyC6 天前

How's this actually working? Is it an entire Halo project rewritten from the ground up or using parts of the original engine to bring back that feeling? If the first, it blows my mind a single person can make this work and a whole ass studio cannot.

Vell 的头像
Vell6 天前

Halo was decompiled recently, using that I’ve ported it to unreal engine, of which I have something like 13 years professional and hobbyist experience in - so with that I can enhance and add features I’ve wanted in the game since I was a kid.

Bird Lipths 的头像
Bird Lipths6 天前

Honestly, I don't know why a sandbox innovation that was never touched was marine squad dynamics. Reach kinda did something with Fireteams but it wasn't really a mechanic that meant anything. Being able to call in reinforcements and give them orders is pretty sick!

Waifu Delta 的头像
Waifu Delta7 天前

I've always wanted this. Excellent work

Azores ✂️✨ 🐊🎀 的头像
Azores ✂️✨ 🐊🎀6 天前

It somehow looks great and weird at the same time, visually. Can't quite put it into words what exactly it is. But that's also just imo. Great job overall, dude.

RayVIZ 的头像
RayVIZ7 天前

Now, this is cool AF.

SamBam 的头像
SamBam6 天前

Great work.

eddie 的头像
eddie6 天前

Damn, you work fast

Daniel Velez 的头像
Daniel Velez7 天前

You’re doing more this year than 343HS in 16 years hahaha

Battenburg 的头像
Battenburg7 天前

This is awesome, but the motion blur gotta go

Vell 的头像
Vell7 天前

Toggleable

Joe Vargas 的头像
Joe Vargas6 天前

Halo infinite if it was good

Dragonborn 的头像
Dragonborn7 天前

@Grichabb

The Prideful Princess 的头像
The Prideful Princess6 天前

bigger asset flip than campaign evolved ever was

Vell 的头像
Vell6 天前

Asset flips take from a different source and flip them into a new game

A. Marco Tura 的头像
A. Marco Tura7 天前

really? It's amazing. Great work!

NAVRAJ🐏 的头像
NAVRAJ🐏6 天前

Petition to make bro director of the new halo studios at activision

🌸 𝑴𝒆𝒊𝒍𝒖 𝑻𝒐𝒓𝒊 🩷 的头像
🌸 𝑴𝒆𝒊𝒍𝒖 𝑻𝒐𝒓𝒊 🩷7 天前

I NEED TO PLAY THIS. Excellent work!

Christian 的头像
Christian6 天前

crazy that one person can do better than a multi billion dollar studio

Goremurder18🇺🇸 的头像
Goremurder18🇺🇸6 天前

Gonna ask why you're using AI voices.

Vell 的头像
Vell6 天前

Ive answered this in another post

crumb 的头像
crumb7 天前

Omg let me play

Chip Iso 🍽️🥽🍽️🔞 的头像
Chip Iso 🍽️🥽🍽️🔞6 天前

Props to not killing the Marine just to get the Elite.

D 的头像
D6 天前

The animations are really smooth

Modus 的头像
Modus6 天前

That's awesome.

jeffscottworld 的头像
jeffscottworld6 天前

Gameplay is definitely cool. The voice needs to be recloned from extracted audio assets and regenerated. Probably using 11 labs V4 for the emotive expression

Vell 的头像
Vell6 天前

already v4, its a work in progress for sure.

Ragna 的头像
Ragna6 天前

we need multiplayer... 😁

Tomba 🧙🏼‍♂️ 的头像
Tomba 🧙🏼‍♂️7 天前

You plan on adding ragdolls?

Vell 的头像
Vell6 天前

They are in there.

Tomba 🧙🏼‍♂️ 的头像
Tomba 🧙🏼‍♂️6 天前

Ah hell yeah

Andrew | sticky_grenade - HaloFest! 的头像
Andrew | sticky_grenade - HaloFest!7 天前

Dude… 😲

Evil 的头像
Evil6 天前

Well I guess there's always campaign evolved